Jump to content

Nizrah

Members
  • Posts

    525
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Nizrah

  1. Maybe i wasn't clear in the first post (english is not my first language) but my point is not about a need of new content as a sort of new things to do and have fun it but rather that the game need FIXES asap because the ammount of rules that are overlapping and are totally unclear is astonishing. 

    • Like 1
  2. 3 minutes ago, Rachmani said:

     

    Granted, I'm a dad of a 1 year old in home office, trying to get as much of my daughter as I can, so my mileage surely varies, but still... . How many of us are really beyond the initial try out phase?

     

    Well, im a student on a holidays currently so my pov is definitly diffrent :P. I already played 2 tournaments (12 and 16 people) and going to major team tournamnet (80 ppl) next week... So yes, some of us is beyond try out phase :P

  3. Im the only one disgusted how GW just throw Dominion 3.0 starter and just forget about AoS? Where are books? Where are faqs? 3.0 is like a swiss chessee! There are so many problems and we need desperatly need faqs... New books shoulds drop asap but they will drop in september which is two month later... IMHO this is so big fuckup. My entire group (20+ people) which all are fairly comptetetive players is just tired and iritated how gw is mishandling AoS... 

    • Like 8
  4. 5 minutes ago, HollowHills said:

    I'm not saying they are bad. They are definitely a solid A tier (below S) and in the same bracket as stuff like Idoneth. But if I'm fighting SoB I know I can kill their units. If I'm fighting Morathi, Tzeentch Archaon etc I know I can't. 

    I wouldn't want to play a low tier army vs SoB but you can say that for many A tier lists.

    I would say that SoB are unkillable for everything except IDK and DoK. 

    • Like 1
    • Haha 1
  5. 1 hour ago, HollowHills said:

    Eh I feel like it's kinda ok given that all the other factions have access to a one drop, plus SoB aren't that good anyway.

    I'm still against the concept in general though.

    SoB aren't good? XD Try to kill mega with AoD... They are super strong in 3.0 

    • Like 4
  6. Allegiance: Stormcast Eternals
    - Stormhost: Anvils of the Heldenhammer 
    - Grand Strategy:
    - Triumphs:

    Leaders
    Lord-Relictor (110)*
    - General
    - Artefact: Arcane Tome (Universal Artefact)
    - Universal Spell Lore: Levitate
    - Prayer: Translocation
    Knight-Azyros (110)*
    - Artefact: God-forged Blade
    Yndrasta the Celestial Spear (300)*

    Battleline
    5 x Liberators (95)*
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (95)*
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (95)
    - Warhammer & Shield
    - 1x Grandhammers

    Units
    3 x Aetherwings (45)
    6 x Vanguard-Raptors with Longstrike Crossbows (370)**
    - Reinforced x 1
    6 x Vanguard-Raptors with Longstrike Crossbows (370)**
    - Reinforced x 1
    4 x Desolators (410)**
    - Reinforced x 1

    Core Battalions
    *Warlord
    **Hunters of the Heartlands

    Additional Enhancements
    Artefact

    Total: 2000 / 2000
    Reinforced Units: 3 / 4
    Allies: 0 / 400
    Wounds: 98
    Drops: 10

    What do you think about it?

  7. 2 hours ago, PJetski said:

    Yeah the 5 evocators are there because they can cast Empower on themselves and then Celestial Blades on the Concussors in the same turn. They're also another unbind, and they get +1 to casting and unbinding while near the Stardrake.

    What other house rules do you guys use out there?

    1. None. 
    2. Its just to prevent using exploit thats crearly should't be in game and will be patched asap. 

  8. 36 minutes ago, PJetski said:

     

    • Drakesworn Templar
      • General: Staunch Defender
      • Artefact: Amulet of Destiny
      • Mount Trait #1: Storm-winged
      • Mount Trait #2: Storm-winged
      • Mount Trait #3: Storm-winged
    •  

    God bless that we in Poland have tournament legue board that coardinate all tournaments and masters in entire country... This ****** will will not be allowed on any serious tournament in my country...

    • Like 5
  9. 52 minutes ago, PJetski said:

    Core rules 13.3 - "A save roll cannot be modified by more than +1"

    You can have multiple +1 save roll effects but you can never add more than 1 to a save roll, so the castellant's lantern will only activate on save rolls of 6+ (assuming the enemy doesn't have enough Rend to reduce the roll).

    Also worth noting that if you have Azyrite Halo you can't use the Castellant Lantern to heal and Azyrite Halo to deal mortal wounds at the same time because they both trigger off a dice roll of 6.

    Mount Traits are an Enhancement. When you pick an extra Enhancement from the Warlord battalion you can pick a Mount Trait.

    There's nothing in the rules preventing you from picking the same mount trait multiple times or giving multiple mount traits to the same hero.

    I don't think any sane TO will allow you to use 2x MT... 

    • Like 1
  10. Battlereport with broken english time! :"D Today i played a tournament - standard 2k, 18 players, nearly all with competetive list. Table: 

    Brak opisu.

    I won all 3 games with major victory. DoK player did too and his army was painted also had more VP so he scored 1 place while I get 2. I played with OBR - place 15, Fyre - place 5 and IDK - place 6. 

    My list: 
    Allegiance: Stormcast Eternals
    - Grand Strategy: Beast Master
    - Triumphs: Inspired

    Leaders
    Lord-Arcanum on Tauralon (300) in Warlord
    - General
    - Command Trait: Staunch Defender
    - Artefact: Amulet of Destiny (Universal Artefact)
    - Mount Trait: Keen-clawed
    - Universal Spell Lore: Flaming Weapon
    Yndrasta the Celestial Spear (300) in Warlord
    Lord Imperatant (160) in Warlord
    Knight-Azyros (110) in Vanguard
    - Mystic Light (Artefact): Lantern of the Tempest

    Battleline
    10 x Vindictors (280) in Hunters of the Heartlands
    - Reinforced x 1
    5 x Liberators (95) in Vanguard
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (95) in Vanguard
    - Warhammer & Shield
    - 1x Grandhammers

    Units
    3 x Annihilators (190) in Warlord
    3 x Annihilators (190) in Hunters of the Heartlands
    2 x Concussors (235) in Hunters of the Heartlands

    Endless Spells & Invocations
    Celestian Vortex (30)

    Core Battalions
    Warlord
    Vanguard
    Hunters of the Heartlands

    Additional Enhancements
    Artefact

    Total: 1985 / 2000
    Reinforced Units: 1 / 4
    Allies: 0 / 400
    Wounds: 98

    Disclaimer: I played with new AA - Blazing Glory. My TO ruled it that i can use it combinated with old AA. 

    I love how the "new" stormcast play. Blazing Glory is amazing source of mortals, Anihilators are amazing. They nuke screens and solo units and if they stay in cover good luck without MW. I liked Tauralon for his utility, like speed, huge base for SD, Cycle of the Storm but this demage even with flaming weapon were super meh. Yndrasta is stright amazing. Concussor in all games were superb. In all 3 games I finally after all these years filled that SCE are tanky. With stacked SD, cover, MS, -1 rend from shield, CA they finally have to toss resources to kill even 5 liberators and then they explode and deal mortals wounds!  I hope when we gate a new book its goona get even better. 

    • Like 5
×
×
  • Create New...