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Nizrah

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Posts posted by Nizrah

  1. 15 minutes ago, RedemptionUK said:

    Only once on the same unit right? If two different eligible units die in the same phase you can still pop a command ability on each? Just only one time per unit.

    Hammers of Sigmar, Soul of the Stormhost Add the following to the end of the rule. ‘You cannot use this command ability more than once per phase. 

    So only 1 unit lol, we always get shorter end of the stick X D

    • Like 2
  2. 4 minutes ago, PJetski said:

    Why run the Vanguard Wing? You could spend points on some kind of melee hammer unit instead and contest objectives through charge/combat instead of relying on your double tab judicators.

    If you're running a double tap shooting unit you definitely want a Priest for Translocation.

    To boost dmg of liberators and judicators ofc. 

  3. Allegiance: Stormcast Eternals
    - Stormhost: Anvils of the Heldenhammer (Stormkeep)

    Leaders
    Knight-Azyros (100)
    - Mystic Light (Artefact): Lantern of the Tempest
    Lord-Castellant (120)
    - General
    - Command Trait: Deathly Aura
    - Artefact: Soulthief
    Knight-Incantor (120)
    - Spell: Azyrite Halo
    Knight-Heraldor (100)

    Battleline
    30 x Liberators (480)
    - Warhammers
    - 6x Grandhammers
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers
    20 x Judicators (560)
    - Skybolt Bows
    - 4x Shockbolt Bows

    Units
    3 x Prosecutors with Stormcall Javelins (90)
    - 1x Stormsurge Tridents
    3 x Prosecutors with Stormcall Javelins (90)
    - 1x Stormsurge Tridents
    3 x Prosecutors with Stormcall Javelins (90)
    - 1x Stormsurge Tridents

    Battalions
    Vanguard Wing (140)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 149

    Well, i think it have potential :D 

    • Like 1
  4. 39 minutes ago, OkayestDM said:

    Drakesworn Templars have a (single) bow attack that improves the effectiveness of Dracothian Guard against that target on a successful hit (doesn't have to wound or deal damage.) A really good buff when you consider that it also affects the DG Breath attack. 

    Not sure if it's worth the point-sink, but something to consider.

    Problem with that is that 6 deso and templar is 1020 pts FOR 5 MODELS :C 

    • Like 1
  5. 1 hour ago, Thanos-se said:

    Other lords or knights maybe relictor , heraldor , vexillor, incantor. At the bottom of the line if u land a +5 when a unit is destroyed...

    Thats the problem of stormcast, we need to pay 100+ points for each hero for basic things that other armies have build in like reroll charge etc. To make roster work we have to pay like 500 points in sole heroes... 

    • Like 2
  6. Allegiance: Stormcast Eternals
    - Stormhost: Hammers of Sigmar

    Leaders
    Gavriel Sureheart (120)
    Knight-Vexillor (110)
    - Pennant of the Stormbringer
    Lord-Ordinator (140)
    Knight-Azyros (100)
    - General
    - Command Trait: We Cannot Fail
    - Artefact: God-forged Blade
    Lord-Exorcist (90)
    - Spell: Lightning Blast

    Battleline
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers

    Units
    15 x Evocators (630)
    - 10x Grandstaves
    - Lore of Invigoration: Speed of Lightning

    Artillery
    Celestar Ballista (110)
    Celestar Ballista (110)
    Celestar Ballista (110)
    Celestar Ballista (110)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)
    Purple Sun of Shyish (50)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 128

    I don't played gavriel bomb for long time. I wonder if my friends forgets how to screen xDDD 
    Evo starts on ground to cast empower and then teleport via Vexillor. 

  7. Allegiance: Stormcast Eternals
    - Stormhost: Celestial Vindicators (maybe stormkeep?)

    Leaders
    Lord-Celestant on Stardrake (500)
    - General
    - Celestine Hammer
    - Command Trait: Single-minded Fury
    - Artefact: Stormrage Blade
    - Mount Trait: Storm-winged

    Battleline
    5 x Judicators (140)
    - Skybolt Bows
    - 1x Shockbolt Bows
    5 x Judicators (140)
    - Skybolt Bows
    - 1x Shockbolt Bows
    10 x Liberators (180)
    - Warhammer & Shield
    - 2x Grandhammers
    10 x Liberators (180)
    - Warhammer & Shield
    - 2x Grandhammers

    Units
    5 x Decimators (170)
    - 2x Starsoul Maces
    15 x Protectors (510)
    - 6x Starsoul Maces

    Battalions
    Skyborne Slayers (180)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 136

    What do you think about this version? 

  8. 2 minutes ago, Marcvs said:

    playing vs IDK or DoK is indeed frustrating: it's not just that they are good (they are) but it's also that you can appreciate how much of a breath of fresh air the Broken Realms rules have been for their list building, whereas we are essentially in the same situation as before -and worse, because people think that the bonus to liberators is actually a big thing, so why are we complaining?

    Exactly 

  9. Allegiance: Stormcast Eternals

    Leaders
    Lord-Arcanum on Tauralon (280)
    - General
    - Command Trait: Staunch Defender
    - Celestial Staves (Artefact): Staff of Azyr
    - Spell: Thundershock
    - Mount Trait: Steel Pinions
    Lord-Ordinator (140)
    Knight-Azyros (100)
    - Mystic Light (Artefact): Lantern of the Tempest

    Battleline
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (90)
    - Warhammer & Shield
    - 1x Grandhammers

    Units
    3 x Castigators (70)
    6 x Evocators on Dracolines (520)
    - 4x Grandstaves
    - Lore of Invigoration: Terrifying Aspect

    Artillery
    Celestar Ballista (110)
    Celestar Ballista (110)
    Celestar Ballista (110)
    Celestar Ballista (110)

    Battalions
    Hailstorm Battery (120)

    Endless Spells / Terrain / CPs
    Geminids of Uhl-Gysh (60)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 114

    Okey, this is my latest idea. HB is only for artifact which in my meta with 2 players playing this ducking DoK list with shooting medusas which shoots 80 attacks with 6+ mortal wounds I think will help a lot. Im wondering about taking this extra 5"move instead of SD to eventually secure first turn charge on dracolines without putting them into azyr. 

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