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Cvaldor

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Posts posted by Cvaldor

  1. 2 hours ago, Forrix said:

    As someone who plays Khorne and runs Blood Warriors I'm thinking Vulkites will be pretty good. The main issue with Blood Warriors' no respite rule is that aside from the champion they don't really do much damage unless buffed (that 4+ to wound hurts). With vulkites having a 3+ to wound and rerolling hits or -1 rend (but with 4 to wound so they'll need support if you want them to do some real damage) I'm thinking they'll get some fair mileage. My only issue with them is that their Berserk Fury triggers is a once per game ability that triggers "at the start of the combat phase" so they'll still be vulnerable still to something like a Gristlegore general just charging in and killing them.

    My main concerns with the new book are 2 points:

    Turn 1 alpha strike lists: This is something of an issue in my meta. These lists low drop to go first then charge their whole army in (or most of it) with massive melee buffs. The only reliable counter I've found is cheap chaff units I can bubble wrap my army in which is something Fyreslayers don't have. I'm thinking of allying in dispossed warriors but I'd rather no have to go out of our battletome.

    Unbinding and Dispelling Endless Spells: I've got mixed feelings about this. On one hand it leaves us very vulnerable but on the other hand the super nasty casting lists all have bonuses that mean a straight dice unbind is almost worthless.  On the other hand, Endless Spells like the rat trap need to be dispelled immediately or you risk losing the game because of it. Our dispel prayer actually makes us more reliable at dispelling endless spells than most armies.

    Anyone here got some games in yet against alpha strike or casting armies? How are you feeling about the tome in regards to those lists?

    Are you talking about the battlesmith's artefact totem or is there an actual prayer that I must have glossed over to dispell?

  2. 8 hours ago, jake3991 said:

    Agreed! KO has an awesome range, it's not that the book is stuck in the past, it has been subject to a nerf at every juncture since its release.The biggest thing is skyhooks going from 3 damage to D3 combined with new books power surge, KO got left behind on the damage output train. I think a slight tune up on points and  we are off to the races.  

    Just finished playing at Broadside Bash GT.  I will tell you that the lack of "extra" compared to other 2.0 armies was def felt.  By "extra" it is just the little things that add up it is hard to explain.  I truly enjoyed playing against Nighthaunt as zilfin because everything I could reroll 1's bc they are all fliers.  The lack of a solid option to combat against magic really really hurt.  One major thing we have going is that we don't quite have a "meta" list.  Not many knew what my list did so one opponent placed Nagash and arkhan close enough to where after movement phase they were dead in the shooting phase... didn't even need to get my riggers into combat with him.

    What will really hurt is when/if ark co get hit with the way Skaven did with stormfiends... can only equip with whats in the box.  So there goes my skyhook spam.

  3. At LVO I was talking to some guys and I heard a cool idea for (if) we get a new battle tome this year.  Obviously we would be similar to khorne where we wouldn't have an endless spell per say but what about a really good terrain piece.  The terrain piece would be just the bow of an aircraft carrier (or mobile skyport etc) that would have to be on a board edge and can change locations on a die roll etc.  It could give buffs, repair ships, bombard nearby units etc  but the idea we had been talking about was summoning.  

    When a KO unit kills a unit, the army gets an aethergold bounty worth half the point value of the unit.  You would then use the aethergold to hire (summon) additional KO units.  So for example if you kill Archaeon at 700ish points, you would be sitting at 300ish points worth of aethergold to "hire" a gunhauler, maybe some more ark co etc.  Just a lot of really cool ideas were being thrown around and made me hopeful for GW doing something great with the update.

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