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BrownDog

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Posts posted by BrownDog

  1. I hope the grand alliances stay. Morathi's betrayal is interesting because of them. And all the interesting interplay of these factions that have their own interests but are trying to work together is a great narrative/game devise. Removing that so they're just different groups fighting seems kinda boring.

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  2. Hey all, let's temper expectations a little. For all we know the preview will be further Gravelord models and another Broken Realms book. I've seen angry disappointment too many times on the forum during previews.

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  3. 1 hour ago, Eldarain said:

    Using Gotrek as a familiar lens through which to explore the crazy new Realms and the people within them seems a worthy reason for continuing his series.

    I thought the first one did that quite well. Haven't followed up with the rest yet.

    It's a great narrative devise, love all the characters they've been developing alongside Gotrek such as Maleneth and Trachos the Stormcast. I'm really excited to see more of Skragrott, he's been missing narratively after his amazing trailer reveal with the Gloomspite Gits.

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  4. 4 minutes ago, Sartxac said:

    No, the real problem is demand black, asiatic soldiers or womens in every army that have the aesthetics of some real armies like cities of sigmar (the empire has tecnology and little steam punk appareance similar to the occidental armies of Europe in S.XVI). If you want more representation i think that is better make new armies like armies of mercenaries with a lot of strong womans, pirates of any nations workings together, etc.

    I repeat, for the aesthetic of stormcast i think that is better and more realistic make a army of black soldiers (black people of north africa have better hipertrofic conditions for wear stormcast armours). Is impossible for white mans make a army where every soldier have a big bodybuilding whitout stereoids or take magic potions.

    Putting asiatics or black boys to slave to darkness that have a viking aesthetic in their soldiers 

    I'm sorry but this is a very ugly and off-putting mindset to have for AOS :(

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  5. 1 minute ago, Sartxac said:

    Exact. Merid and talent.

    The really racism is separate the humans (one race) in etnics, sexual orientation, etc. The excellent penciller Doug Braithwaite drawn in all of his work white caucasic mans, not black mans as himself. Black phanter was created by Stan Lee and jack kirby.

    This seems that a few people want quotas not merits. 

    come on, 'the real sexist are the ones asking for more female characters' is dumb and you should know that :(

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  6. 16 minutes ago, zilberfrid said:

    Did you know that that same model exists with mammaries? Which are, quite obviously, a mammalian thing.

    Link not safe for work just to add to your nightmares. EDIT: you knew.

    In the quoted text, the pronouns are for just one character, though I haven't seen female or neutral pronouns for Seraphon.

    That was just the one example, there are plenty others through the battletome and the short amount of fiction their in for AOS. And thats a bit of a problem, it's either not adressed or they revert to standard as male. The mere possibility of female Seraphon either unclear or not possible.  You can come up with reason why they shouldn't but these are excuses really, and with such a creative driven hobby it seems so limiting.

     

    Like I'm homebrewing a Seraphon Oldblood, she's a baddass matriarch looking out over her clan of coalesced  after their slann left. Her being a her isn't important its fun, and being told that can't be because it's not lore appropriate but it can be a guy instead then that sucks.

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  7. 3 minutes ago, Grim Beasties said:

    For what I remember for some species of lizard females will be bigger, or may have different scale patterns. But this can vary between species. 

    There dosn't even need to be a stark visual differnce in models for Seraphon between male and female, just maybe and acknowledgment and stories identifying that some characters male and female. Dosn't need to go beyond that. Transformers are a great example (nowadays) of female reprasentation in not human but humanoid fictional creatures.

  8. 19 minutes ago, Mattrulesok said:

    I had a feeling it was going to be a pronoun issue. That's disappointing, I do wonder if that is a weird holdover from the old Lizardmen faction. Either way it's bad writing, if your written lore is that these creatures are asexual then they should be written as such, it's basically the same as writing a story about vandus hammerhand (for example) and constantly using female pronouns. 

    I do personally still feel that it is a lore issue that needs fixing rather than female seraphon models, as I feel if you code a female seraphon you are now implying all others are male (plus I'm a little worried they'd just stick ****** on a lizard) but I respect where you're coming from. 

    Yeah, if they were portrayed as the asexual the point would be moot but here we are. Though I understand your reservation you can have gendered characters without focusing on supposed sexual organs, take Orks and Orruks for example. This all comes from the RPG that came out were when one of the players worked with the dm to homebrew a seraphone (hopefully they come out offically soon) and the question came up. They did end up referring the lizard character as a she.

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  9. 8 minutes ago, Mattrulesok said:

    I'm interested in why you consider Seraphon male presenting? I don't really read much of the lore so I have no idea how they are presented in fiction however I do believe the models to be both asexual and agender as they have no sexual characteristics I can think of and are all just naked with a few bangles and the occasional headdress. 

     

    Fyreslayers I completely agree with you and it would go a long way to adding some visual depth to the army. 

    From the most recent Seraphon Battletome on one of the few named characters, Lord Kroak

    "No Relic Priest is more powerful, or more mysterious, than Lord Kroak. Waves of Azyrite energy issue forth from this withered husk, and his mere presence is enough to slay the weakest amongst the damned. It is believed he is the oldest of the slann, perhaps one of the few who arrived from beyond the stars with the Old Ones at the dawn of history, and that despite having sacrificed himself in battle against the
    Eternal Enemy time and again Kroak always returns to continue the great war of the Seraphon. Kroak appears at those moments of greatest need, when fate must be tipped one way or the other. With but a thought Kroak can pluck a comet from the vaults of Azyr and hurl it across realms, unleash blasts of coruscating lightning,
    or materialise a host of Starborne warriors. With the battle won he will disappear in a shimmering aurora of starlight, only to re-emerge when fate necessitates it. Some
    skinks believe Lord Kroak has ascended to sit at the right hand of the divine Old Ones in death, unwilling to rest until the final defeat of Chaos has come to pass."

    Generally they are refered in stories as male. Another example, though not AOS but close, is Total War Warhammer 2 where all the lizardmen voice acters are all very obviously male. And thats fine for when they were lizardmen, but there Seraphon now, things can change.

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  10. 48 minutes ago, Kramer said:

    On a separate note. It’s a shame that the conversation keeps sidetracked. 

    the key question was would more female models be helpful in attracting more female players. 
    not is it realistic, fit the lore etc. 

    To get it back on track,  for me:

    I would change the lore so fyreslayers would have female warriors, and bring out said female models. If that would help more female gamers get into the game.

    what are your thoughts? 

    Yes definatly. Fyreslayers need a revamp model wise anyway, they have good models but as units they blend way to easiliy into a bland mush. For me a faction that would be cool to have female characters is Seraphone, i've had this character of an old granny skink starpriest in my head for a while. But every seraphone character in the fiction (the few there are) seems to be male presenting and i'm hoping GW can change this.

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  11. 32 minutes ago, shinros said:

    So are you trying to say that I don't want female models? The point I'm making is designing something just tick something off the list stifiles creativity. I went through a large episode in the past trying to make sure I have xyz in my own stories. Until one day thanks to my job I get to talk with a lot of people and the females literally had to whisper to me that they are tired of reading about the "mordern day woman."

    Soon as I put aside my concerns and I was more honest with myself I saw an improvement. The problem I have is how do you quantify, what is the image of the "strong" female? According to some DOK don't count, neither does the female stormcast or the sylvaneth. 

    I don't know what goes through the heads of the people who make the models. But I think they put their creativity first over whatever label people make in this thread and I see that in those two GSC models. Hence why they are so good. Heck, I actually think GW misses the mark sometimes with female models, but that's my opinion.

    My problem in the thread is thus, the designers don't have to do anything. Because their creativity decides what we get. And its up to us whether we buy it or not. And I'm concerned that people want certain factions changed because it doesn't fit their image of what a woman should be.

    I don't decide it, you don't, the designers do. That's my problem. If you don't like a faction don't buy it, find somethig that appeals or convert. 

    Yes it's up to the designers. And we can ask the designers to add some more female reprasentation to the factions. :)

  12. 17 minutes ago, shinros said:

    And you're missing my point with Daughters of Khaine, I see what you are trying to do and you are not reading the rest of my post in context just to get a gotcha moment. In the very thread the people who want more female parity in the game DON'T like daughters of khaine because they fall into the skimpy trope naked girl trope. The point I'm making is to create interesting factions that appeal to people. 

    What IS your point? I can want more female stormcast models and not like the DoK for there bikini look, these arn't mutually exlusive. And trying to lazily side-step the issue by saying GW should focus 'interesting factions' means creating factions that are neither male of female presenting, which is cool but the huminod factions of both 40K and AOS are popular for a reason. It's especially laughable given your example of Geanstealer Cult, as the lack of female representation is adressed slighlty with their recent update adding female chracters and androgynes foot soldier to the roster.

    99070117005_GSCMagus01.jpg

    99120117013_GSCJackalAlphus01.jpg

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  13. 8 minutes ago, Enoby said:

    I'd also really love to see some female chaos stuff :) I really like chaos as a faction and I think they have the coolest lore imo (I like the idea of corruption and the road to Hell being paved with good intentions). I'd love to see new marauder models with women in; not just because new marauders are welcome over what we have now, but because it'd be nice to have female marauders as we have female chaos warriors (and I would assume knights, unless sitting on a horse turns you into a man).

    In addition to this though, I'd love it if all future chaos lord (or any big armoured chaos people) models came with three head options - male, female, and armoured. 

    In order, I'd like to see a female witch hunter; they have an iconic design and I like the Greyfax model a lot. 

    Destruction's a bit weird, but those female orks look cool - to be honest, it'd be fun if female orks were about ogre sized.

    Death usually does quite well, and I'd like to see mixed vampire options continue - perhaps even be more likely thanks to Neferata. 

    6JF_aV-rBEU.jpg.01833dcdbbbcec657d3f593d0712001b.jpg

    Darkoath Warqueen approved :D

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  14. 5 minutes ago, Enoby said:

    I don't think many people are arguing women are underrepresented in the lore, but rather underrepresented for the customer - in this thread, women have said they'd like more female models (not that they aren't represented properly from a lore perspective). 

    My argument would be real life women may want (and judging by this thread seem to want) a greater representation of fantasy women in Warhammer as it would increase their enjoyment, and I think that should be reason enough to increase the number of female models. Realistic representation numbers aside, Warhammer's a game designed for people to enjoy (and to make money), and many people would enjoy (and buy) more female models.

    Yes thank you. Warhammer is a piece of media for us to have fun with. If you want historical or more historcaly inclined media there are plenty out there, AOS dosn't need to be one of them. Enough of the pendatic arguments about historical ratios.

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  15. 7 minutes ago, zilberfrid said:

    6 of these seem to be the exact same head with different hair, with only the lower right two and maybe the middle looking non caucasian.

    They are also quite pricy; at about the same price of Frostgrave Wizards 2, which has 40 female heads with better diversity, 76 arms with various stuff in it, 8 bodies, 6 animals and a lot of fluff. And is plastic.

    But yes, there are a few heads on Forgeworld.

    Games workshop definatly needs to up its game in that department

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