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JCar09

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Posts posted by JCar09

  1. 
     
    Hi, I'm new with nurgle and I have some doubts.
    
    1º When you use the knife to make mortals and improve the spells with the great demon. Are they made before casting the dice for that spell or after?
    
    2 nurgle wheel, the healing that would correspond to the number 7 happens in all phases or is a step more? In the examples of the book they skip it.
  2.  

    I'm thinking of a list at 2000 points with nagash. There are rules of kingdoms with spells and so on, so I think it would work fine. There are also objects of kingdoms. The vampire in dragon with the ethereal object could go well, but the list would be left with very few units of endurance, only 20 grimghast, 2 of 60 wolves

  3. Second tournament 1º (20 players )  A lot of stormcast. nurgle, legions of nagash with ethereal dragon....   All in fire and ashes! Ashut rules!

     

    Drazoath the ashen

    Infernal guard castellan  general with grotesque and bazherak armor

    Daemonsmith

     

    30 ironsworn

    10 fireglaives

    10 fireglaives

    1 iron daemon engine

    1 skullcracker

    1 magma canon

    1500              That was the list

    •  
    • Like 3
  4. Hi guys!!  Last tournament in spain was good for me with Legions of azgorh, First place.  Now i go to other in 1500 points. I want share my next roster.

     

    Drazoath the ashen

    Infernal guard castellan  general with grotesque and bazherak armor

    Daemonsmith

     

    30 ironsworn

    10 fireglaives

    10 fireglaives

    1 iron daemon engine

    1 skullcracker

    1 magma canon

    1500 points!    

    • LOVE IT! 1
  5. On 9/18/2018 at 6:06 PM, Undeadly said:

    Yo, whats happening my ghosts and ghouls? Undeadly coming back at ya with a new list for a 2000 ppint tournament coming up in November. This current lost is a transmutation of my prior one, which got hit with a price hike on the key battalion I was using. This is what I have so far:

    Allegiance: Legion of Sacrament

    Leaders
    Arkhan The Black Mortarch of Sacrament (320)
    - General
    - Lore of the Dead: Fading Vigour (Deathmages)
    Vampire Lord (140)
    - Mount: Flying Horror
    - Lore of the Vampires: Amaranthine Orb
    Vampire Lord On Zombie Dragon(440)
    - Deathlance & Shield & Chalice
    - Artefact: Shroud of Darkness 
    - Lore of the Vampires: Amethystine Pinions
    Necromancer (110)
    - Lore of the Deathmages: Overwhelming Dread

    Battleline
    5 x Dire Wolves (60)
    5 x Dire Wolves (60)
    40 x Skeleton Warriors (280)
    - Ancient Spears

    Units
    30 x Grimghast Reapers (360)

    Behemoths
    Mortis Engine (180)

    Total: 1950 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 137

     

    strategy wise, its pretty much the same as last time; VLoZD will use pinions to zoom up the board, use a gravesite to throw up the Grimghasts, use Direwolves to cap objectives early on while Skeletons march up behind the VLoZD, so as to help push back the enemy's own offensive units. Arkhan is there to ensure that spells go off and hit what they to, while throwing down some +2 dispells. OD necros to help neuter enemies that I choose to engage, Grimghasts are my follow up to VLoZD's attack. The VL to help buff and maybe chuck a spell or two, and the Mortis Engine can either help support the Skeletons, bomb the enemy, or give further magic buffs.

    My major concerns are with the VLoZD's artifact, the Necessity of Arkhan without his battalion, and the inclusion of the VL.

     

    For starters, I'm afraid that the VL won't be necessary; he lacks survivability, and yes, that +1 A is super good, but what exactly would I be fighting that requires that many attacks to deal with? And if it works out right, I doubt he'll be anywhere close to the Grimghasts. He's a 140 points that I'd much rather spend on a Black Knight sucicide unit I can throw out.

    Secondly, Arkhan; Curse of Years got a rather mean nerf due to MW saves being able to cancel it out right, not to mention the nerfing of Arcane Bolt. Also, without his 3rd spell, he's only got 2 at most. I'm wondering if I wouldn't be better off using the points towards a Second VLoZD in LoB

     

    i Think is better cut the Mortis engine and Vampire lord and add some summonable . The spirit hosts are perfect. The only doubt is Arkhan, he must be the general, and is paper for cannons or heavy shoot lists.  What u think?

  6. Ghoul kingTerrorgueist  with etheral amulet and double invocation   ----CHANGE   Gryph -feather charm

    Ghoul king

    10 ghouls

    10 ghouls

    (10 ghouls from ghoul king)

    ( 6 horrors/flyers from GKT) 

     

    I think he gryph- Feahter is much better than ethereal amulet for save 4+.   Ethereal amulet is better for VLOZD(+3) but not for Flesh eater(+4) monsters!

  7. In two weeks i have an special tournament format, 2vs2 with random couple 750points each. I think is really powerfull in 750. 

    Ghoul kingTerrorgueist  with etheral amulet and double invocation

    Ghoul king

    10 ghouls

    10 ghouls

    (10 ghouls from ghoul king)

    ( 6 horrors/flyers from GKT) 

    I have other armies, but i think in 750 points FEC IS the BEST!! ?

    • Haha 1
  8. Perhaps 

    5 hours ago, Rekmeister said:

    Anyone toyed around with a mortis engine? Makes our Kings better at casting, and further punishes enemy bravery, not to mention the fact it's super attack can be done in the opponents hero phase. Also only 180pts so it fills a unique hole in our roster.

    I think isnt the best for competitive with Fec, but in normal games fit. 

  9. 2 hours ago, ClockworkGeo91 said:

    Can I ask what your strategy would be for using it?

     

    Thanks!

    U have multiple plays.

    U can put the crusader trait and try to hunter weak flanks with ghouls and crypt flayers or stay in cover growing the ghouls with the battallion. I think is the only worth batallion . 

    Abbatoir isnt bad, but i think this is much better. Other armys are a lot of strong atm and FEC dont have too many options to win.

    • Thanks 1
  10. I played some games in competitive , i think is the ''better'' 2000 points Fec at this moment.

     

     

    Allegiance: Flesh Eater Courts
    - Delusion: depends


    Leaders
    Abhorrant Ghoul King on Zombie Dragon (440)
    - General
    - Trait: Magestic Horror 
    - Artefact: Blood River Chalice 
    Abhorrant Ghoul King on Terrorgheist (400)
    - -2 bravery item
    Crypt Ghast Courtier (80)
    Crypt Ghast Courtier (80)

    Battleline
    20 x Crypt Ghouls (200)
    20 x Crypt Ghouls (200)
    10 x Crypt Ghouls (100)

    Units
    6 x Crypt Horrors (320)

    Battalions
    Ghoul Patrol (180)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 114

    • Like 1
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