Sutek
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Posts posted by Sutek
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No you can't. You can only have 1 Archregent or 1 Ghoulking on a TG. It refers to the Warscroll name, not the keywords
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12 hours ago, Shuratt said:
Exactly. Same for +1 to hit bonuses to reduce the exploding hits to 4+ and so on
This way spears have a reason to exist
The problem is that even if that was the case there are many more ways to get -1 to hit than +1. Katakros and the Bone-Tithe shrieker are the only things I can think of for OBR.
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So you think that if they are affected by an -1 to hit debuff it'll only trigger on a 6? Another reason to always use swords.
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It means on a natural roll of 5 or 6. The reason they've written 5+ is because if they'd just written 5 it would mean only 5 and not 6 which would be odd.
I always go with swords on my Deathriders anyway.
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Yes, You need to roll at least four
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I've run a version of that list a few times. I only used one Boneshaper, which allowed me to swap the Endless spells for a Crawler.
The problem with the list is that the Deathglaive is super fast and can get into your opponent T1 but it's less effective if the opponent has screens. The Crawler gives you a chance to clear the screen first.
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You have one wizard so you can only use one at a time. You may as well go with the Nightmare Predator if you have the points to spare. It's good for putting mortal wounds on units and killing small characters.
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The empower nadarite weapons spell is the only other way to get extra attacks on Mortek or Deathriders. You could also add the bone tithe shreiker for +1 to hit.
I ran a new Stalliarch Lords list last night against a Fangs of Sotek list with Kroak. I killed 65 skinks in the first turn. Which was fun.
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The only problem you might have with deepstriking reapers is that they have to come on 6" from a table edge and 9" from enemy units. A clever opponent won't leave you space to bring on 30 models on 32mm bases.
I won two games yesterday running Manfredd in Grand Host of Nagash. Seemed to work better.
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On 8/8/2020 at 6:22 AM, Honk said:
?!? Why not ?!?
his CA states reroll 1s hit/wound for DEATH units within range...
legion of night would kinda be useless for bedsheets, but there is a 40 block of skellis in the List and outflanking reapers are kinda interesting
You can use the CA on them but Reapers already can reroll hits if the enemy unit has 5 or more models and Chainrasps already reroll ones to wound on their warscroll. So they don't make as much use of the ability as other units.
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Returned models can only be placed within 3" of an enemy unit if the unit they are returned to is already in combat.
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On 7/27/2020 at 6:56 PM, ShockTaco said:
Hello,
Can you critique this list
340 -Mannfred Mortarch of the night
130-Necromancer
120-Wight king with baleful blade
280-Skeletons with spears x 40
140-Direwolves x 10
240-Chain rasp horde x 30
240- Black Knights x 10
300- Grimghast Reapers x 30
50- Extra command point
2000/2000
30 Grimghast cost 420 points however even with that your list is only 1960 so you could afford to upgrade the Chainrasps to 40.
Nighthaunt units have poor synergy with Mannfred though as they don't make much use of his command ability. Get some grave guard instead
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I run one. It can be a bit hit and miss and is better against low bravery or low armour save opponents. However it's worth it for the fear it puts into your opponents and how they are forced to keep important characters out of range.
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4 hours ago, Reuben Parker said:
The Archregent is only once per game though and not very round! Yes he’s good but not absurd and by spending a CP on summon as the errata means he can’t free summon next to the throne the FEC player is costing themselves a feeding frenzy. Since the FEC point and rule changes the Archregent is a pretty balanced hero. Yes you can be reductive and say he’s 240 points but summons 200 however there’s a 50 point nominal value in the CP plus ghouls I would argue are over pointed On the whole specifically due to the army summoning.
It’s tough to tailor things as I would make the argument that a number of armies and game mechanics work very differently at 1k compared to 2k not just summoning.
The Archregent can summon for free next to the throne. The Errata only applies to the 2nd sentence of the rule. It's still not overpowered though since the points changes.
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The other thing to remember for a FEC army is the summoning. The Zombie Dragon effectively comes with a free Varghulf which often comes in handy. The Terrorgheist is better in combat because of it's Fanged Maw.
If you're planning to also play a Legions army then a Zombie Dragon is good to stick a Vampire on.
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Since a lot of the abilities require models to be wholly within 12" of a character I find the clear plastic ruler that came with the Soul Wars box invaluable. A 9" is also helpful.
I also use a cheat sheet with the hero phase order on it and then counters/markers for everything.
With practice it comes together slowly although after three months I'm still making odd mistakes.
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On 9/24/2018 at 7:48 PM, relic456 said:
@Sutek Any major thoughts / take aways? What were your other match ups like and what list were you running?
I fought Slaves to Darkness, Two Legion's of Sacrament, a Murderhost and Nighthaunt. I would have liked a bit more variety to be honest. My list was
Lady O
Knight of shrouds on Horse
Guardian of Souls
Spirit Torment
Dreadblade Harrow
40 Chainrasps
10 Bladegheists
9 Spirit Hosts in units of 3
2 Chainghasts
Mourngul
The Mourngul did well but I'm still going to have to drop it to make way for the 12 Mymourn Banshees I bought in the shop during the tournament. The Bladegheists can give it out but can't take it so I always felt one decent sized unit short.
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I was the one that finished 65th but I was on table 8 in round three but lost 16-14 in Total Commitment and then 14-13 in Total Conquest. My last game I was soundly beaten but that was to the Nighthaunt list that finished 33rd. I wouldn't read too much into it. Neither of us had played many games before the tournament.
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On 8/4/2018 at 2:03 PM, Marthen said:
Hey guys, anyone willing to provide feedback on this list? My big questions are what is the ideal size for the chainrasps, and could the 80 points for the extra 10 plus the points on the hosts be used more wisely on something else?
LEADERS
Arkhan The Black Mortarch of Sacrament (320)
- General
- Lore of the Dead : Soul Harvest (Deathmages)
Necromancer (110)
- Artefact : Shroud of Darkness
- Lore of the Deathmages : Overwhelming Dread
Necromancer (110)
- Lore of the Deathmages : Fading Vigour
Vampire Lord (140)
- Flying Horror
- Artefact : Wristbands of Black Gold
- Lore of the Vampires : Vile Transference
UNITS
40 x Skeleton Warriors (280)
-Ancient Spears
30 x Chainrasp Horde (240)
5 x Dire Wolves (60)
20 x Grimghast Reapers (280)
3 x Spirit Hosts (120)
BEHEMOTHS
Mortis Engine (180)
BATTALIONS
Lords of Sacrament (130)Endless Spells
Soulsnare Shackles (20)
Total: 1990 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 147That's pretty much the list I'm taking to Pompey Pillage tomorrow except that I don't have any reapers. I've got 40 Chainrasps and a Guardian of Souls to sit amongst them. buff them and bring some back.
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Payment sent for Michael Browning.
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The venue can hold 80 so yes.
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Please add Michael Browning although I see you're already full. When payment details are posted will those who buy tickets get priority over those who hav.e filled all the spots above. I very much enjoyed the last events you held.
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The only rule change I would suggest is that a fleeing unit cannot claim an objective that turn. It just seems wrong to me. I also think artifacts should be unique in the army.
Some clarifications on existing rules would be nice along with new scenarios.
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AoS 2 - Flesh-eater Courts Discussion
in Death
Posted
I once took down Archaon with a buffed up Varghulf. It has +3 attacks from Ferocious Hunger and because I cast a spell on it was rolling to hit. That gave it
7 attacks hitting and wounding on 3s with two damage at -1 rend
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4 attacks hitting on 3s, wounding on twos with D3 damage at -2 rend.
You then pile in again for a CP. Potentially can deal out 52 wounds from a 160 point model. The mordants battalion gives a little movement bonus but you can do this in any list that also has an Archregent in it.