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Sutek

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  1. You can do it with Vyrkos using the heroic action. Just need to roll a 3+ if the unit you did invocation on is near a gravesite.
  2. It doesn't have to be skeletons. You can do it with Zombies or Grave Guard. If you have none of these then pick a different battle tactic.
  3. I think the new battle tactics and missions are good for Nighthaunt and I agree that MSU is the way to go. Some of the battle tactics are just how you play anyway, like the retreat and charge one.
  4. Nagash is much harder to kill these days but he's not doing much damage in combat. You'll also struggle with battle tactics with that list.
  5. As suspected, I never got to use the ability as the situation it would have been used in never occurred. It's the problem with most of their abilities. In the rare event it gets used, the consensus was that the monster doesn't fight twice, but you get to pick a second unit to activate.
  6. I'm running an Avengorii list tomorrow. I'll try it and see what my opponent thinks.
  7. It's the same as the Vyrkos battle trait. It means the monster fights straight away and doesn't have to wait for it's activation. The core rule of not being able to fight twice will still apply. Personally I think this rampage is too situational to ever be better to use over the other ones.
  8. In theory the recycling within 3" will be great but in my only game so far I failed 6 out of 8 rolls so couldn't try it out. I've got another game on Monday so hopefully will do better.
  9. I'm trying a Legion of Night list out on Wednesday against OBR. The list also includes a Vengorian Lord and an unridden Zombie Dragon to see how that works out.
  10. I tried that but because they can heal every hero phase, you don't end up killing them until too late in the game.
  11. Only had two games but so far so good. Getting a free redeploy every round is great because it's a command ability you use a lot. I keep him out of big combats but in the lst game he finished with ten wounds due to me tagging him on the end of combats against Gor and Ungor. Lingering spirit and the cloak aid his endurance. He's also good for the new battle tactics being a GC which the mounted version isn't. My favourite thing in the list though is the combo of the Tomb Banshee forcing my opponent to use two CPs and then rolling a 5+ with Olynder.
  12. I've played a couple of games with the new season and I'm liking it with my Nighthaunt. The points changes and rules for Gallet champs have changed my list a bit. I've dropped Kurdoss and in his place am using a Knight of Shrouds on foot and a Tomb Banshee. Both have been good so far. This is the list I'm trying at the moment. Allegiance: Nighthaunt - Procession: Scarlet Doom - Grand Strategy: The Day is Ours - Triumphs: Inspired Leaders Knight of Shrouds (115)** - General - Command Trait: Lingering Spirit - Artefact: Cloak of the Waxing Moon - Aspect of the Champion - Stubborn as a Rhinox Guardian of Souls (150)** - Lore of the Underworlds: Shademist Dreadblade Harrow (115)* Lady Olynder, Mortarch of Grief (340)* - Lore of the Underworlds: Spectral Tether Tomb Banshee (90)* Krulghast Cruciator (150)** - Artefact: Arcane Tome (Universal Artefact) - Lore of the Underworlds: Seal of Shyish Battleline 10 x Chainrasps (110)** 3 x Spirit Hosts (130)** 20 x Grimghast Reapers (320)*** - Reinforced x 1 20 x Bladegheist Revenants (360)*** - Reinforced x 1 Units 4 x Myrmourn Banshees (100)** Core Battalions *Command Entourage - Magnificent **Battle Regiment ***Galletian Veterans Additional Enhancements Artefact Total: 2000 / 2000
  13. I suspect the Spirit Hosts are there to protect the Torment and as a cheap third battleline option. I've run a Nagash list myself and you don't get a lot of points for the rest of your army. I still prefer non-Nagash lists.
  14. i haven't used a VLOZD in a list for ages. It always seems to disappoint on the table.
  15. They make a normal move, not a retreat so yes.
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