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lare2

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Posts posted by lare2

  1. 3 hours ago, TrawlingCleaner said:

    I love the Sacrosanct aesthetic of warrior wizards with the cloaks etc  but much much prefer the new proportions. Maybe it's just hopium but I reallly hope some of the Sacrosanct units get updated to the Thunderstrike armour too like this guy and character in Dominion. If they're not updated with the (assumably) wave of SCE with their Battletome, I think I should be able to convert the look I want. Vigilors with some kitbashed staffs could be great Evocators! 😄

    I'm certain they'll update Sacrosanct. One thing at a time though. Think this edition will just be the early stuff. New Sacrosanct in 5.0.

    • Like 2
  2. Nice list. Can't really find any faults with it. Think you'll do well. Suppose it would be nice to have another ST (to rez SH and BGR) but I find you can't have everything with NH... It's not a cheap army. 

    On the coach, I really wish it wasn't so expensive. It's such a fantastic model and a real shame it doesn't get to see much table time. Think I've ran mine just the once since 3rd edition. 

  3. 1 hour ago, That Guy said:

    *rises from the dead* Nagash called upon my soul. Read some pages back, lovely Nagash lists, sadly the one with the cogs from Lare is now overpriced because it’s more expensive to field cogs. The one with Cado and Fell bats i’d like to try.

    @lare2 Loved your earlier Reikenor list, adjusted it a bit because the sun is more expensive, cut out a banshee unit and put in a terminexus for just absolute damage output. A sun and a terminexus running rampant is just pure destruction.

    Army Faction: Nighthaunt
        - Army Subfaction: The Scarlet Doom
        - Grand Strategy: Pillars of Magic and Belief
        - Triumphs: Bloodthirsty

    LEADER

    1 x Reikenor the Grimhailer (190)**
        - Spells: Shademist

    1 x Guardian of Souls (150)***
        - General
        - Command Traits: Master of Magic
        - Chill Blade
        - Artefacts: Pendant of the Fell Wind
        - Spells: Seal of Shyish

    1 x Krulghast Cruciator (150)***
        - Artefacts: Arcane Tome
        - Spells: Soul Cage

    1 x Spirit Torment (115)***

    BATTLELINE

    20 x Bladegheist Revenants (350)*

    10 x Grimghast Reapers (160)*

    10 x Grimghast Reapers (160)*

    5 x Hexwraiths (160)**

    5 x Hexwraiths (160)**

    3 x Spirit Hosts (125)***

    ENDLESS SPELL

    1 x Purple Sun of Shyish (90)

    1 x Mortalis Terminexus (85)

    OTHER

    4 x Myrmourn Banshees (105)**

    CORE BATTALIONS:

    *Expert Conquerors

    **Battle Regiment

    ***Warlord

    TOTAL POINTS: (2000/2000)

    Created with Warhammer Age of Sigmar: The App

    Love it. Great list. I'm struggling to come up with new stuff at the minute, not knowing what's gonna happen in January. Who knows what we'll need to focus on. If Bonds of Battle goes, I'm gonna miss my BGR.

    One thing that's on my mind a lot is Indomitable. More and more I'm thinking it's key for me as there's a lot out there shutting down battleshock immunity. At a tourney the weekend and the only game I lost was against NH. Crucial part of the game was losing my BGR to battleshock. Was gutted... wouldn't have happened if I had the Triumph. 

  4. Regarding lack of debate here (and other online forums, e.g., dakkadakka) and it indicating lack of interest in AoS or little to discuss, perhaps it's got something to do with the medium? You ever checked out AoS Discords? Buzzing. For example, there's an entire sub-thread dedicated to the particular list style of SCE I play. The chat never stops. 

    This is just pure speculation but I get the impression online forums aren't something younger generations really engage with. 

    • Like 3
  5. Just a quick comment on the popularity of the game, statistically (cf. Honest Wargamer) more people are playing it competitively than ever before and the scene continues to expand. It's never been this healthy. That's competitive play though - don't mean to challenge anyone's personal experiences of trying to find a game, etc. 

    • Like 2
  6. 21 minutes ago, Beliman said:

    Some pics moving around about King Brodd profile. 40 wounds, save 4+.

    Hammer, 2 foot-stomps (1D3 dmg) and 1 attack from the hands (1D6 dmg).

    Hammer at 5D with 4 attacks. Plus all have -2 rend and 3" range. Juicy. 

  7. Cheers for the detailed feedback. I got the win last night with it. There were a few hairy moments. For example, failed to get Seal 1st turn on the BGR and he got them down to something like 1-2 models. Didn't kill them though and by the end of the game they were max strength. He probably killed their number 3 times over. The resurrection power in the list is nuts. I'm not 100% sold on Naggy mind. He was great fun but I just don't think he's tourney standard. His combat is so weak now as well. I couldn't even kill off a unit of libs with him. Star players, as always, we're Hex. They're just so good. 1 unit spent the game capping objectives, the other adding to WoT.

     

    • Like 1
  8. 3 hours ago, Boggler said:

    I did put the BGR and Hex into Bounty Hunters. The ST had the Tome and the Cruciator had the Pendant.

    Sounds like you had a great game! Did you have priority first turn? If you went second, how did you handle it? 

  9. 13 hours ago, Sutek said:

     

    Going first and getting shield up is important, but finest hour only helps in one turn.  My last game, I didn't use finest hour at the correct time and it cost me.

    Definitely. That and the 4+ 4++ on the BGR pretty much all but convinces me I'll have to go first. I'm fairly certain he'll want to hit me hard and fast in his first turn as he'll be running SCE dragons. 

  10. 13 hours ago, Sutek said:

    He's just not survivable enough to last in combat or against strong shooting.

    Cheers for the advice - very much appreciated. I hear a lot about how easily killed he is. Really wish he could access a 6++. Daft that he can't. As it's a one drop, I'll aim to go first to get mystic shield on him. With All Out and finest hour that's a 2+, ignoring -2 rend, against normal damage and a 4++ against mortals. That's pretty good but I could still see something like Grave Guard still deleting him easily enough. 

  11. Made my Nagash up the other day so super excited to run him again on Thursday night. The last time I ran him must've been in 2019 back in Legions. Flogged my old one and accidentally bought him again. Anyone have any luck with him in NH? Know he's not the force he once was but always found running him fun. Plus, there'll be another 3 month period where he's OP again and I want to be ready for it. Gonna go for the following:

     - Army Faction: Nighthaunt
         - Subfaction: The Scarlet Doom
         - Grand Strategy: Fright or Flight
         - Triumph: Bloodthirsty
    LEADERS
    Spirit Torment (115)*
    Krulghast Cruciator (150)*
         - General
         - Command Traits: Master of Magic
         - Artefacts of Power: Arcane Tome
         - Spells: Lifestealer
    Nagash (955)*
    BATTLELINE
    Bladegheist Revenants (350)*
    Hexwraiths (160)*
    Hexwraiths (160)*
    ENDLESS SPELLS & INVOCATIONS
    1 x Chronomantic Cogs (40)
    1 x Umbral Spellportal (70)
    CORE BATTALIONS
    *Battle Regiment
    TOTAL POINTS: 2000/2000

    Think the list is pretty self-explanatory. The BGR push forward, buffed by all heroes. Horsies to protect the flank. 

  12. 1 hour ago, Hannibal said:

    So you´re all headeing for that one sorcerer to be able to deny some spells? Or do you use him offensively, too?

    Mainly for a denial and incantor for his auto-denial. We're so bad at magic though that I don't really guarantee we'll get any spells off. If we do, great. Tbh, I wish GW doubled down on our prayer system and priests. We have to be one of the most religious sects in the setting. That would've been cool. 

    • Like 1
  13. All this talk of Lady O makes me want to try something else. We're on a trip to Warhammer World Tuesday for a few games so thought I'd bring the following. 

     - Army Faction: Nighthaunt

      - Subfaction: The Scarlet Doom

      - Grand Strategy: Pillars of Magic and Belief

      - Triumph: Bloodthirsty

    LEADERS

    Reikenor the Grimhailer (190)**

      - Spells: Shademist

    Krulghast Cruciator (150)***

      - Artefacts of Power: Arcane Tome

      - Spells: Soul Cage

    Guardian of Souls (150)***

      - General

      - Command Traits: Master of Magic

      - Chill Blade

      - Artefacts of Power: Pendant of the Fell Wind

      - Spells: Seal of Shyish

    Spirit Torment (115)***

    BATTLELINE

    Grimghast Reapers (160)*

    Grimghast Reapers (160)*

    Bladegheist Revenants (350)*

    Hexwraiths (160)**

    Hexwraiths (160)**

    Spirit Hosts (125)***

    OTHER

    Myrmourn Banshees (105)**

    Myrmourn Banshees (105)**

    ENDLESS SPELLS & INVOCATIONS

    1 x Purple Sun of Shyish (70)

    CORE BATTALIONS

    *Expert Conquerors

    **Battle Regiment

    ***Warlord

    TOTAL POINTS: 2000/2000

    Created with Warhammer Age of Sigmar: The App

    All heroes support the BGR brick, which moves forward to kill things and dominate. Reikenor's to cast Purple Sun. Either side of this brick are the Banshees, creating a complete null field. Flanking are the Hex, doing whatever they want. The Grimghast are in deepstrike, waiting to score Barge and Desecrate, in whatever order works best. Think it should work well and it fits my play style. Any thoughts?

    • Like 2
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