captainhelion
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Posts posted by captainhelion
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21 hours ago, JackStreicher said:
Lots of Darkshards, Scourgerunner chariots, Black Guard and 1-3 Sorceresses and a Assassin. As core: Bleakswords or a maximized blob of Dreadspears. You can also add a Black Dragon and a Hydra. Hammerhal works well for these as well as tempest’s eye
The Living City might also be a solid option, if you're looking at monsters and Chariots. The Board Edge Ambush gives you some solid options for getting them into place more easily, and healing a Wound on your Hero Phase helps keep everything around longer.
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That's cool! I had a spare Nomad Prince shield from a conversion I did a while back, so that was an easy add. It's funny, I've bought two of that model, but neither managed to get built as what it's meant to!
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I've used the same Glade Lord as my Nomad Prince, too! I put the Hawk on the same base, though. She's a gorgeous model, and I'm glad to see her still around :D
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Loose Until The Last!!, you get to reroll the 1s, because rerolls happen before modifiers. So you'd roll your dice, reroll any 1s, then apply modifiers.
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Eternal Guard
in Cities of Sigmar
Posted
Eternal Guard should be getting their buffs on a turn in which they're charged, as Form Forest of Boughs and Forest of Boughs state "in the same turn". Your opponent's turn is a separate turn to your own! With that in mind, situations in which you lose the bonuses are functionally: 1) If you move (including retreats) in your movement, 2) if you charge in your turn, 3) if you make a pile in move in ANY turn.