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The Cranky Dwarf

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Posts posted by The Cranky Dwarf

  1. So im gonna be playing LON in a campaign starting next week.  My List is:

    Necromancer

    Senichal

    GG w/ Great wight blade

    GG w/ Sheild

    4x spear skelly

    5x blade skelly

    coming out at 985pts

    Does this look like it will be semi- good at least?  Has anyone any tips? 

     

  2. Man its truly amazing how large a PR blunder this book has been. And how little it would have taken to minimize it. Had they spent 10 minutes to write a list and some notes on the design thoughts this whole kerfuffle could have been minimized. People are always going to be upset when units get retired but sneaking out a semi-announcment after most model set have sold out then ignoring the upset customers for as long as they have really is GW squandering a ton of the good will they built up recently.

    • Like 4
  3. Well the unforged was kind of expected, he never really fit in aos. But the cannons loss is mighty odd. Quarrelers and thunderers I grudgingly accept were redundant and had severely outdated models in a combined force. Still I'm sad to see them go. I forsee it being only a matter of time before the end of the dispossessed however as this does not bode well. I hope I'm wrong but I'm not very confident in that.

  4. When they first came out I recall the stormcast were supposed to be significantly larger than humans. With the old free people models this bears true. However I just got a excelsior war priest and he is just about as tall and broad as a stormcast. What size lore wize are stormcast? Does the warpriest just happen to also be a giant among men?

  5. Honestly the gun hauler was rubbish in combat.it Landed 1 shot through the whole game. However it's movement ability was crucial to me doing objectives when facing a elites only army. I took a gamble and etheriald my king rather than pickaxing, so it was all the non 4" movement I had. Its weapons are a bit too random to rely upon imo but when they work they work. But that 12 movement... it's nice to have something that can easily react to changes in the game.

  6. I had a a normal 1000pts game versus Fec. My iron drakes iron warden on the first turn managed to hit one of his royal terrorghiests with both grudge hammer torpedos  and then rolled 2 6s for damage.  ended up with a major victory (due to my allied gun hauler burning 3 of his objectives on duality of death)  and a death toll of 2 royal terrorghiest, 1 ghoul king ,and 3 crypt horrors on his side and 10 Longbeards, 20 hammerers and a warden king on mine.  Now the records stands at like 2W vs 6L. Lol

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  7. I just had my first semi serious game at 1000pts versus 2 terrorgheist gristlegore. The highlight of the match was when after the flame spitter dinged a royal terrorgheist  for 2d my grim wrath charged and actually not only survived 2 rounds of attacks by the ghiest but had his retaliation and killed it in one combat phase ( normal and after fight fighting )


  8. Allegiance: Dispossessed

    Leaders
    Runelord (100)
    Runelord (100)
    Runelord (100)
    Runelord (100)
    Unforged (100)
    Warden King (120)
    Warden King (120)
    Warden King (120)

    Battleline
    30 x Hammerers (420)
    20 x Ironbreakers (280)
    20 x Longbeards (200)
    - Axes or Hammers
    40 x Warriors (280)
    - Axes or Hammers
    10 x Hammerers (160)
    40 x Warriors (280)
    - Axes or Hammers
    40 x Warriors (280)
    - Axes or Hammers

    Units
    10 x Irondrakes (180)
    30 x Quarrellers (360)
    30 x Thunderers (360)

    Total: 3660 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 310

    To be fair loosing all the war machines kind knocked down the point total. Yet the throng stands strong

     

  9. Hey just to throw it out there, what percentage of your games as disspo are you fellas winning? I've played about 10-15 games and won only once. To be fair I've mostly fought khorne and bcr, but I have very little luck no matter the tactics I try. I'm starting to consider shelving my dwarves until some sort of update happens.  when I play as my gut busters I usually win or at least come close but with my dwarves it's usually a crushing defeat.

  10. 3 hours ago, Kramig said:

    Hi guys! I am new of kharadron, I started reading the book and I have one big doubt: the admiral is very strong in close combat, but he has only move 4", and the other melee troop is endriggers who are very fast: he can't fight together with them

    So, I don't understand how to play admiral, since there aren't other units that can support him (sending admiral alone seems to me a suicide): arkanaut company is not much good in melee (except skypike, but it's only 3 on 10)

    I'm pretty sure his utility lies in his lead by example command ability. No battleshock within 12 of him. And he has a 3 up plus look out sir so he's pretty hard to range down.

    • Thanks 1
  11. I really think we need back Joe bugman and miners. Or at least a hero and unit that work like them. The dispossessed theme is choose a option and stick with it come hell or high water, giving us a bigger range of options would help offset the fact that we can't really change course once it's decided due to our movement.

  12. I'd second that we need more hero's as our infantry is serviceable and just needs a bit of buffing to really shine (excuse the pun). Perhaps bring in a new totem hero holding a relic, or a priestess that can drive the dwarves near her into a defensive frenzy. And some war machines would not go amiss.

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