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Imperial

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Posts posted by Imperial

  1. 1 hour ago, broche said:

    I think it's the best way to use the footboss. Make him super mobile and he can get easily get to the back row killing small heroes, getting stronger in the process. Didn't get the chance to try it unfortunatly

    WIth cogs and artefact he got 10" move. With 4+ save from mortal wounds on Maw from aqshy artefact it's nice combo. 

  2. 14 hours ago, Malakree said:

    Yeah after testing it on the footboss he's impossible to get in the right place at the right time. Also because he's so slow the SoJ threat range is way to small.

    Did you try him with aqshy artefact +4 move and fly?

  3. My list for today. 

    Allegiance: Ironjawz
    Mortal Realm: Ulgu

    Leaders
    Fungoid Cave-Shaman (80)
    - Allies
    Megaboss on Maw-Krusha (440)
    - General
    - Trait: Prophet of the Waaagh! 
    - Artefact: Doppelganger Cloak 
    Orruk Warchanter (80)
    - Artefact: The Golden Toof 
    Orruk Warchanter (80)

    Battleline
    20 x Moonclan Grots (130)
    - Pokin Spears & Moon Shields
    10 x Orruk Brutes (360)
    5 x Orruk Brutes (180)
    5 x Orruk Brutes (180)
    5 x Orruk Brutes (180)

    Battalions
    Brute Fist (180)

    Endless Spells
    Chronomantic Cogs (60)

    Total: 1950 / 2000
    Extra Command Points: 2
    Allies: 80 / 400
    Wounds: 125
     

  4. No destruction.... again... I think we need wait 1-2 more releases for order/chaos, before we will get at least some news. I realy want cry after plaing last week with SCE... SO MANY OPTIONS! And after i go back to reading my destructions battletomes and cry in corner of club ?

    • Like 1
  5. 4 minutes ago, Bloodmaster said:

    Archaon is still available in print version, but skaven and BCR are digital only as well. Interstingly, depending on wether I set the filters manually or search Battletome in generall, the digital versions are there or disapeared. Makes me wonder if either thers a bug or if they are right in the process of deleting....

     

    P.S. Bonespliters are digital only, too.

    Deleted all battletomes before Blades of Khorne (exception FlashEaters and Archaon)

  6. 4 hours ago, broche said:

    Solid list @Imperial, for me this is clearly a T1 list. Hard to screen with the 2 Krusha potentially doing 8 mortal before gruntas charge. I don't think a lot of army can handle that big spike of damage round 1. I would use Fungoid over Grot shaman maybe?  (so you can open with both Mystic shield and Cog and your odds are much better)

    Yes. Sorry. It's was Fungoid.

  7. Yestarday played vs SCE. Scenario - the relocation orb. After turn 2 SCE got on table 2 incantors and 2 units of judicators (1 with chamon -1 hit -1 save debuf). I lost 2 units of GG and Gordrakk. IJ-4:SCE-1. My opponent surrendered 

    Allegiance: Ironjawz
    Mortal Realm: Hysh

    Leaders
    Moonclan Grot Shaman (80)
    - Allies
    Gordrakk The Fist of Gork (580)
    Megaboss on Maw-Krusha (440)
    - General
    - Trait: Prophet of the Waaagh! 
    - Artefact: Guardan's Coronet 
    Orruk Warchanter (80)
    - Artefact: Aetherquartz Brooch 

    Battleline
    3 x Orruk Gore Gruntas (140)
    3 x Orruk Gore Gruntas (140)
    3 x Orruk Gore Gruntas (140)
    3 x Orruk Gore Gruntas (140)

    Battalions
    Gorefist (190)

    Endless Spells
    Chronomantic Cogs (60)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 80 / 400
    Wounds: 99


    Allegiance: Stormcast Eternals
    - Stormhost: Anvils of the Heldenhammer

    Leaders
    Lord-Arcanum on Tauralon (340)
    - Artefact: Soulthief 
    Knight-Vexillor (120)
    - Meteoric Standard
    Knight-Incantor (140)
    Knight-Incantor (140)

    Battleline
    20 x Liberators (400)
    - Warhammers
    5 x Judicators (160)
    - Skybolt Bows
    5 x Judicators (160)
    - Boltstorm Crossbows

    Units
    10 x Evocators (400)
    - Lore of Invigoration: None

    Endless Spells
    Quicksilver Swords (20)

    Total: 1880 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 115
     

    • Like 1
  8. 3 minutes ago, Malakree said:

    Drop it and take 3 more pigs if you can.

    I can, but for this time i want test 1 chuka for deal some damage to heroes or clean some block. Too easy for enemy set up 3-5 cheap units before main force and we cant do nothing with this.

  9. 1 minute ago, Davros said:

    Looks good, but i would either find a way for a second spear chuka (they are so much better with a second one) or just drop it and change your MBMK for Goddrack, That would be a better use of the gorefist.

     I think the 140 points you have tied up in the spear chuka as it is, is wasted and could be used better in nearly any way, 3 more gruntas would also be fine.

    I tryed last time with Goddrack. 2 GG with +2 hit and charge from 8" left Alariel 3 wound xD

    Second chuka dont fit because of allies restriction (1 unit per 4 in main list) and orruk warboss with banner to good for many attacks from GG. 

  10. Uh. It's was nice FAQ!

    My list for next game:

    Allegiance: Ironjawz
    Mortal Realm: Ulgu

    Leaders
    Megaboss on Maw-Krusha (440)
    - General
    - Trait: Prophet of the Waaagh! 
    - Artefact: Doppelganger Cloak 
    Orruk Warchanter (80)
    Orruk Warchanter (80)
    Orruk Weirdnob Shaman (120)
    Orruk Warboss (140)
    - Great Waaagh Banner
    - Artefact: Spellmirror 
    - Allies

    Battleline
    6 x Orruk Gore Gruntas (280)
    6 x Orruk Gore Gruntas (280)
    3 x Orruk Gore Gruntas (140)

    War Machines
    Grot Spear Chukka (120)
    - Allies

    Battalions
    Gorefist (190)

    Endless Spells
    Chronomantic Cogs (60)

    Total: 1930 / 2000
    Extra Command Points: 2
    Allies: 260 / 400
    Wounds: 120

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