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AwareTheLegend

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Posts posted by AwareTheLegend

  1. 8 minutes ago, Bjornas said:

    They'd have to last for atleast the battleround, I guess? Otherwise the skulls wouldn't have the change to affect the enemy spellcasters.

    Blood warriors - what do people think will be the optimal build with the changes to Gorefists?

    I think it will still come down to cost.

    If Brazen is still a thing then I guess you could buff them. Is it unmodified save rolls of 6 or 6+ saves?

  2. Just now, Xasz said:

    No and everyone who does is a liar.

    We currently know less than 5% of the book (think about Warscroll changes) and the deciding factor of things have always been points. Which we will see the earliest at the end of next week.

    You beat me to it. 100% agree. We might see it middle of next week if a leak hits or someone's book shows up early.

    • Like 1
  3. 2 minutes ago, Tasman said:

    That may be, but it still stands as I stated.... there's no guarantee that there'll be any real new stuff for StD, other than a hero or two, endless spells and maybe some kind of terrain. Just sayin'.

    To be fair there isn't a guarantee that there will be anything at all. There could be nothing besides a book. We don't even have confirmation of that.

    • Like 1
  4. 1 minute ago, Tasman said:

    Hm.... Let's not forget that BoC got only endless spells and a herdstone. And it looks, at least so far, that shaven haven't gotten too much either. The endless spells, sure. Gnawholes, check. A rocket engineer? Yup. Not really too much else that I can see. Fact is, the armies that have been around a long time and have a plethora of units already available i.e. StD only get the bare minimum as far as new stuff. Don't get me wrong, I'd LOVE to see a Mammoth, maybe some shooting units but we'll just have to wait and see. Chaos just doesn't seem to get the love as much as Death and Order.

    The difference is that all of the other 3 Heralds received a large release and most are basing the speculation on that.

    • Thanks 1
  5. 17 minutes ago, Mpire said:

    Question, can I run a sequitor prime as a normal sequitor? I really don’t want to buy more great mauls and I have a few extra primes off EBay. 

    Depending on where you are playing if you explain which one is the "Prime" to your opponent you should be fine as well. Tournaments will be stricter on this however. 

  6. 8 minutes ago, Nox said:

    New FAQ out.

    Page 122Lore of Invigoration Add the following under the title: ‘Units of Evocators can know and attempt to cast one spell from the Lore of Invigoration. This is an exception to the rule that they cannot attempt to cast spells other than Empower. If a unit of Evocators attempts to cast a spell from the Lore of Invigoration, it cannot attempt to cast any other spells in that hero phase.’

     

    I was not expecting this....

    • Like 1
    • Thanks 1
  7. 23 minutes ago, Lord Ein said:

    -1 rend for all upgrades, but 1 damage with axe and 2 damage with grandblade and grandhammer. Is it allowed to take 1 axe and 1 grandhammer for instance or are you limited with choosing the same in a unit?

    You can mix and match. I'd lean to the grandblade or grandhammer. The axe would be better if it had more than 1" range. It won't get into range of enough models to make it worth it. Mathematically speaking the blade and hammer will generate the exact same amount of wounds on average. Depending on which Stormhost you pick can influence which one you take. A Knight-Azyros with them is thematic and allows rerolling of 1s in both shooting and combat. So consider him as well.

  8. 42 minutes ago, Richelieu said:

    Astreia and LAoD have identical equipment...

    For sure. No reason you can't use her as a generic LAoD with no modification. This is probably what I'm going to do.

    If you want your LAoD to be a male sculpt vs the female sculpt and keep the honestly amazing base the potential is there.

    I was just surprised to see it done for an ETB kit. The LAoGC for instance has his legs modelled directly on to the body of the Gryphcharger.

  9. 1 hour ago, Aggesut said:

    Anyone know if the new ETB Astreia Solbright comes with the alternative Lord-Arcanum hero options, or if they'll come later? Everything says it should do, but with the new ETB sets with less moving parts, I'm not sure about anything anymore. The link on GW only shows the Astreia scroll, and the box gives nothing away like it usually does (eg. Knight-Venator, Stardrake etc.)

    I'l wait and see on Saturday, but so far I don't want to get my hopes up

    Technically it doesn't and as someone said the Lord is to be built from the Evocators kit. With that being said GW did something amazing with the ETB kit. Astreia is fully separate from the Dracoline. I don't know what the riders for the Evocators kit are going to be like but I'm hoping you will be able to fit it on the ETB Dracoline.

  10. 6 minutes ago, amysrevenge said:

    Yeah it's artefacts I'm mostly after.  I'm 99% certain to be doing Anvils of the Heldenhammer for my army, and that means I don't even get to pick artefacts unless I squeeze in one battalion somewhere, and I'd love to be able to mess around with Realm-specific (and even other battletome) items.

    Don't take a Stormhost rule and you will. I do understand though. I'm likely to be using Cleansing Phalnax so I'll get 2. I'm still waiting for more Sequitors though.

    • Like 2
  11. 1 hour ago, amysrevenge said:

    Huh.  I finally got through the new battletome (it has been a crazy week for both work and family).  Didn't want to read ahead and spoil it, so I read it page by page and hadn't looked at the warscrolls yet until last night.

    I don't think I can muster the troops for a single battalion.

    I've got well over 100 regular models (Libs, Judicators, Sequitors - actual units), a couple Ballistas, and over a dozen various heroes.  But the tiny handful of Heroes and units I don't have seem to be the limiting factor.  I've got everything I need except an Ordinator, or everything except Vanguard-Hunters, or everything except a second 5 Evocators, or...  I'm even just one Hero away from that crazy all-hero one, as I don't have a Castellant or Veritant and one or the other of those is one of the requirements.

    Wait, the one with 3 units of Prosecutors.   Vanguard Wing.  Could do that one, barely, with my 9 Prosecutors.  And I suppose I could do the one with all the Libs and Judicators (but why? I want to use Sequitors and new stuff). 

    But I'm sad.  I thought, here I am, finally going all-in on a modern current army with a brand new battletome.  Time to cash in on all those CPs and artefacts for once, that I can't get with my Ogors and Spiders and such.  And I have to spend a quarter of my points on Prosecutors just to get one....

    Just build a 1950 point force and get extra CP. Easy peasy.

    You don't want to use most of the battalions anyways......

    I do wish they would let us buy Relics for points though. It would probably be really unbalanced though.

  12. 19 minutes ago, Hanners said:

    Ok so I am very new to AoS and have been perusing this topic and the old Let's chat thread for ideas.  Thank you everyone for your thoughts and analyses, it helps a newbie out a lot!  While I don't envision me ever going to a tournament - I'm much more of a beer and pretzels player - I do like to make "Friendly-Competitive" lists where I at least have a shot at winning, or barring that, my opponent isn't put to sleep playing me / tables me turn one.

    The trouble is - I really like the Stormcast Vanguard models.  I gather from the last lets chat they are...not good.  Which is fine, like I said, but I am hoping I can at least make something that is 1) fun, and two) at least viable, (I recognize it won't be optimal).

    Here's what I have to work with:

    1 Stormcast Vanguard Brotherhood box:

    • 1 Lord Auquilor
    • 10 Vanguard Hunters
    • 3 Vanguard Raptors / 3 Aetherwings
    • 3 Vanguard Pallidors
    • 12 Gyrph Hounds

    Neave Blacktalon

    Soul Wars (You all know what comes in this :) )

    My main question is - is there anything I can put together to make a workable army here?  Some sort of Mix of Vanguard and Sacrosanct? My local GW store was sold out of the Battletome but I should be able to pick one up tomorrow so I am not sure of what does what at this point.

    Is there anything else I should be looking to pick up right away? The old thread recommended running Pallidors in units of 6 to get the most value out of them, is that still the case?

    Thanks all, appreciate the help. Looking forward to building and painting all of this!

    Depending on the level you play running a full Vanguard list while not the best isn't going to stop you from winning games. Also as Stormcast you are unlikely to be shot off the table in turn 1 because you probably don't have everything on the table. About the only thing I'd argue against using is the 12 Grpyh hounds. Even at their cheaper point cost I still think they are horrible. I personally don't think that anything in the Stormcast arsenal is objectively bad. Worse than other things that Stormcast can field yes, but definitely not worst units in the game.

    I run a almost pure Vanguard list at 1000 points that a guy at my old shop absolutely hates. He is straight up afraid of Vanguard Hunters coming in off the board edge.

    Biggest thing you are going to have to figure out is who is going to be the general. With the Lord Aqulior as general the Hunters become battleline or the Lord-Arcanum with Sequitors as battleline.  You are going to have to buy either a box of Liberators (or find some cheap on Ebay which is really doable) or Judicators to fill out your 3rd battleline for 2000 point games. Side point the Souls Wars box doesn't give you enough Sequitors to make 2 full units so to make them usable you need to buy the easy to build kits or one of the new smaller starters that come out on Sat (which are just easy build kits anyways).

    Honestly best advice is to put together a list you think is the best and try it out. Get the new battletome and work on it from there.

     

     

  13. 13 minutes ago, Aggesut said:

    I would always argue that RAW supersedes any additional information and that it’s an obvious oversight, and the intention was never to con way into additional spells. My point is that they’ve not really thought it through, and it’s an opening for - let’s call them “interesting” - players who are keen on bending the rules any which way can help them, which is really unfortunate. My assumption is that this is not the only oversight, and with Nighthaunt and SC having so many new interesting ways of smashing face, it’s something to keep an eye out for.

    The rules specifically state the warscrolls override anything else. Everyone needs to understand this because it keeps coming up.

    With that being said the stating that Evocators can't use these spells is redundant in the battletome but it does cause needless confusion.

  14. 2 hours ago, Requete said:

    If they improved the save on the older Paladins to 3+, they would be amazing.

    Or if they just gave them the Redeemer keyword....

    Redeemer keyword would be crazy with Evocator backup.  I could agree that a 3+ would make sense in the context of Evocators at 200 points

  15. 12 minutes ago, AverageBoss said:

    So I had a ton of success in 1st edition with this list:

    Allegiance: Stormcast Eternals
    Lord-Celestant On Stardrake (560)
    - Celestine Hammer
    Lord-Castellant (100)
    Lord-Relictor (100)
    Knight-Heraldor (100)
    5 x Liberators (100)
    - Warhammers
    5 x Judicators (160)
    - Skybolt Bows
    5 x Judicators (160)
    - Skybolt Bows
    4 x Fulminators (480)
    2 x Tempestors (220)

    Total: 1980 / 2000 (points are actually unchanged from last edition)
     
    But between the increased importance of magic (and the need to stop it), changes that seem to me to make the star drake less worthwhile, and especially the changes to Tempestors (only effects missile weapons, enemy can just move away before shooting, there are much cheaper and more efficient debuff options), I am thinking about redoing the list into something like this:
     
    Allegiance: Stormcast Eternals
    Lord-Arcanum on Celestial Dracoline (240)
    - General
    Lord-Castellant (100)
    Lord-Relictor (100)
    Knight-Heraldor (100)
    5 x Sequitors (120)
    - Stormsmite Mauls and Soulshields
    5 x Sequitors (120)
    - Stormsmite Mauls and Soulshields
    5 x Judicators (160)
    - Skybolt Bows
    5 x Judicators (160)
    - Skybolt Bows
    4 x Fulminators (480)
    3 x Evocators on Dracolines (300)
    Everblaze Comet (100)
    Soulsnare Shackles (20)

    Total: 2000 / 2000

    I'm interested to see how it fares? I actually have models to do this list as well (outside of the unreleased stuff)

    Would/do you lean towards a specific Stormhost? I think all the good ones have options with this list; Anvils for double attacks on 4 charging Fulminators, Tempest Lords for wound rerolls of 1 and CP refund/extra, Celestial Vindicators for reroll hit rolls of 1 and +1 attack on the charge.  

    I might even drop 5 x Sequitors plus shackles for Knight Incantor

  16. 1 hour ago, Madra101 said:

    Azyros gives re-rolls 1 to friendly units in shooting and melee now so is much more useful now.

    Yeah. That is why I mentioned it. His list has LAoGC though so it potentially won't see any use because of the command ability. It also won't help the Judicators if you are facing a Chaos list but at a 100 pts it is pretty solid in any list now.

    5 minutes ago, GeneralZero said:

    Do the old units and new units (sacrosaints? new SCE AoS 2...) mix well in a 2K list?

     

    Yes very much so. Both the Sequitors and Evocators are going to be very strong. You will probably see a bunch of Ballista/Ordinator lists as well.

  17. 2 hours ago, Korvak said:

    Hey all! 

    I've got a 1000 point event coming up soon and I'd like to try out SCE at it.

    Never played them before, so looking for help building a decent list!

    The only must haves in the army are a Lord-Ordinator and 2 Ballistas. 

    Thinking Anvils of the Heldenhammer for the Stormhost, to get an extra shot out of one of the Ballistas each turn.

    Other than that, there's 660 points available to play with.

    So what would you take? Judicators or Liberators? Squeeze in a Lord-Arcanum to unlock the Sequitors as Battleline? 

    One of my main concerns is the lack of boots on the ground at 1k.

    Looking forward to hearing peoples inputs!

    You won't get away from lack of boots on the ground at 1k. Not with Stormcast.

  18. 3 hours ago, eduboy said:

    Going to tournament in two weeks. I dont have Battletome yet so no idea about artefacts etc. Feel free to point me right direction.

     

    So, here's the list, C&C are welcome. We are playing 1500p with 2000p restrictions.

    Allegiance: Stormcast Eternals
    LEADERS
    Lord-Ordinator (140)
    Lord-Arcanum on Gryph-Charger (240)
    - General
    Knight-Incantor (140)
    UNITS
    5 x Judicators (160)
    -Skybolt Bows
    5 x Judicators (160)
    -Skybolt Bows
    10 x Sequitors (240)
    -Stormsmite Mauls and Soulshields
    10 x Skinks (60)
    -Meteoric Javelins & Star Bucklers
    - Allies
    WAR MACHINES
    Celestar Ballista (100)
    Celestar Ballista (100)
    Celestar Ballista (100)
    ENDLESS SPELLS
    Chronomantic Cogs (60)
    TOTAL: 1500/1500 EXTRA COMMAND POINTS: 0 WOUNDS: 88
    LEADERS: 3/6 BATTLELINES: 3 (3+) BEHEMOTHS: 0/4 ARTILLERY: 3/4
    ARTEFACTS: 0/1 ALLIES: 60/400

    Are you going to take a Stormhost or just run generic? You have no artifcat or command trait.

    I don't see the point of the Cogs unless it is meant to get your Sequitors into something?

    I would switch out the Cogs and Skinks for a Knight-Ayrzos to reroll 1s for all your shooting. Your block of Sequitors won't use that but the Judicators and Ballistas will. You are going to have to use your Judicators to protect your Ballista though. 

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