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SwampHeart

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Posts posted by SwampHeart

  1. 11 hours ago, 123lac said:

    Now that the battle tome is out in the wild, how is everyone finding their army performing on the table top?

    Good, bad, average?

    So far - fantastic. It isn't a 'kill' army by any stretch but my ability to take objectives effectively with dense cheap bodies has proven very effective. I've had a chance to play a few 'top tier' armies with the book and its performed very well for me. It did take a minute to get past the 'run, charge, fight' mentality because honestly the book isn't actually good at it. What I have found though is my board control is excellent, as is my ability to quickly establish buffers against my opponent being able to take objectives. 

    • Like 1
  2. 1 hour ago, Worm said:

    1.) GBS has DEVOVLE spell, can anyone tell me how it works: If i understand i pick enemy unit and this unit must move 2D6 to the closest Beast of chaos unit?

    This is correct.
     

    1 hour ago, Worm said:

    2.) If I cast the spell: Wildfire Taurus, and I cast him in front of the enemy unit can he move over him or must he go past him with his units?

    I'm not sure I understand - do you mean can your opponent move his models over the Wildfire Taurus (the answer to that question is no, he would have to move around it). Or do you mean can the wildfire taurus move over other models (the answer is yes because it has fly but its effect will still trigger). 
     

    1 hour ago, Worm said:

    - Locus of Savegery: do i need to be with my units wholly within aura to benefit from it, meaning if i have a unit of 40xUngors and 3 modes from the unit are not in the aura range do i get the benefit from it or not?

    You must have the ENTIRE unit within range of the aura to get the bonus for Locus of Savagery. So in your example if the 3 ungors were not in the aura range you would not get the benefit. 

     

    1 hour ago, Worm said:

    - Entropic Loadstone: same as above, must enemy unit be wholly inside aura or only one model form the unit and it works?

    The enemy unit only needs to have a single model within range for this effect. So if he had 10 models and 2 were inside the range he would be affected. 

     

    1 hour ago, Worm said:

    4.) Summoning: is it possible to summon more model in the same unit, meaning can I spend 12 points and summon 20 xBestigors in one unit or do they need to be in two units of 10?

    They would need to be two separate units - you spend the points to get the exact unit listed (so 10 Bestigors). 

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    • Thanks 1
  3. 1 minute ago, decker_cky said:

    By the way, since nobody has talked about the most important part of this release.....what's up with the herdstone box? Its a two-part high quality box (lid and base) as opposed to the cheap cardboard that is usually used for GW packaging. I'm thinking of keeping the box for storing my cards (they fit perfectly in half of the box), dice and cards. 

    I noticed the same thing when I opened mine. I think I might take some time to make a few dividers for it so I can make it a long term carry case for all my 'extras'. 

  4. 10 minutes ago, the_prophecy said:

    Does anybody know if i can do more than one savage blood ritual with my beasts of chaos heroes ? so e.g. 2 GBS each doing the ritual?

    I don't believe so, it says may choose one, not choose any. But I do see the flip side. 

  5. 1 hour ago, Ragnar Alpaca said:

    Quick question here everyone, how difficult/easy do you all think painting beastmen are? I really like the look of beastmen but I try to stay away from armies that will take a long time to paint like Admech, which was the first 40k models I bought and still have t finished because they’re so detailed. On the other hand my Dispossessed are quite easy to paint with most just being metals and beards.

    I actually enjoy painting Beastmen (particularly the various types of -gor) because they've got good texture that takes to fast techniques well. They've got lots of good crevasses and raised areas so washes and drybrushes are very effective. Their details are largely simple to make look good things like metal, flayed skin, etc. so you can add some nice detail to them without needing to say freehand or do lots of hard line highlights (my least favorite technique to do). I think the big benefit to the range is you can have a nice tabletop army in a fairly quick amount of time that you can then double back on to make look really good on your own time.

    Also I thought I'd report on a game I had last night with the new book. 2k - Gift from the Heavens, my opponent was playing a pretty classic Stardrake list while I ran:

    -Dragon Ogre Shaggoth - General (Adamantine Scales), Thermal Rider Cloak, Hailstorm
    -Great Bray Shaman - The Knowing Eye, Vicious Stranglethorns
    -Tzaangor Shaman - Viletide
    -30x Ungors - Spear and Shield
    -10x Ungor - Club and Shield
    -30x Gors - Shield and Blade
    -10x Bestigors
    -10x Bestigors
    -10x Bestigors
    -3x Tzaangor Enlightened on Disc
    -3x Tzaangor Enlightened on Disc
    -Chimera
    -Phantasmagoria of Fate

    I was able to win 23 - 5. Having a 2 Drop army helped as did a pretty effective character assassination unit in the Chimera and the Viletide Shaman. I was able to bury my objective in 30 Ungors plus another 10 Bestigors and then take his objective late game with the remenants of my Gors and Enlightened. The Stardrake killed a bunch of stuff as is to be expected but I was able to eat his Relictor on turn 1 and his Castellant was gone by turn 3 which really helped. Overall I was pleased with both the list and how the army functioned, especially with no Greatfray. 

      

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