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Galas

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Posts posted by Galas

  1. Normally armies need minimun two waves to feel like complete armies. You have the example of Genestealer Cults in 40k. They where very much limited before the second wave. Now they totally feell like a complete army. A little overcrown with characters but thats something nu-GW loves to make. 

     

    Armies like Ironjawz that are literally 3 units become boring very fast. Flesh Eaters, and others examples really need a second wave with 2-3 new units and a bunch of new heroes.

    • Like 4
  2. Whats up with TGA and people here telling others they are playing the game wrong because they don't play it like oneselves? One or two years ago this community was much more civil and humble. Now everything is drawing lines on the sand. True AoS fans vs False AoS Fans or worse... WHFB fans that play AoS.

    • Like 2
  3. The Double Turn is the most boring mechanic in the game, just followed by armies attacking first with all of their units. Playing 30 minutes on a 2 hours and a half game because your opponent gets double turn and spends two hours smacking you is just a miserable experience.

    It doesn't feel good when you have it, either, for the same reason. I don't care how you can plan for it, is just a extremely swingy mechanic based on a dice roll with nearly no relation to what the players are doing.

    The only reason people is defending it, is because is a GW sanctioned mechanic. Would the game don't have it, and some players would try to put it as house rules for tournaments, nearly everybody that is defending it now with tooth and nails would be opposed to it.

    The worst part of all of this is people defending other horrible mechanics (It doesnt matter Slaanesh can summon everything because if you get double turn you can kill it before he summons anything!) as balanced because they are balanced by this horrible mechanic. But I suppose that AoS rules writters are so magnificient that they have designed this miraculous mechanic nearly nobody else uses because they were enlightened by Zordon or something. The ones that wrote a 4 page rules game with no structure for building armies. Those ones. 

    Also, all the comparisons claiming the double turn is what makes AoS special in comparison with the so much boring 40k... please.

    I play AoS despise of  it, not because of it. In Middle Eart it is not bad because you alternate phases, but with the IGOUGO is horrible.

     

    • Like 4
  4. 3 hours ago, JackStreicher said:

    Nice! Any way to get them in Europe? (Without paying a gazillion in shipping and then a gazillion at customs...)

    They are european based (From Spain) . They shouldn't charge you that much for shipping. You can always try to add them to your cart and see how much they charge you. I have no problems buying things in UK based stores being from spain. The shipping isn't really that much expensive compared with spain and the difference in prices is always worth it. 

    • Like 1
  5. In Spain all prices are random at the end of the tournament. Of course the first, second, and third place normally receive a trophy. But is that, just a trophy. Tournaments don't give cash, they give boxes of  models, gaming add-ons, paints , etc... but as I said, they are given randomly to all attendants to the tournament.

     

    You can't imagine how that affects the attitude people has in big tournaments. In a possitive way. I have friends that this year have gone to a 444 person tournament (For 40k, Talavera, 74 teams), and there was 0 problems in the tournament. 

    • Like 3
  6. I play Khorne Mortals, so I can't help you that much, as others have said, Seraphon counter pretty hard demons but they aren't that tought to beat.

     

    I can only chime about Khorne being slow. Goretide Bloodreavers + Bloodstoker can make turn 1 charges without a problem. They move 6"+ 10" run (Automatic 6 for Ever Onwards!+3" for the bloodstoker +1" for horn)+2d6+4" charge. Without more support they are not gonna do any kind of damage, but they surely can put the pressure in your opponent line even before they move.

    Normally I have 3 units of 30 Bloodreavers + 3 Bloodstokers+2 Bloodsecrator, so I can lash one of the Bloodsecrators to put the bloodreavers at 3 attacks each in turn 1. Not many people expect bloodreavers to run so much and have so high damage when they are 3 attacks each rerolling all wounds thanks to the bloodstoker.

  7. 9 minutes ago, Sleboda said:

    Why would they be? I remember when plastic terminators first came out and were not cheaper than the metal set.

    Outrage!

    We got calls in Customer Service at the time asking why the plastic ones were the price they were. Our manager at the time coached us to respond with "Why is that the price for terminators?"

    The callers would then usually say something like "the plastic terminators."

    We would say "Right. The terminators. That's the box. That's the price for them."

    The point is, plastic, metal, whatever. Terminators. 

    So, why should push fit warriors be cheaper? They are still warriors. Heck, if anything, they should cost more since you don't have to do so much work on your own to get them on the table.

     

    Because they are an inferior version of a product? Warhammer products: Built them yourself, with options, paint them yourself.

    Starter set-like miniatures are a good thing, but to fill the spot they were designed to fullfill. Trying to defend starter set miniatures to cost more than proper multipart sprues or just as much is next level.

    • Like 3
  8. Since the made the Start Collecting sets more expensive I stopped buying those, and nearly everybody I know did the same.

     

    They said new kits were gonna be more expensive because they would avoid any general price rises. But then a couple of months ago they did a general price increase after the SC! price increase. They lost a TON of the good faith they had recovered the previous two years with that move. And in the past two months they are going again in the Kirby Era path. 

     

    The difference is that this time people knows where it leads. So they are stopping now instead of waiting for things to get better, because they won't.

  9. Hasn't people realized that the Leadbelchers rule for double damage no longer has the "No enemies in 3""? So basically if you end up stuck one round in combat you can blast those fethers shotgun style. 

     

    So in a way, they are actually expected to move, charge, and then shoot with upgrade damage in combat.

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