Rarity Nouveau
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Posts posted by Rarity Nouveau
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16 minutes ago, Major said:
Which may well be the intent behind them but darn it if I can see how they are much good compared to Arkai who can easily be at rend - 3, 3 damage off 4 attacks with halberds or 6 attacks at rend -2, 2 damage with swords. I know they can reroll failed hits which is great or even wound rolls but I just dunno.
Okay so the Stalkers have 5 attacks EACH, 3+ 3+ -1 1D that can be -2 2D from their aspect. They're also 200 for a squad of 3 whereas Morghasts are 210 for 2. And that's not getting into different things with the legions.
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Just now, Major said:
Which may well be the intent behind them but darn it if I can see how they are much good compared to Arkai who can easily be at rend - 3, 3 damage off 4 attacks with halberds or 6 attacks at rend -2, 2 damage with swords. I know they can reroll failed hits which is great or even wound rolls but I just dunno.
I was more talking about how you were confusing the two and mentioning what seemed like the Guard's rules.
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2 hours ago, Major said:
I haven't seen a solid list with Stalkers yet but they could be useful as they may not dish out the damage but can easily get to a 2+ save, rerolling 1s with a 6+ deathless as well. Their problem is damage. THey may not hit as hard but they might be better where attrition is required.
Stalkers are the swords, Guard are shields.
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5 hours ago, Enoby said:
I've had a lot of luck with hero focused lists, especially KoS focused lists - the locus of diversion, high damage, and depravity points mean that they deal with most things before they get a chance to respond, and then leave the rest of the army as summoning fodder.
If you're feeling particularly brutal, you could fit 2 KoS and some battleline chaff into a 1k list, along with some endless spells. However, if you wanted a more well rounded list then I'd suggest always using at least 1 KoS along with 30 daemonettes, 5 hellstriders, and a contorted epitome. It's less brutal than 2 KoS, but it gives you a little bit of everything. The rest of your models can come about through summoning, and you'll likely have a lot of summoning to do.
For 2k, you start to be able to use battalions. I'd suggest the Supreme Sybarites with two KoS, a contorted epitome, and you could go with two bladebringers in there too (think this comes to about 1480), you could then have 30 daemonettes and 2 units of 5 hellstriders to complete your battleline (bringing you to 1980). It's not the most competitive list in the world, but it's well rounded so will give you a good taste of the army and let you see what you like and what you don't like.
Unfortunately I don’t have any hellstriders.
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2 minutes ago, Enoby said:
You seem to have what you need for a good army. I suppose, before I give any list advice, how friendly do you want these lists to be? Just to determine the number of KoS to use
My buddies are a little competitive but I don’t plan on taking my daemons to any tournaments any time soon, though.
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Hey guys. I’ve just gotten back into Slaanesh since my buddy wants to start up Deepkin, and was hoping some of you guys could help me put together a 1k and 2k list.
I have:
1 Infernal Enrapturess
2 Keepers of Secrets, 1 built with a sinistrous hand, the other still NOS. I like Shalaxi but I’m not sure how good s/he is and may just buy another Keeper of Secrets down the line anyway.
1 Syll’Esske
1 Masque
1 Contorted Epitome
Total of 3 SC boxes which include:
30 Daemonettes
15 Seekers
1 Bladebringer on Exalted Chariot (built)
4 chariot kits unbuilt
Worth mentioning, I have a SC! Beasts of Chaos and a box of Gors as well.
I’m hoping to get 30 more Daemonettes, and 2 more boxes of Beasts of Chaos, but as I don’t have them right at this moment I’d prefer working with what I’ve got.
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I recently got the SC and might get 1 or 2 more since they’re such a good value. So how should I build the Ungors? And what are better in your opinions, Cygors or Ghorgons? If it helps, I’m planning on running a fair amount of Tzaangors (including Shamans) since I already have a standing DoT Force.
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So last year I got three of the Arcanites boxes, and three other tzaangor boxes and so far out of the 90 Tzaangors I have, I’ve assembled 40 of them. I did both units containing max mutants, max greatblades, and one command squad each, with the remainder filled by sword and shield. So that comes out to:
8 mutants
16 savage greatblades (includes both Twistbrays)
2 banners
2 musicians
12 S&S
My question is, how do I assemble the remaining Tzaangors? A lot of the lists I’m seeing don’t have mutants on there for some reason, but from what I can tell there’s no reason not to take them. I also see that most lists run 1-2 shields in 20 blocks, so would I be severely punished for having more than that? Do I also go for the maximum banner and musicians now that we’re set to 1 per ten? And finally, what do I equip the Twistbrays with?
AoS 2 - Ossiarch Bonereapers Discussion
in Death
Posted
This happens with every new release and the first month of it. People find a good list and immediately whine that other lists aren’t “competitive” and call for a nerf to the good list so their dumb one can be “competitive.” Nearly all the other factions in both Sigmar and 40k have one cookie cutter skeleton of a list with a few random stuff thrown in (for the most part), so why are we any different? I think the book is fine and maybe needs some love for the other factions but it’s clearly the norm at this point to design a few “fun” sub factions and one or two actually competitive ones per book.