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Posts posted by WilliamMatthews
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21 hours ago, Jamie the Jasper said:
I'm here to get in on this awesome-looking AoS28 action! Some very creative conversions on display.
I recently decided to abandon my barely-started Flesh-Eater Courts army and turn the heroes into an AoS28 warband instead. So I've got a few conversions either completed or in the works already, but I wanted to add something brand new for Eclipse. This is obviously WIP, but couldn't resist sharing - I'm quite excited! Got a little backstory written up for him and everything, but I'll share that when he's finished.
EDIT: Also, and tips on building up the gore around the horse's neck would be greatly appreciated.
Love the hobbyhorse idea. Really gets across the fact he thinks hes actually a knight. Love the idea that the ghouls think they are noble shining paladins.
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Location: Market Deeping
Name: WilliamMatthews
Contact: PM or w.matthews@ymail.com
Warcry wishlisting!
in Warcry
Posted
Some early work in progress for some homebrew Advanced Rules. Need to actually play a few games straight out the box first before I will using any of these but thought you may be interested.
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ADVANCED RULES
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INJURIES
If a model is killed after the game you may roll on the Expanded Injury Table instead of the table in the Warcry rulebook. Any stat decrease may only be lowed to a minimum of 1. A model with a temporary stat decrease may choose to sit out the next game to recover or may take part in the next game with the decrease to the stat.
Expanded Injury Table D66 (roll twice for leader and choose result)
11-15 DEAD Slain.
16 MUTATION Rolls on Mutations Table
21 MULTIPLE INJURIES Roll D6 times on this table. (Ignore Dead/Multiple Injuries)
22 LEG WOUND Perm. -1 Speed
23 ARM WOUND Roll D6. 1= Perm. -1 Strength 2+= Temp. -1 Strength for next game.
24 MADNESS Miss Next Game
25 SMASHED LEG Roll D6. 1= Perm. -1 Speed 2+= Temp. -1 Speed for next game
26 CHEST WOUND Perm. -1 Toughness
31 BLINDED IN ONE EYE Perm. -1 Range. If rolled twice Slain.
32 OLD BATTLE WOUND Roll D6 before every game. On a 1 misses game.
33 WEAKENED CONDITION Roll D6. 1= Perm. -1 Damage 2+= Temp. -1 Damage for next game
34 HAND INJURY Perm. -1 Attack on one weapons
35 DEEP WOUND Misses next D3 games
36 FLESH WOUND Temp. -D6 wound in Next Game
41-46 LOST FAVOUR -1 Destiny Level
51-65 FULL RECOVERY Full Recovery
66 BLESSED BY THE GODS Full Recovery and +1 Destiny Level
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ADVANCEMENT
Gaining XP
During a game of Warcry you may keep track of experience earned by individual members of your warband. Keep a note of the experience aert between games. For every 10XP earnt you may roll once on Advance Table.
1XP - Per Enemy Killed
1XP - Per Objective Held
1XP - If Won Game (Leader Only)
Advances Table 2D6
2 Roll on Mutations Table
3 +1 Range (on 1 weapon)
4 +1 Attack (on 1 weapon)
5 +1 Damage (on 1 weapon)
6 +1 Strength (on 1 weapon)
7 +1 Speed
8 +1 Toughness
9 +1 Wound
10 +D3 Wounds
11-12 Gain a Rune Mark (Any suggestions for relevant rune marks?)
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Still working on a mutations table and also want to do a random events table for travelling between games.