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Kyriakin

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Posts posted by Kyriakin

  1. 3 hours ago, Clan's Cynic said:

    I really don't understand this snide, gleeful hope from certain people that TOW will not be what WHFB fans want from it.

    Ah well, tick tock.

    It's just tribalism. Both sides have a few neerdowells who just want to wind up the "other side".

    Best just to ignore them.  Most normal people just want a wide range players to have things they enjoy, no matter what their own personal preferences are. 

    • Like 3
    • Thanks 5
  2. On 5/2/2020 at 10:46 PM, JackStreicher said:

    It won‘t happen. GW can‘t copyright Egyptian Undead.

    OBR is the closest to Tomb Kings we‘ll get in AoS. 

    They can copyright bedsheet ghosts and grim reaper-esque wraiths?

  3. I said it elsewhere  on the forum, but OBR lacks Mummies, a desert theme and chariots - three TK staples.

    There is still design space to fit in an army that has the above attributes, without significantly treading on OBR's toes in terms of theme and visuals.

    Also, the game could use a desert-themed army, as there currently is none.

    That's not to say GW will do this, but they could. If they did, I would assume it would be Khalida-led, rather than Settra.

  4. On 4/17/2020 at 11:25 PM, Landohammer said:

    Ossearch Bonereapers are the spiritual successor to Tomb Kings, and so I don't imagine original TK will get any more support, rules updates, or model production runs.

    I disagree here slightly.

    OBR certainly took on the skeletal constructs and Super Chad leader elements of the Tomb Kings, but did not include any mummies, chariots or a dedicated  desert theme - three TK fundamentals.

    I feel there is still enough design space for a Khalida-led, desert-themed, mummy-based faction that doesn't thematically tread on OBR's toes. I can kinda picture Khalida standing on top of a giant scorpion, Alarielle-style.

    That's not to say they they will do this, but they could. It's not like many undead archetypes are left, with Ghouls, Skeletons (sort of), Ghosts and Vampires already covered. Though I guess "a dead version of Army X" is always an option (e.g. undead skaven, etc.).

  5. 1 hour ago, Maturin said:

    I feel you; When I see all thos beautifully painted minis i tend to think "No way i'm going to ****** up my shiny plastic men with such crappy paint job". Then I don't learn how to ...

    Try this...

    (1) Build a Warcry warband off eBay with metal models (e.g. Metal Grave Guard, or whatever).

    (2) Just go all-in. You can strip metal models so easily, as they are unaffected by the harshest chemicals and you can scrub them really hard.

    (3) Once you have your confidence up switch to plastics.

    • LOVE IT! 1
  6. I'm the Marie Kondo of Warhammer. I literally almost never have any surplus boxes, and only buy new ones as I need them.

    I even give away paints that I don't think I'll need going forward (e.g. if I change my mind on a colour scheme, etc.), so as to make sure not to accumulate too many paint pots either.

    Nothing messes my OCD-ridden head more than having stuff I don't need lying around.

    • Like 2
    • Thanks 3
  7. Kislev were one of my two World World armies (the other being Big Hat Chaos Dwarfs), and I hope these are at the upper-end of the fantastical spectrum.

    They feel about right for a special unit in the Old World, but a bit too "out there" to be the baseline average. Until we have more reveals to show whether these are an anomaly or typical TOA units, it's difficult to be too concerned or excited (depending on your position).

    It's probably an awkward balance for the marketing team. Do you initially reveal the more "out there" concepts to try and ignite interest of non-WHFB players, or lean heavily Old School and pseudo-historical (e.g. Winged Lancers, etc.) to ignite the interest in - and removed the fears of - lapsed WHFB fans?

    If this end up being a typical Old World unit, the other issue is that they would feel kinda wasted in that game. As someone who likes both settings for differing reasons, I'd prefer to see that kind of unit in AoS - a game and setting where a proper ice-based faction is conspicuously absent.

  8. 4 hours ago, CDM said:

    I think there is scope for a necromantic horde. Reanimating minions on the go building zombie dragons and flesh beasts/golems on the go as you earn your faction points Ala depravity points.

    Problem would be adding a character too it.

    I think there is space for more in death, retire LoN , add a death mages book for deathrattle, dead walkers and death mages. Expand on soul blight and expand on FEC.

    While we're speculating on Death and given what was absent for OBR (i.e. desert theme, chariots and mummies), I don't think it is beyond the realm of possibility that a "dry undead" faction made up of those things would still be possible.

    OBR was far enough away from TK that there is still design space for a "TK minus skeletons" faction of desert-themed mummies, led by Khalida (Settra is too similar to the OBR dude IMHO).

    Visually and thematically, the game could probably use a desert-themed faction, as it is the only common biome that is currently missing (although snow/ice isn't really covered now either beyond the Winterbite and Winterleaf sub-factions).

  9. 2 hours ago, Kadeton said:

    The thing I don't understand in the Death approach is the way they split subsections off, wait a bit, and then roll them back into the Legions. They separated the Nighthaunt into their own thing, and then re-integrated them with the Legion of Grief. The Bonereapers were created as their own discrete force, but next month's White Dwarf will have rules for the Tithe Legion, which I assume will allow you to field Bonereapers in a Legions of Nagash army. It's such an awkward two-steps-forward-one-step-back shamble over on the Death side of the game, like they're refusing to commit to a coherent plan.

    The problem for the Vampires is that, for GW to continue to leave this door open for themselves, they can't be too thematically innovative because the likelihood is they'll get rolled back into the Legions of Night or Blood or Whatever. I'm hoping GW can let this go and give us an interesting Vampire faction instead.

    Why not both?

    With the VLOZD, Neferata/Mannfred, Coven Throne and Vargheists, they are pretty close to a "vanilla" Vampire faction already. All that is needed is Blood Knights and some bat stuff. Also, they seem like a archetype where fans quite like this "classic" type.

    Vampire Pirates, or whatever, could then be a separate thing that is built from the ground up at a later date.

    There's two (or three) dwarf-based factions, so why not two Vampire factions?

  10. 16 hours ago, Fairbanks said:

    I disagree. Any of those would win the Contrast-Only category at a GW store contest.

    Yea, I think they're all pretty well done - especially the trolls and stonehorn.

    My only issue is the basing on the Sylvaneth, but maybe the bases are still WIP to eventually look like the Stonehorn's base.

  11. Not as contagious as Swine Flu, and  certainly not as deadly, in terms of percentages, as MERS, SARS or the dreaded H5N1 Bird/Avian Flu.

    However, it has that sneaky symptomless, yet transmissible period, whereby it kinda feels like chasing a ghost.

    I have been in China and Hong Kong this whole time, and non-Hubei mainland China went several days with no new locally-transmitted cases, and Hong Kong - with its land border with mainland China and densely-populated living conditions - sits at just over 100 cases, total. That's pretty impressive.

    So, it is possible to get on top of this, but requires some very firm policies.

    • Like 1
  12. Oh hai...

    Allegiance: Chaos
    Mortal Realm: Ghur
    10 x Ungors (60)
    - Mauls & Half-Shields
    10 x Ungors (60)
    - Mauls & Half-Shields
    10 x Ungors (60)
    - Mauls & Half-Shields
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)
    Preyton (140)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 134

  13. Here's my three Top Tips, for what they are worth...:

    (1) Zenithial FTW.

    (2) Blast the model with a thin coat of satin varnish or non-pigmented (i.e. colorless) paint before the contrast paints are applied.

    (3) In most cases, use the medium (maybe around 50:50).

    Points (1) and (3) are pretty well-known, but reading about and trying point (2) was a real game-changer for me. It's a perfectly smooth surface for  a product that relies on being used over a perfectly smooth surface.

  14. 1 minute ago, DynamicCalories said:

    It is.

    He's known for taking lists to events where he finds One Big Model he likes and then fits as many in as he can. Did it with Steam Tanks for Cities of Sigmar for example.

    I am still waiting for someone to dump 11 Kharybdysses on the table.

     

  15. On 2/13/2020 at 9:59 AM, Lior'Lec said:

         Hey all, could someone tell me how tall Alarielle is so I can get a size comparison? I’m looking for the goddess herself without the beetle from head to toe both with and without the wings. If anyone has Nagash I’d be interested in his measurements as well; I believe they are the only two gods currently available as models (please correct me if I’m wrong).

    I have exactly the same aim, as I want to make an Alarialle conversion without the beetle.

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