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Kyriakin

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Posts posted by Kyriakin

  1. 28 minutes ago, kenshin620 said:

    The finecast conspiracy thing is always a little weird to me in terms of sales to gameplay.

    On one hand theres many examples of finecast models seemingly being bad on purpose so people don't buy them to incentives gw dropping them (Bat Swarms and Fell Bats in LoN), in others, they are a pretty good unit to use (Nurgle's Harbinger of Decay), and in some there are almost necessary (BCR). With GWs all plastic movement, it is so hard to tell which finecast models will seemingly be here forever and which won't.

    I wish they would have a six-month period of no new armies, but simply replacing the absolutely worst sculpts from the various factions.

    I can't help but think this would be a deal-breaker with regards to people buying into certain factions.

  2. 4 hours ago, EldritchX said:

    You would need 9 BCR units to bring 3 allied ones.

    My list has 15 Yhettes and 14 Sabres, so making them minimim-sized units should give me more than enough BCR units to hit the allowed ratio.

    Actually on that subject, is there any reason not to MSU Yhetees and Sabres (or Mournfang, if you use them)?

    I can't see any horde savings, and your specific unit buffing (i.e. Thundertusk healing, etc.) is likely to target the mammoths. All the other buffs I can think of are either army-wide or include everything within a bubble.

    Furthermore, you also get the advantage of increase flexibility and are obviously less effected by per-unit debuffs.

  3. Has anyone tried using two or three Firebellies as allies?

    I was going to go for a Troggoth Hag, but she is a 380-point, 14-wound (albeit with a great healing mechanic), single-caster, while three Firebellies would essentially be a 360-point, 21-wound, triple-caster. Furthermore, having three models obviously gives you more flexibility and board coverage.

    While he couldn't be further from the BCR theme if he tried, I guess you could paint his "fire" to be ice-like.

  4. On 8/20/2018 at 9:57 AM, heywoah_twitch said:

    This looks like a fun list, though I have a suggestion or two. Definitely go blood vulture instead of harpoon launcher on the huskards, as it more consistently does damage and doesn't require los. People generally use gargant hackers on mournfang, but to be honest their damage sucks so bad that you might as well do whatever you want - if our warscrolls ever get the 2nd edition face-lift they desperately need, the iron fists will certainly reflect mws on unmodified 6s and until then just send them after rendless targets. You play a lot of yhetees which I think is great, they're a sleeper hit in bcr imo. That's a ton of frost sabers.

    Thanks. I edited the original list posting to swap out one of the Thundertusks for a Troggoth Hag, and made your suggested weapon swaps.

    With the Gryphfeather Charm and the 7+ Troggoth Hag spell, I believe the Thundertusk (50% heal D3W) could end up debuffing the enemy something like -3 to Hit in Melee and -1 to Hit against shooting. Obviously, the Troggoth Hag provides some much-needed Magic protection too.

    In addition, Hag/Yhetees are -1 to hit in melee, while the Icebrow Hunter (50% heal D3W or heal 1W) is -1 against shooting due to Look Out Sir! (I like the idea of him being warned of impending danger by some cats)

    Plus, of course, you have the Everwinter re-roll, which makes it (I think) a slightly above 50-50 chance of getting the re-roll 1's to save ability. 

    That's as tough as I can make them, given that I want a Thundertusk (i.e. not Stonehorn) general for Yhetee battleline. As I said, I think Mournfang are hot garbage, but would like to take a pair of them for their cool aesthetic.

  5. I just like ice/snow-themed armies. I played Kislev as a kid, and tend to lean towards Russians in the various historical eras.

    Anyway, by the time I actually paint this army, it will probably have gone through a series of additional peaks and troughs, and could end up almost anywhere on the competitive spectrum.

    In fact, if they did become the new hotness, I would be bringing a "yawn... not another BCR army!", which would suck even more TBH.

  6. 1 hour ago, Mr. White said:

    I would like to see the beastmen joined in with Darkoath. Both tribal barbarians living in the shadow of Chaos.

    All GW needs to do is create a few Darkoath units, fold in the existing Bray/Warherd units, then they have a new, decently sized faction, without having to devote large amounts of resources to a full new line like Deepkin.

    Seems the smart way to go.

    I hope there would be options for keeping them separate within the book, though.

    I'd feel sorry for those who specifically like the Beastmen theme/aesthetic being railroaded towards having to add human Barbarians into their army and diluting its flavour.

    • Like 1
  7. 1 hour ago, Aryann said:

    Releasing battletomes without new models for pre-AoS armies years after the launch is a misunderstanding. I love GW's work with AoS but that rumoured beastmen release is disappointing at best. 

    It's better than nothing at all.

    Here's my hierarchy in order of preference (using Skaven as an example):

    Best option: Keep current separate Skaven factions, with new model releases for each (e.g. Eshin, Skryre, etc.).

    So-so option: Uniting the Skaven via LoN-style Skaven book (perhaps without Pestilens), but with no new model releases.

    Worst option: Keep current separate Skaven factions, but no new model releases (i.e. the current situation).

    So, whether a new LoN-style book is better for Beastmen, Skaven, Ogres, (etc.) depends 100% on whether anything is planned for the micro-factions, and how far in the future that would be (i.e. a LoN-style book could serve as a place-holder for a year, before the factions are split up again with new release(s)).

    I liked the concept of Death much better when it was armies of just ghosts, just skeletons, just zombies, just ghouls, (etc.) more than the current Vampire Counts-style mish-mash, but, FEC aside, the ranges were just too small to make them viable. Therefore, I hope Soulblight, Deathwalkers and Deathrattle are eventually split off from each other again if/when their big release(s) arrive.

    • Like 2
  8. 3 hours ago, EldritchX said:

    Yea it does. You can also consider a Frostlord on Thundertusk instead of one of the Huskards if you want to further improve the odds of successfully charging (For both Yhetees and Frost Sabres).

    A Fungoid Cave Shaman ally with Emerald Lifeswarm can add more healing too. Throwing in Chronomantic Cogs on top will all but guarantee successful charges (and increase the likelihood of no-charge pile-ins for the Yhetees.

    I thought about it, but you would lose the second healing. In addition to the points-saving and the fact that you can still use a generic Command Ability, it tipped the balance in favour of the double-Tuskard. 

    Obviously, you'd still get the 4+ to 3+ bonus on the first healing though, as that bonus doesn't specify which load-out the Thundertusk has.

  9. After a false-start with likely never-to-be-Battletomed Dark Elves (i.e. Scourge Privateers/Darkling Covens) - all while hoping-against-hope that my one true love, the Tomb Kings, would return - I have decided to liquidise everything I own, and go all-in with Beastclaw Raiders.

    Before my 17-year hiatus, my teenage army was Kislevites as I always liked the snow/ice theme. However, I don't like "scrappy" looking armies like Ogres, O&G, FEC, (etc.), nor low model-count "elite" armies.

    However, as a non-competition player, there are higher model-count possibilities for this army and potential future opportunities for ice-themed ally conversions (seriously, GW, make a "Monsters of Destruction" faction and get Forgeworld to dump their stuff in it) is tempting.

    The two mechanics I was leaning into were "Skal" for hardcore ambushing and "Thundertusks/Yhetees" for wound regeneration shenanigans, but decided to try and compromise by forcing elements of both into a list. Also, I feel the Mournfang are too visually appealing and iconic to leave out entirely, but it kinda sucks to end up on 1970 with a Skal-based army, lol:

    Allegiance: Beastclaw Raiders
    Mortal Realm: Ghur
    Huskard on Thundertusk (360)
    - General
    - Blood Vulture
    - Trait: Everwinter's Master 
    - Artefact: Gryph-feather Charm 
    Icebrow Hunter (140)
    - Artefact: The Pelt of Charngar 
    Troggoth Hag (380)
    6 x Icefall Yhetees (240)
    6 x Icefall Yhetees (240)
    2 x Mournfang Pack (160)
    - Gargant Hackers
    6 x Frost Sabres (120)
    6 x Frost Sabres (120)
    4 x Frost Sabres (80)
    Skal (150)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 127

    PS: Am I correct in thinking that Skal means that the Frost Sabres can ambush the usual 9 inches away, and then get +3" to charge (i.e. making it effectively a 6" charge anywhere on the board)? I don't have the book yet, so I am basing my information on 4dChan at the moment.

  10. 5 hours ago, Kugane said:

    I actually think the made to order is partly there as a market survey to see which cut miniatures sell well to figure out in what direction to guide releases. 

    Wow, then it's not going to be good data.

    I have pretty much had my hobby in limbo since TK went (I do mess around with Darkling Covens a bit, as a place-holder), and, in terms of GW, my biggest hope is a TK return (not new models, but just the plastics and Ushabti back).

    Yet, I didn't buy Khalida or Settra.

    If they want good data - and cannot produce plastic Made to Orders - Ushabti would be a much better barometer than two characters than most people have already (especially as one of the Tomb King on Exhalted Chariot's main abilities is basically obsolete now).

    • Like 1
  11. 1 hour ago, NurglesFirstChosen said:

    Anywayyyyyyy.... enough bout tomb kings! Rumours anyone? 

    To be honest, the speculation over the TK removal (i.e. oversights, etc,) and the carnage that was the AoS initial release are pretty much the definition of "rumours".

    Not as sexy as upcoming models, but certainly rumours.

    • Like 1
    • Haha 1
  12. 11 hours ago, Overread said:

    I still hold that the removal of Tomb Kings was more driven by the old Management and a very different attitude toward fantasy, Sigmar and the whole concept of rules and selling models. It was the first step toward what I think, had we remained under the old management, dropping more and more of the Fantasy line until it was basically a boutique line of models. That the 1.0 rules for sigmar included things formally such as "if you have  a beard you get an attack bonus" etc.. also shows that the attitude was drastically different back then. 

    On the caveat that there is no piece of vital information that we are not aware of (e.g. an upcoming new range, a broken sphinx mould, etc.) the decision was, and remains, utterly bizarre.

    Tomb Guard, Royal Warsphinx, Warsphinx, Necrosphinx, Sepulchral Stalkers, Necropolis Knights, Ushabti Bows, Ushabti Melee and a few characters (e.g. Herald, Tomb Queen).

    That's a faction right there. It would have been no smaller than several of the current Battletome armies (e.g. Ironjawz, Beastclaw Raiders, Clan Pestilens, etc.), and mostly plastic. An additional future DoK-style splash release of plastic Ushabti and some kind of demigod centrepiece (e.g. Khalida riding some massive scorpion-thing), and you're all set.

    • Like 5
  13. On 6/26/2018 at 6:58 AM, Deadkitten said:

    It's just so good.  I just don't see what a straight Soulblight list brings to the table.

    Only if you are thinking competitively.

    Some people just want an army of vampires and bats, without skellies, zombies (etc.) diluting the army's theme.

    • Like 1
  14. 18 minutes ago, shinros said:

    So on the possible identity of the mortarch of grief? Some are saying it might be Khalida. Image from facebook, what do you guys think? 

    34532876_10214848266313034_6914471964409

    Hoping Isabella.

    Save Khalida for the triumphant return of the TK further down the road.

  15. 52 minutes ago, Dragobeth said:

    We should stop thinking that kids today are like us when we were kids, stop with the "but i liked this becouse it was dark, kids today will not like it either" It's the same *** internet has been doing with all the Thundercats remake, please, we all love toy soldiers, GW making some "child-friendly" stories doesn't affect your toy soldier so get yourself together or your next stage will be something like "millenials are ruining warhammer with their prepainted minis bcs no time to paint and their 4 rule's pages bc no time to learn 999 rule's pages" or "reeeeeeeee normies get out of my hobby" 

    Please, stop the manchild-cry and let's talk about toy soldiers. This is a rumor thread, we have some hints to slaanesh and other armies, let's talk about it.

     

    And yet this is the angriest (dare I say "whiniest") post since this topic dropped.

    It's the old chestnut about "whining about whining", but I literally can't see any posts as intentionally divisive and furious as this one - unless, of course, some were deleted.

    • Like 3
    • Confused 1
  16. I think what bothers me is not the concept of "kid-friendly" books, but kids being the protagonists. That's just weird to me.

    I feel a toned-down version with the usual protagonists could have worked OK. Just look at HeroQuest.

    I mean at what age are kids too young to actually paint these things? That's the true limiting factor for me with regards to age, and if GW were being honest with themselves, they would probably think that pre-painted might end up being more "inclusive" in that regard.

    Aren't they already in bed with Heroclix over something-or-other?

    • Like 4
  17. We liked Warhammer from age 11 or 12, because it was mature.

    In a world of "Goosebumps" books and the like, WHFB was tying in with, say, Medieval Russian history. We dug that.

    Not sure how typical we were, but can't help but feel this would have felt patronizing as hell and delegitimized the adult thing i was trying to get into.

    They are in that awkward WWE place of trying to adapt a fundementally violent concept to very young kids, while still trying to keep the hardcore fanbase (and older kids).

    Personally speaking, I'll admit that i can't stand it. It just seems vacuous and trite to me. But it remains to be seen how "visible" this stuff is, and whether it can just be out of sight and mind for those who are not interested.

     

    • Like 3
  18. This all sounds very nice, but Is there any precedent for much of this?

    For example, some battalions lost their points in GHB17 (e.g. the Spire of Dawn one).

    Since then, have people been "just using the old points", or did those battallions typically just die on the vine?

    I have always gotten the impression that, once something loses its points, it tends to just cease to be within the mainstream of casual pickup games.

  19. 2 hours ago, Bloodmaster said:

    AoS has much more to offer than your standard dwarfs , knights, undead skellies and late 15.th/early 16th century humans.

    I know, right. I'm so glad they haven't served up any old Fantasy tropes in the AoS-era like smash-face orcs, red-headed Celtic dwarfs and blood-soaked, muscular barbarians.

    Some people like traditional tropes, while others like more "out there" fantasy. Same for Sci-fi.

    I am sure GW have the resources to make stuff for everyone's tastes - be it traditional stuff like Ironjawz, Fyreslayers and Bloodbound, or more imaginative concepts like the KO and Deepkin.

    • Haha 3
  20. 11 minutes ago, syph0n said:

    Can anyone clarify something for me? 

    I had just started to shift my army towards a mixed order list, using bolt throwers, sorceress on drakespawn etc, basically some of the 'Exiles' units. These still have points values, so until they disappear (eg GHB18 or whatever) they're still usable in matched play? 

    I think there seems to be some confusion on places like Facebook. Saw one post, said with great authority, that the only Dark Elves left were Deepkin and DoK, which is not my reading of Legends at all. 

    They are gone from the updated app.

    All searches for the SoD, bolt throwers, etc. draw a blank.

    I would not recommend building GA armies with comoendium scrolls.

    • Thanks 1
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