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Popisdead

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Posts posted by Popisdead

  1. On 9/3/2018 at 4:10 PM, 123lac said:

    Will Seraphon get new models? The saurus and skinks look like they were designed 15+ years ago.

    Back in the Warseer days Harry stated as part of the change to "this new round base skirmish game" we would see an army like Lizardmen continue but they wouldn't get new models.  Unless there is some crazy sales of Lizardmen/Seraphon I can't see him being wrong about that.  

  2. 3 hours ago, michu said:

    LoN - Legions of Nagash. Undead usually have Bravery 10. 

     

    2 hours ago, Frozenbeast said:

    That is exacly my point. 

    Right but those are exceptions.  Undead and daemons have LD 10 and that's a uniqueness.  Which is my point about Beasts of Chaos are a Horde army that traditionally had poor LD.  

    Maybe I'm just missing the point.  Its all good :)

  3. On 8/26/2018 at 6:50 AM, Twh30 said:

    Anyone thought about running winter leaf war grove and using a frostheart Phoenix in it? Just as magic seems to be very important could be a good tool? 

    Yeah maybe; the Frostheart was popular in Wanderers last year.  Also the +1 vs Chaos, you want to maximize that on Sylvaneth in my experience (closest gaming buddy is Rotbringer/Blight King guy).

  4. 15 hours ago, Frozenbeast said:

     

    @Popisdead well the whole "they are horde they have to have low bravery" thing does not apply anymore though. Look at LON is true they are dead but they do not suffer bravery and they are horde. If we wanna make an easier example, skaven don t test, they just need 2 warlords and they are fine and they are horde. Bonesplitterz... 2 wounds each, they are fiiine!! 

    It doesn't?  Well that's good.  I haven't played mine for a while so I don't recall the bravery but I know it wasn't super high on infantry.  

    I don't know what LON means :|  Don't skaven have a Strength in Numbers rule?  Also Bonesplitters are they a horde?  200 models a table?  No one plays them locally :(

  5. 1 hour ago, erasercrumbs said:

    I hope there will be more ways to bolster your units' bravery, or simply reduce unit losses for multiple units at once, like the Grey Seer. Morale losses are a crippling weakness with gors.

    Me too but while they are a horde army, they have always had low leadership :(  "they scare easily but will be back in greater numbers" - Obi Wan :P

    • Like 1
  6. 4 hours ago, Gwendar said:

    I would agree. The wording just says they can attack twice, rather than something along the lines of "make an additional attack" and therefore should allow the leader to get 4 shots total as they are making another full shooting sequence. 

    Yeah I get that.  To me she gets an extra shooting attack for being the champion.  Then you get a second round of shooting if they don't move and she has the two shots.  I think Skirmish was mentioned?  From what I gather Sisters of the Watch can be brutal in Skirmish, particularly a 4 shot champion (i guess 6 if she gets charged) :P

    • Like 1
  7. 1 hour ago, Nevar said:

    Hey guys, just a clarification on Sisters of the Watch needed.

    It specifies that they can 'attack twice' if they did not move, it does not say they get +1 attack.  The reason I am a bit confused, is that the leader shoots twice already.  People keep suggesting the leader gets an additional shot if she doesn't move...

    So... do they get +1 shot from not moving, or do they get a second attack sequence from not moving.  For the most part this results in nearly the same amount of dice rolled, so it might seem an inconsiquential specific, however if for example a unit is in melee with a couple Blood Reavers a second attack sequence is far superior to +1 shot as you could loose your first volley into the melee killing the Reavers and clearing you from being engaged to free up the second volley to shoot at other targets.

    Likewise, I first came upon this while playing Skirmish.  If I don't move with my Leader, does she shoot four shots because she attacks twice with 2 shots each time?

    I am really not trying to rules lawyer here, it seems to be a very specific wording on the Sisters of the Watch as every other unit I can find that gets added attacks, the rules say "+1 attack with x weapon" where the Sisters have a rule called Quick Silver Shot that specifies that "A Unit of Sisters of the Watch can attack twice in their shooting phase if they did not move in their movement phase."

    Unless there is an FAQ or something, it seems clear to me that this is two seperate shooting attack sequences that can potentially be split between two different targets if you so choose, and in the case of Skirmish, the Leader can shoot four times if she doesn't move, twice at two different targets.

    What do you guys think?

    She should be able to shoot 4 times if she didn't move IMO

    • Like 1
  8. 42 minutes ago, michu said:

    Does someone recognize this picture? Is it some old painting with Ludwig Schwarzhelm and Kurt Helbor or something new? If I remember correctly, new edition of Inferno magazine was going to have some Old World stories.

      Hide contents

    BLAskAuthor-Aug29-SwordsoftheEmperor-8kf

     

    What he said below

    13 minutes ago, michu said:

    Yep, it's "Duty & honour" by Chris Wraight. Thanks

    And it was a good book for understanding Slaanesh more than just what gets written online by trolls stating  "Slaanesh is just drugs and sex".  I highly recommend that read.  

  9. 12 hours ago, Domowoj said:

    While Razorgors do have a warscroll, it was completely unusable except in a GA:Chaos list until the allies mechanic was introduced into AoS. Now you can also ally them into any army that can ally Monsters of Chaos. However, that's not what I'm talking about.

    In the previous version of Warhammer Fantasy, razorgors were AWESOME. They were members of the Beastmen faction and they were GOOD units. AoS nerfed them and made them unplayable in the sense that a player would NEVER choose to include a razorgor in their list (except out of pity for the dusty boar on the shelf.)

    I want them BACK in the game by means of an updated warscroll. I don't think that's too much to ask for, and this is the opportunity for it to happen.

    Well that is a bit of an overstatement.  The use of a single Razorgor and Great Eagle was more defined by the mechanics of the rules of previous editions.  

    They lack synergy but there is nothing stopping anyone from taking a single Razorgor and making use of it.  

    Also I imagine they and the finecast model will be dropped from the game.  I get you are angry (I have 30 years of Wood Elf models) but I think things just changed here.  There are a few factors involved.  

  10. 23 hours ago, kenshin620 said:

    At the very least they could give Malagor his name back, they still sell him! And if khorne can have all his dudes, including scyla, why not the beasts. Seriously who uses scyla?!

    I used Scyla a lot in 8th because he had LD 10 which was nice to bring to a Throgg army.  Malagor would be awesome.  I miss him.  I felt he was a good nod towards Tzeentch.

    11 hours ago, decker_cky said:

    I have 30+ centigors and ghorros that I'd love to use.

     

    That said, I'm really hoping for a 3 ghorgon formation that's effective for its points.

    Oh nice!!

    I used the KHorne formation from the Godbeasts(?) book a while ago.  (3 x Gorbull units, 3 x Ghorgons) I just paid 200 or 250 points for it.  We played to the scenario as well.  Not having points for that was pretty dumb on GWs part.  Fingers crossed :)

  11. On 8/25/2018 at 10:56 AM, BaldoBeardo said:

    That's a fugly model, and not in the good troll way. Too busy. Worried the mushrooms-on-everything  motif is the Moonclan hallmark. Ugh.

    I concur.  Anyone could easily add some oversized mushrooms to a classic troll and produced a nicer model.

    On 8/25/2018 at 3:02 PM, Sleboda said:

    It would just be a bummer if, with many clamoring for squigs, they warped the traditional look of squigs so much that they really don't capture the things that make squigs so appealing - a ball with teeth and a touch of humor.

    Feel free to go back to to Freebooterz and 'Ere We Go and see what Squigs were originally envisioned as.

    On 8/25/2018 at 4:24 PM, GeneralZero said:

    BTW, I have for more than 20 years the old trolls (all of them, in metal) and they look far better in my taste.

    The trolls around 5th and 6th ed are nice indeed.  Granted,.. also cartoony.

    On 8/26/2018 at 1:56 AM, Ar-Pharazôn said:

    That's a decently sized faction, and really helps consolidate subfactions left over. 

    You mean, gives us older collectors our armies back ?

    On 8/26/2018 at 2:15 AM, adreal said:

    Not going to lie, would love a aelf battletome

    After BoC getting some love I wouldn't be surprised to see some sort of HE book but the rumours of Light vs Dark aelves kinda kills that.

    On 8/26/2018 at 4:51 AM, Skreech Verminking said:

    I like the way Gw is going right now.

    mixing the warherds, brayherds, etc. Together will probably make some army’s which before lake many things, and so couldn’t be fielded, now can.

    this also gives me the hope that the next skaven release will be a mixed one.

     

    This post makes it sound like you've been in this hobby for 2 years.  No offense, just,.. this is how armies used to be.

    On 8/26/2018 at 6:05 AM, calcysimon said:

    bray shaman cape : 99070216001_GreatBrayShamanSprue01.jpg

    Your picture is from 2010 and the final cut of that sprue has the 2014 date stamp.

    5 hours ago, Bloodmaster said:

    on undivided demons: Chatter has it, that a certain demon prince, first of his kind, is in works

    So he showed up in the 5th ed Lore first, then the daemon suppliment PDF or whatever it was?  A model in Storm of Chaos and then GW has kept him in fairly high ish profile for a one-off.  Gotrek and Felix book, a couple rules packs via the Advent calendar and isn't compendium.  I would say GW could indeed keep Be'lakor alive since Daemons just respawn.

    • Sad 1
  12. On 8/24/2018 at 10:17 PM, Colonel Cabbage said:

    Don't. Go with Ghyrstrike from Ghyran. It is +1 to hit AND +1 to wound.

    Its from Aqshy, but yes it is very good. Aqshy also has a spell which add 1 to damage from all melee weapons for a unit until your next hero phase.

     

    If I play in Aqhsy ill try to get off both spells plus the Chaos Sorcerer Lord's spell onto my Doombull with Ghyrstrike. Then im hitting on 2s, re-rolling 1s, wounding on 2s, re-rolling 1s, with exploding 3s and damage 4! Or I could put the buff on a Ghorgon, who could potentially get up to 54 damage in a turn (40 from 10 blade attacks, and 2D6+2 from bites)!

    Well those operate differently.   With the newly named Unpredictable Destruction and an MSU style play you would probably lean too heavily on the one doombull and that's not the true horde style. It isn't uncommon to have Doombulls hitting and wounding on 2s already.  

    How did you get a Chaos Sorcerer lord in a Warherd or Brayherd army?  Sounds like generic chaos?

     

    On 8/26/2018 at 6:43 AM, kenshin620 said:

    The fact that its called Beasts of Chaos (the original name of their army) surely must mean it is going to be like the old original books, not the "only goats and minotaurs"  Beastmen of 7th edition. So I'd assume rules for Troggoths, Thunderscorn, etc (maybe chaos ogors? Other than plague ogors though do they still exist?)

    Neat that they have a new swarm. Is that the Flock of Doom endless spell? And the other is Brayhorn Blast or something. Or literally Call of the Wild?

     

    Interesting also that the Beastmen rumor was really unknown. Many people going back and forth on whether it was true, false, or simply rolled into Darkoath. Looks like GWs rumor guardians are as vigilant as ever!

    In the Path to Glory supplement they were all under BoC and while not good I played them a bit (excuse to finish painting the Shaggoth).  I have to admit, seeing BoC gives me hope for Wanderers, etc.  GW figuring out if they write a book, players with armies will buy their stuff.  Imagine that.  I think chaos trolls are definitively gone.  You are probably write for Flock of Doom and Call of the Wild.

    On 8/26/2018 at 7:29 AM, Domowoj said:

    I hope we get our 8th edition razorgor chaff missiles back.

    Granted,.. you could do it now?  

    On 8/26/2018 at 7:31 AM, Izotzuhure said:

    I would love to see Moonclaw back. I know it didn't even have a miniature, but for some reason I though it was really cool. 

    He would fit in AoS really well IMO.  Not strictly the moonslieb lore but just that style of character and some Mortal Wound comet damage would be good.

    On 8/26/2018 at 7:54 AM, kenshin620 said:

    If they're gonna bring back a character from ye olde world, they should really do Kholek. 

    He would be awesome.

    On 8/26/2018 at 7:59 AM, Izotzuhure said:

    I wonder if there are any plans to make new Slaangor, Khornegor and Pestigor... Even if it's only at rules level (run and charge, pile in 6", Disgustingly resilient or something like that) with a future update in next Battletomes. 

    There is a Pestigor in the Bloodbowl team and in 40k in the Death Guard codex there are fluff comments about them.

    On 8/26/2018 at 10:46 AM, Pangu said:

    I actually like the 8th edition Beastmen aesthetic. 

    A LOT of people did.  GW has missed the boat on them for years :|

     

    On 8/26/2018 at 5:34 PM, Frozenbeast said:

    Not sure on centigors as the sculpt are pretty old and costly and unless they rearrange the warscroll A LOT no army will ever include them.

    They also became Monsters of Chaos and lost a keyword in the procress on top of what Frozenbeast said.

    Granted I own 15 and Ghorros and miss that army.

    On 8/27/2018 at 3:14 AM, Screwface said:

    I'm hoping Minotaurs are battleline if a Doombull is general.

    Me too.  Wanderers have 3 Heroes that change what can be BL and honestly,.. it just makes sense.  You could in 6th.

    • Like 1
  13. 22 hours ago, Veterannoob said:

    Hey,  I remember Forums! :) Recording Warhammer Weekly last night and found out about the lovely news of goats with "dark looks." Shared my hopes with the hosts on the show but I can't wait to make my Warherd easier to play and with an event prize gift card I picked up yet another Bloodfeast Gorgers allies box (now cleaned out that FLGS). Me thinks a third Cygor will join the Herd and I really needed that Bullgor kit with command sprue to finish up the force. I'm not hyper competitive but here's what I played last 2 games as I forgot the endless spells the first time (thus had 2 CP starting) but last game was very successful and used:

    I like the show, dislike the make-up names like "kitty caters".   The host needs to tighten up that  for clarity of the audience.

    Are the Cygors doing anything for you?  I prefer Ghorgons but I've yet to face lots of spells yet (mellow local meta).  Cogs benefits Bullgors nicely particularly as you're likely not getting 1st turn and not facing an alpha strike list.  Ironically the Herdstone would help making me wonder if a really big unit of Bullgors with the Cogs in a Brayherd army is more the way to go.

    What are your thoughts on 6 man units?  I prefer MSU and have noticed other long time players trying it but I'm always keen to hear if people find the extra bodies helpful.

    Good luck in your games :)

  14. I feel with coupling the "primal" keyword, from the endless spell, with the Hammerhal and the rumour about Brayherds we are due soon.  A well done battletome would move a lot of product regarding Brayherd, sadly they have finecast chariots, and past infantry are lacking without putting the umbrella of "beasts of chaos" up.  A better integration of Brayherd and Warherd at least would solve the issues.

    • Like 1
  15. 22 hours ago, scrubyandwells said:

    Thanks for listening!

    Just for reference, it wasn't Ben (GW staff can't talk about future releases), it was those up-to-no-good rumormongers here on TGA. :)

    It is generally a good podcast and listen.  Silly me that tidbit was at the end of your podcast which I made it through to  and I got it wrong :P   Please keep talking about Sylvaneth :D

    For those old enough to remember Confrontation by Rackham the "Wood elves" weren't elves and trees but elves and bugs.  I tossed all my old catalogs  years ago but I wonder if we'll see anything from that range mimicked in any future Sylvaneth releases.

    • Like 1
  16. 5 hours ago, GM_Monkey said:

    Here's the number I posted on the last topic as they are still relevant here. Taking 30 Glade Guard, 30 Sister of the Watch and 3 Waywatchers all at 360 points you get against both Order and Chaos targets with a 4+ save 

    At their best Sisters of the Watch are the better unit to take now with the points reduction. The Glade Guard are best only once per game if you're not playing Chaos. The Waywatcher are always average even if they move, and Sister of the Watch are worst against non-chaos and moving.

    Personally I take 1 unit of 30 Glade Guard and 20 sisters and 2 Waywatchers.

    It  would be 20 sisters.  And I agree, I would never take more than 30 GG, for that -3 rend (hearing Rhelion on the Facehammer podcast say Nagash has a spell or item to ignore rend means GG just became a little more outdated as we move along) and 2 or 3 x 10 Sisters (if you wanted the battalion.  I still love my Glade Guard (having owned 90 at one point) and they are still fun models to paint.

    I did the same math over 5 turns (I used a Nomad Prince though).  Sadly I started to see the appeal of the 90 Ungor Raider list and why one of the forumers is doing well in tournaments with that list and how Wanderers are lacking.  Tempted to convert my GG to Raiders.

  17. 4 hours ago, Girgutz StormStompa said:

    Behemoths
    Treelord (240)
    Treelord (240)
    Treelord (240)

    I am genuinely interested to see if you find 3 Treelords effective.    I wish the Lords of the Clan gave them better bonuses.  I miss the classic Treelord as a threat on the table.  Keep us/me posted :)

    • Like 1
  18. 11 hours ago, adreal said:

    Sisters v glade guard is a age old discussion.  

    One thing to consider is the Glade Guard models are 13 years old, the Sisters are 4.  The aesthetic of the Sisters fits more with modern AoS armies and would look not-out-of-place on 32 mm bases.  The GG show their age compared to more recent elf kits.  

    As far as rules it is the alpha strike vs long game.  

  19. 20 hours ago, Enoby said:

    A lot of people on FB saying this rumour engine is nids, but the painting style doesn't look like nids at all - they always paint the grooves on them. Makes me think that it's a Moonclan insect.

    On they latest S&Ws podcast there was mention of Ben Johnson stating there are more waves for Deepkin, Sylvaneth and someone else.  They speculated the idea of using the beetle and swarm motif more in the range. 

    If there was a mention of more waves for existing armies by a key person at GW the picture could align with the guess of a bug-like unit.

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