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Russrmc

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Posts posted by Russrmc

  1. 1 hour ago, Ecko said:

    I don't think you can do this, Warscroll Battalion in the skaven battletome are SKAVENTIDE allegiance and therefore can4t be taken in another allegiance like nurgle

    Ooh then that's a new change... The nighthaunt example validates out in the app and builders just fine and I've seen it at events. Interesting... Skaven really are a race apart! 

  2. 1 hour ago, gronnelg said:

    Can I use any of the battalions in the book, while having Skaventide allegiance? 

    Yes, if you pay the points and meet its requirements. This is actually even broader in its application because you can take battalions in different alliegances in those cases where there's crossover models... For example it may  be possible to take the plague ones in a Nurgle army if all thr pestilens models can be used in Nurgle, just as several of the nighthaunt battalions see use in Legion of Nagash armies due to those models being available for LoN. 

  3. 3 hours ago, angrycontra said:

     

    Drop the 2nd battalion, if you don't want any non-skyre as general drop vortex too, get 1 unit of 6 stormfiends (they can shield rest of your army pretty well with 5++ sv on first turn) and maybe extra hero too.

    yeah I was pretty much there too, this was an academic exercise really! I've gone with one of the battalions, and fit in 40 acolytes and a warpseer to round it out along with the six fiends as you say...looks like a fun list and still only five drops so a really good chance of going first, which would enable a lot of damage output, or weathering the storm if I go second with ablative front line and a warpseer in a doppelganger cloak which is hilarious on a model that can scurry away :P 

  4. interesting heads up for those of a tournament mind- the great team behind the South Coast GT just confirmed that as far as they are concerned, if a battalion has pitched battle points, it is useable in matched play and at events- which is also GW's stance. Therefore the (much more viable) skryre formation  in the Carrion empire set is available for list building...

    for those who have not seen it, it's found in the carrion empire booklet, requires you to take the box contents as a formation, costs 140 points and gives all models in the formation a 5+ death save for turn one, helping mitigate alpha strikes. More than that, it's an extra artefact and a much reduced drop number for getting that essential pew pew first turn priority.  

     

    Consequently my list is now built around this formation and I am wondering the plausibility of taking it twice! It would cost about the same as  a warpcog convocation and is potentially way more useful to have this in your list twice...  it would look something like this and is a three drop list.

     

    Allegiance: Skaventide

    Leaders
    Warlock Bombardier (100)
    - General
    - Trait: Deranged Inventor 
    - Artefact: Vigordust Injector 
    Warlock Bombardier (100)
    - Artefact:  Aetherquartz Brooch

    Battleline
    3 x Stormfiends (260)
    3 x Stormfiends (260)
    15 x Skryre Acolytes (180)

    War Machines
    Doomwheel (160)
    Doomwheel (160)
    Warp Lightning Cannon (180)
    Warp Lightning Cannon (180)

    Battalions
    Skatchnik's Warpcoven (140)

    Skatchnik's Warpcoven (140)


    Endless Spells
    Warp Lightning Vortex (100)
    Soulsnare Shackles (20)

    Total: 1980 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 93

     

    Not sure how viable it is tbh, I think you're better off only taking the formation once but it's an interesting exercise nonetheless. 

    • Like 1
  5. 7 minutes ago, Overread said:

    I don't think people are hoping for GW to change how allies work, they simply want to be able to take a Skyre army with something like Stormfiends as battleline whilst also having the option to draft 400 points (at 2K) of allies from other clans into their army. Eg they could take a Skyre army, get the battleline update and still just take clan rats as an allied unit; or take some grey seers etc... 

    Exactly this, making skaven their own allies is a super elegant way of getting a system of limited clan cross pollination in place without it affecting the overall intent of the book. 

  6. Regards Skaventide allying with themselves, Sadly, I dont think this is the case- there's a new way of presenting ally charts in the recent books...I checked my Nighthaunt book and the way the chart is presented in the skaven book is the same in nighthaunt- it lists the grand alliance, then lists the actual allegiance of the army being discussed then the allies in the next column, so you read the chart as 'chaos- skaventide: Allies- Nurgle' 

    Also you can't seem to do it in the app either :( 

  7. Hi folks posted this in the main thread too but my skryre acolytes and jezzails project has progressed to the point where the parts fit the plastic kits and I'm now batch printing enough to set up the army! 

    I hope to have some better pics and painted samples later this week 😁

    20190224_131023.jpg

    20190224_153731.jpg

    20190224_174301.jpg

    20190224_180828.jpg

    20190224_131008.jpg

    • Like 5
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  8. Hey all, just a quick interjection to show an update on my acolyte and jezzail project! After a few test prints and adjustments in have now got the scale and design of the parts locked and am in the process of printing enough to build 45 acolytes and 6 jezzails... I apologise for my bad photography and hope to have better, painted examples sometime this week! 

    20190224_131008.jpg

    20190224_131023.jpg

    20190224_153731.jpg

    20190224_180828.jpg

    20190223_140133.jpg

    • Like 4
    • LOVE IT! 2
  9. 49 minutes ago, GeneralZero said:

    @Russrmc what 3d software did you use to build those backpacks (which also look nice!)?

    Do you intend to share them somewhere? (thingiverse...)

    Zbrush for the backpacks :) in fact ZB fro mos tof the work, just a little blender to get a nice shape for the jezzail stock.

     

    Working on options for files once I have them all sorted :) 

  10. Playing with the app, I should like to provide valuable Intel that Azyr is not auto updated but has an update you can xsb manually apply from your phones app store 😁

    Sadly this doesn't magically make storm fiends 200 for 3 but I can dream.... 

  11. 11 minutes ago, Rizara said:

    those rat heads are great.  However I would like to recommend that instead of 3 bare heads (since we can get plenty of those from clan rats already), perhaps some heads with skryre looking armor or goggles. on them but no gas masks on those 3.    Like maybe one rat head that has a monocle or bionic face, one with a pair of goggles and no mask and one with armored helm that has maybe a single eye piece on it.   The 3 with gas masks are great right now.   As for other pieces, perhaps a few globe arms that can be added to clan rat/stormvermin kits and backpacks that are skaven looking.    The arms you could maybe have a right and left arm that are throwing them, and a right arm/left arm that are simply holding the orb, and maybe a pair of arms that is pulling an orb out of a pouch.   These parts would do well to help with the acolyte conversions and I could definitely see buying some right now if you had them.  

    You're absolutely right! I should have explained those are my base heads to match the style of clan rats. That's not the final ones I'll use though! 

  12. Hi, I'm Russ and as well as being an AoS player, I'm also a professional minis designer and sculptor for various game lines and boardgames, Eg. Warmachine, D&D, Kings of War, etc

    I'm currently working on a skaven army and, unhappy with the state of some of the older minis, I'm making some kits for converting plastics to my own needs... 

    I currently have designs for heads and arms that might, for example turn a certain stormy unit of vermin into acolytes or jezzail team members, and a few parts that'll me able to make a grinder into a fire thrower or ratling gun. I've got a mortar to ratling gun converter idea too, for those who can't let go of island of blood (that's me!)... 

     

    Is there any interest in my getting these cast up and made available, and is there anything else that you would like to see? The intent is, make the modern plastics fit the range until GW offers up newer kits. 

     

    Example heads I did at lunch time  Thurs shown! 

    received_767229643653657.png

    • Like 2
    • LOVE IT! 6
  13. 11 minutes ago, Kirjava13 said:

    Oh you gotta get me some of those.

    :) I am doing five heads, five arm sets and two backpacks and similar for Jezzails- so a bvox of SV make up into 20 acolytes or 10 jezzails- I amy go crazy though cos it doesn't necessarily follow the jezzail needs two rats- one plus a palis could be a thing then if I make some plais bits I can do 20 jeszzails! More-more-shoot-shoot!

     

  14. 4 minutes ago, Kraxriket said:

    Isn't this confirmation that pure skryre armies CAN ally with any skaventide units? Allies by GWs own definition do not break the army allegiance, meaning the "battleline if army is skryre allegiance" would still be intact when taking skaventide allies without the skryre keyword.

    If this is the case (I have not seen the book) then I would think you are completely correct- e.g you can take a skryre list, ally in 400 points of clanrats in the same way you can ally in a vampire or two into nighthaunt quite happily? Or is there some shifty wording preventing this? 

  15. 10 hours ago, Riff_Raff_Rascal said:

    Can we take a moment to appreciate how much fun the new Doomwheel is? 

    Now correct me if I'm wrong, but doesn't a "normal move" occur in any of the following: movement phase, charge phase, piling in? Is that not 3 chances to trigger the mortal wound engine? Even if its 'stuck' in combat, can't you declare it moves 3'' inches into then out of the same space as the nearest model to get a trigger?

    I'm pretty sure this thing can do all sorts of shenanigans now. 

    AoS faq defines normal moves as moves performed in the movement phase, and has a chart demonstrating the difference between this and charge and pile in. It also clarifies that whilst a normal move can include a run or a retreat, runs and retreats are not automatically covered by being normal moves (eg scurry away, cos it's in the combat phase)

    Therefore, no shenanigans for you, sadly! 

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