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Posts posted by Kuma
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47 minutes ago, Sleboda said:
We can all have our opinions of course, and I certainly don't mean to criticise you for yours. That said, it runs counter to literally every single video I've watched and every single game I've played. I think this is one of GW's best games.
Agreed, this is the game we have been waiting for from GW. Smart, intuitive rules with slick play and short games. Amazing.
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Sorry about that!!!
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Untamed Beasts vs. Iron Jaws.WARCRY batrep!!
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sisters with the 6 inch pile in ability
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How does the six inch pile in trigger?
Do you just check for 6 inches in the combat phase?
Do you check for three inches and then pile in 6??
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Thanks for the feedback!!
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Hey all,
About to pick up a painted army for a relatively good deal, was wondering what else I might need to get them up to snuff
Here is what I am getting:
60 witch elves
20 Khinerai Heartrenders
2 Cauldrons
2 Hags
10 Warlocks
1 Medusa
1 Morathi.
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Great podcast!!
Since you are already converting the heads of the castigators to be different, just change the bow tips from the castigator ones to something similar (or just cut some tips off of some random swords/spears) Make one have a fancier point and your conversion is done for Judicators, you will just have the crossbow ones.
Great Idea on the +1 to save buff, but also look at Sequitors, they are liberators on black tar heroin. Stuff as many Big hammers as you can (3 per 5, or 5 per 10, or 9 per 20).
They always get +1 to reroll with shields, can choose EACH Combat phase whether to re roll saves or hits. They can be battle line with a lord arcanum as your general.
Also, look at this dude: https://www.games-workshop.com/en-NO/Lord-celestant-Gavriel-Sureheart-2017
His command ability is add 3 to charge phase for every stormcast unit within 9. (MUST PLAY HAMMERS OF SIGMAR FACTION)
Drop him in with whatever unit you want to beat face with, hopefully with 2+ command points.
Use his command ability 2-3 times during the charge phase. Add +6 or +9 to your charge...thats right, auto charging for units within 9 of him at the start of the charge phase.
Good luck!!
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13 minutes ago, Malakree said:
I also spotted Garrosh, love it!
If you have any specific questions ask away and we'll see what we can do.
Generally we revolve around using the Waaagh! ability to stack up extra attacks on things like the brute klaw/Smasha to try and ruin peoples day.
Hah! thanks!
I am just working out how to get across the field without the old destruction moves. seems the new ones dont allow for a lot of movement.
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14 minutes ago, Goodapollo4 said:
@Kuma Great looking Jawz! Could you post a picture of that Garrosh looking brute you've got there? Love the conversions!
Thanks!! I am in the process of moving this weekend...had these in pictures and posted em up. I can take more pics in week or two!
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Hey all,
Coming back to Iron Jaws after AOS 2 hit, how exactly is the army playing now? Its hard for me to wrap my mind around some of the combos.
Thanks!!
Pics of my jaws attached!!
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Another great show!
For realzy though here are your stormcast shooty suggestions:
Get An ordinator (He gives +1 to hit for artillery), then get more celestar ballistas- Deep strike them (ordinator w ballistas) within 18 inches of what you want to delete and roll 4 dice hitting on 4's for each ballista (which explode for d6 hits) up to 24 hits per ballista
Castigators are bad- convert them if possible, into:
Bow judicators W fancy bow on the fancy lad nets you quite a bit of good shooting, also they are battleline for stormcast
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2 hours ago, Richelieu said:
It does count as a drop.
I like the simplicity of your list. Gav+ a unit of evos and a unit of seqs for a strike and to mire your opponent in their own territory, the rest to be immovable objective owners. Going to be dang hard for your opponent to fight through all those wounds. I do wonder if just the Gav bomb is worth taking Hammers, or if This is a list that would benefit more from staunch defender.
Thanks, exactly what I was thinking. I like the HOS for the possibility of a 5+ to get one of the sequitor units back. Realistically you only need the +6 to charge (MOST TIMEs) so you would have the command points to spare for the rest of the game
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Thoughts?
Allegiance: Stormcast Eternals
- Stormhost: Hammers of Sigmar
LEADERS
Gavriel Sureheart (100)
Lord-Arcanum on Gryph-Charger (240)
- General
- Command Trait : We Cannot Fail
- Artefact : God-forged Blade
- Spell : Lighntning Blast
- Mount Trait : Wind Runner
Lord-Castellant (100)
- Artefact : Mirrorshield
UNITS
5 x Evocators (200)
5 x Evocators (200)
20 x Sequitors (400)
-Stormsmite Mauls and Soulshields
20 x Sequitors (400)
-Stormsmite Mauls and Soulshields
10 x Sequitors (240)
-Stormsmite Mauls and Soulshields
BATTALIONS
Cleansing Phalanx (120)
TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 148
LEADERS: 3/6 BATTLELINES: 3 (3+) BEHEMOTHS: 0/4 ARTILLERY: 0/4
ARTEFACTS: 2/2 ALLIES: 0/400Does his gryphound count as a drop for reserve purposes??? cause that would be amazing.
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I know paladins are not Vogue anymore, but I got a box to build, what ones are the best now adays, was thinking Axemen for the new blob meta
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Love the podcast, great work!
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Love
28mm Bases?
in Warcry
Posted
Brah, apparently you can get em on etsy. NOT MY site, just saw em avail:
https://www.etsy.com/listing/698925158/25mm28mm32mm-bases-pipes-warhammer-40k?gpla=1&gao=1&&utm_source=google&utm_medium=cpc&utm_campaign=shopping_us_e-toys_and_games-games_and_puzzles-role_playing_games&utm_custom1=7a56f000-3e4b-4995-a354-d220ba149bcc&utm_content=go_1844178623_68445232023_346398488104_pla-321505258066_c__698925158&gclid=CjwKCAjw44jrBRAHEiwAZ9igKGO6qvHfmHI9xstcO2ZL0kNLt4CZQw5-6xy403tZFu9GnkYcizBGOxoCgAEQAvD_BwE