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Posts posted by CoffeeGrunt
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Got a Morghast mostly-finished. Customised it a bit with flayed skin and meaty bitz to make it look more corpsey, and also lost the wings. Just some tweaks and basing to go, then I'll finish off the other half of the duo.
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5 minutes ago, AgedClaret said:
Fantastic models. This makes me want to start collecting a spooky army myself...
I feel obliged to say... "DOOOO IIIIIT!"
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It's a Chaos Marine for the upcoming Traitor Legions supplement, most likely.
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19 hours ago, hobgoblinclub said:
I can't imagine a situation where simply changing the points wouldn't fix any issues. No matter how powerful something is, X amount of anything else is going to beat it.
The Black Coach. No matter what you pay for it, it's still pointless.
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Haha, well a friend built some for their new Dwarf army and had tonnes of spare sprues of shields and axes. Couldn't help but admire the gorgeous Celtic symbols on the shields and axes, so I nicked a few to scatter around new builds.
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Might do that, not sure atm.
Anyway, got the Angel of Death painted up. Thinking I'll run it as a Vampire Lord with Wings.
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Arm looks too thin to be a Dwarf, unless it's a prosthetic?
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Main problem I had with the Morghasts is that the hip and ankle joints are designed to go in one particular position without much room to change it up.
I tried to make the one on the right look like it was charging forward, while the other was leaping back blocking an incoming swing.
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Narrative pay is nice for a campaign, but not much good for quick pickup games. Victory also often goes to the one with the larger collection. In Matched Play you at least get something of a level playing field.
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It isn't. Same as mine are Spooky Dead People, my friend's are Those Flippin' Trees, and the local Fireslayer player runs Mohawk Dudes.
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We call them Sigmarines at our local. It's what they are, and feels less pretentious than, "Stormcast Eternals."
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I personally prefer the idea of finding creative ways to give weak units a role to fill, rather than just lowering their points.
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10 minutes ago, pforson said:
I think this is a key point.
Don't ruin the fun of people playing with powerful units by increasing their costs, instead improve the effectiveness of units that are currently not being used - this way everybody wins.
It's the same thing in the end...
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And I also managed to get some Black Knights painted to round out my ten-rider squad, which has been pretty handy as a fast outrider in a lot of games. Now that I'm learning how to use retreat tactics properly with cavalry on top of their regen, I've managed to make them incredibly annoying for my opponents, haha. And that's before I give them a 24" move with Fly via Settra to float them onto objectives and irritate my foes.
Bases will be sorted at a later date. Usual snowy fare.
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Got a box of Morghasts and had a little fun building them. Decided I didn't much like the wings on them and wanted them to look more like amalgams of resurrected corpses rather than constructs. I used the spare parts to make something, and tried out some green stuff rags to give it a wraithlike "angel of death" look. I'm thinking of running it as a Vampire Lord with wings.
Also added some meat and skin to the Morghasts, I had the idea that they were almost avatars of destruction and slaughter, that kill all before them and amalgamate it onto themselves. I like the idea of a more "Chaos"-like Death force. Much like how enough people being diseased in an area can empower Nurgle, why can Death itself not be a force that causes Daemon-like apparitions and warping of reality where enough death has occurred?
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Maybe an alt mode for Death Summoning spells that returns slain models to a unit? It would probably need to be a new Death book rather than a GHB though, but for example have Grave Guard at +D3, Skeleton Warriors at +D6, etc, etc. Would allow a bit more active engagement with Death regen.
Heck, maybe even remove the passive Banner regen and make it a more active, involved choice in return for making the regen spell more potent.
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11 hours ago, Changer said:
He does, but he's also on fire and on a more mechanical disc. He's portrayed in some artwork in the GH I believe. The only disc with a tail I remember is the finecast Herald on disc. Could be nothing, but I'd be suprised is any potential arcanite release didn't include a leader on disc.
It's just a minor alteration on a theme, not really indicative of anything new coming.
There's plenty of images of Imperial Guard Commanders that don't have models, but are depicted differently from the norm because the artist thought it would look cool, and GW agreed.
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I think the main problem with Undestructable Prediction is that it so rarely has an effect, compared to Deathless Minions or the Destruction one, at least. It's nice when it happens, but really I think something else might fit better in both thematics and gameplay.
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Looks pretty legit.
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Not had much time for painting in the past week. Made the brilliant plan of choosing Gravity Falls as my background noise for painting over the last week, it backfired when I basically stopped painting and just watched the show.
Like, you should all watch it, is what I'm saying.
Aaanyway, some progress was made. I've got 20 Zombies almost finished, just need basing, then that'll bring me up to 60 in total. I also finished the base for my VLoZD which I'm fairly pleased with. Hoping to get some Black Knights or Grave Guard done next.
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I think you're taking the simple process of teases and leaks a little personally, amigo.
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That would be the bomb.
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Can't please everybody. I like that GeeDubs are actually engaging with us and teasing stuff, personally.
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How Large Is Your Collection?
in Age of Sigmar Discussions
Posted
Just about 5K of Death, mostly Deathrattle. I also have a small force of Wood Elves made up of 20 Glade Guard, 8 Glade Riders and a Spellweaver.