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Ded dice

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  1. Ded dice
    So today I’m talking about ripperdactyls, I have been using them quite a lot in my games. Mainly because with the formation it forces your opponent to bunch up, as they can drop really close the only thing I’ve noticed is 3 is enough. I have found 6 to be too unwieldy when dropping from the sky, (also I believe that you need a unit of them on the table at the start of the game to benefit from the toads ability.) 
    they do shred light troops though, good horde killers too.

  2. Ded dice
    So I’ve started with the saurus warriors, I think actually skinks are the best core unit we have, but I’m looking at all kinds of options for the army. There is nothing to be sniffed at 40 saurus on an objective with buffs on is no easy unit to shift. I have gone with spear options for the 2 inch reach, I have also decided to paint 90 in one go. If I wasn’t using an air brush I wouldn’t consider it I don’t think, maybe spray cans would do the same job. 
    the last pic is them in action at facehammer where I played Pete’s lovely old school Nighthaunt army. Cocked up quite a bit in this game, playing duality of death and I didn’t get my characters on to the objectives early enough. So I couldn’t pull it back. 
    Im hoping I won’t need anymore saurus for now anyway.
     

  3. Ded dice
    Wow i've been away for a while, i have decided to change things up a bit, and delve into a proper faction that can support its self in age of sigmar. Especially with the generals handbook 2017, as im already an order buff (i know there are a lot of us out there!) and i decided to get into Seraphon, with my different style colour schemes and big model range i thought they would fit nicely, so im going to get some pictures up as soon as i can. i will also put a link up of my previous thread so you guys can see it. Hopefully you enjoy it.
     
     
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