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Posts posted by Shane
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Have a do to attend that month so can't make anything else.
I'm sure this'll be a belter.
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For the final step may I recommend Yamazaki. My favourite.
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1 minute ago, Stevewren said:
Shane that is looking very cool. Try some red glazes where the skin blends into the white belly to see if you can soften the transitions.
That is exactly what I plan to do. It'll be my first attempt doing it at this scale but my glaze medium is ready for action.
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Basecoats down on Colin Dent (enough to put him on the table this Saturday):
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What are your steps for creating for the base?
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That knight is looking good. The more dynamic pose brings it to life; the rank and file models are a little flat.
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More work on the basecoats for Colin Dent:
The blending and shadowing will be fun.
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Looks great. Downloaded. Will try it out later.
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That image also adds some credence to that rumour blast I posted a few days ago.
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The new Fimir hero... YES.
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Post on War of Sigmar:
https://war-of-sigmar.herokuapp.com/bloggings/784
Hello everyone !!
We got this by a friendly raven :
summer campaign
-taking place in realm of life
-your battle results will be logged at a GW Web Station (the computer you order from when at a GW Store) to prevent skewing results like Eye of Terror did
-it will shape the setting when they write up future campaign booksgeneral's handbook
-units have a model count cap (max 10 models, or 20 models, etc. depends on the unit)
-you can only add models in "groups" (no points for individual models. example: add 5 liberators to your unit for X points)
-book will contain points for all models, and they'll be included in battletomes going forward (i don't know if it's definitive, i couldn't tell if he assumed that was what's going to happen or if he was told by studio guys)
-army organization is a mix of force org from 40k and the point-tiers from fantasy. for every X points in a game, you can have up to Y heros/wizards/monsters, etc.
-in Match Play, there's the "Rule of 1s", in that 1s always fail, limit named characters to 1 per army, and units you summoned cannot summon other units that turn
-weapon upgrades in units won't cost additional points.
-some missions in the book that are styled like LotR games, where you recreate a major battle with each player bringing an army determined by the rules, and such missions will be included in battletomes.
-narrative will have a lot of cool stuff to add to your games. magic items for your heroes to wield, new Path of Glory for all armies, new missions to run, etc.future models
-in the general's handbook, there looks to be new sylvaneth models shown. i would take this with a grain of salt, as they could be very well done conversions, but from what i heard, there are models of aelfs whose limbs are turning into branches and plants, and new updated treemen (not treelords, the treemen who are bigger than branchwraiths but smaller than treelords)
-concept art shown of allariel riding what looks to be a giant rhino beetle? sounds interesting, possible future model? only time will tell
-Slaanesh is not dead. Models are supposedly finished and they're waiting to get things ready (box art, artwork for future books, production, finding a time to include in the story, etc.) studios rarely release models the second they are done, there's a lot of prep work behind the scenes.sales numbers
-. AoS is now roughly 30% of sales. 40k is still outperforming by a large margin, but AoS numbers are healthy. what to take away from this is that AoS will continue forward, it's here to stay, there's no plans to go backwards on it.
Use Salt of course !!
/cheers.
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Morning all.
It's Wednesday...let's see your latest works in progress.
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The Rumour Thread
in Age of Sigmar Discussions
Posted
From poster on Dakka: