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Thiagoma

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Posts posted by Thiagoma

  1. I think they would fel more special if they were still a special unit inside of an army.

     

    I dont dislike the design but i dont like it enough to paint a 100 of then. I bought the warband and was good enough for me.

    They could be pretty awesome if they were expanded into different units that are not "more naked running dorfs", same could be said about Ironjaws.

     

    Oh and they should wear pants. Cmom.

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  2. 44 minutes ago, LuminethMage said:

    Anyway, from my side there is no bad feelings at all, and apologies for writing it in a way that bashed you. 

    In the end all i want is a new wave of models that i enjoy so i can share your enthusiasm for the line. 

    Maybe it will come soon, who knows?

  3. 2 minutes ago, Saturmorn Carvilli said:

    It just makes sense that Mountain aspects would use a hammer weapon to me.  I'm a geologist, and I use a hammer more than I use a computer at work.  That last sentence is probably all one needs to know why I like the Alarith so much.

    As for sword wielding Lumineth, I don't think the Underworlds two-handed swordsman is some one-off.  I would imagine that is a preview of a Lumineth unit to come at some point.  So long as you like the style of that model, I think when the unit it is based on you'll be fine.

    Geology bro here! (But i never graduated)

    Those little hammers are pretty awesome tools. 

    I dont think the sword lady is a one off too, but with GW and Underworlds is alway hard to be sure.  It would be cool to see it on the next release but i am not sure. I dont think they fit the Wind temple, but maybe they could be a Vanari unit? 

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  4. 4 minutes ago, Saturmorn Carvilli said:

    Talking about races having 'their' weapons that other races don't use.  Could you imagine if that is how our world worked?  The First World sticking with semi-automatic weapons based on the M1 Garand or sub-machine guns during the Cold War calling the StG44 and the AK47 Second World weaponry and bolt action or breech loaders what the Third World use?  I don't know.  Seems limiting and kinda bizarre to me.  Sometimes I don't understand other GW gaming fans.  Like 40k Eldar players getting upset that Primaris space marines are 'stealing' their unit composition only have one type of weapon for the whole unit like that is all that unique.

    I like the mallets on Lumineth.  They are no less silly than the cinder block sized chunk of stone or steel that any other GW hammer head seems to be.  The mallets still have an elven, and more importantly, aleven aesthetic to them.  To me, calling hands-off on a class of weapon based on race seems to just further insultingly charactercher them making them more 2 dimensional and unrealistic.  Which I think AoS should try to avoid as the mythic high fantasy of the setting is already hard to comprehend at times.

     

    As a bit of a tangent, one of the things I like best about AoS is that it has the opportunity to be a far more cosmopolitan setting than more than 90% of other fantasy settings.  Warcry cultists aren't just a human cult, duardin cult, aelf cult or gor cult, but they are often a composite of them demonstrating that the tribes they come from aren't like most fantasy settings of the elven nation or the dwarven nation.  Just tribes of mortals (or humans and demi-humans as I know 'em from D&D) just trying to survive day-to-day in a Chaos control realm.  The aspect I enjoy most about Cities of Sigmar is they are also very cosmopolitan.  Sure it is by convenience of merging a bunch of WHFB remnants, well worth expanding upon.  I think it would be nice if we moved away from basing things on the races within the setting and more other commonalities to make factions.

    It is kinda weired that among all the things i dont like about Alarith, the hammers do not bother me at all. While i would rather have Swordmasters remade (because i love both their lore AND their looks), i dont see a problem with elves and hammers.  Given their lore and lifespan i think elves can be proficient with pretty much any weapon, specially with the Monk like background of the Alarith.

  5. 7 minutes ago, LuminethMage said:

    Although this has become much better over time, lately it's mostly people (including yourself) stating that they don't like them, which again as such is fine. 

    On the other hand, i feel a lot of backlash when i post, even when i try to be objective as possible.

    You like the models, that is ok. I dont.

    The thread ask about Lumineth aesthetic. I posted what i think about it without insulting, pointing fingers or blaming or shaming anyone . No more, no less. Again i tryed to be objective about what i liked and what i disliked, just answering the proposed idea of the topic.

     

    In my post i avoided talking about the whole sucession issue, mentioning only the detach from the visual identity of former High Elves. It was pretty  much about Lumineth and Lumineth alone.

     

    Now YOU proposed a theory and i tryed to answer as respectfully and objectively as i could, and you once again come to bash me as if i was spilling rage on the forum, what if you are fair, i was not.

    The whole T versus V and ^ design was covered by someone with some design experience in the past (by the time of the release) and i tought it might give an insight about why and how people feel about it.  That is all i mentinoned and i didnt disrespect you or was agressive toward your comment or ideas.

     

    I will avoid interactions with you for now on since it mostly result in flames and i have no interest in that.

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  6. 21 minutes ago, LuminethMage said:

    I feel the same about the helmets. If you think a Dragon Knight helmet, the Warcrown of Saphery, or the thing Tyrion has on his head are proper head-attire, but can't wrap your head around the Stoneguard, or Teclis new helmet, I really don't know.

    I am not a designer or artist by any measure, but i belive the visual problem people have with the cow helmets is the "T" shape, and the fact that their weapon swing will probably go overhead, like a 2 handed hammer does in real life.

    If you compare to the picture you showed, that hammer mid swing would hit his head (or come close to it) while the Dragon Blade headgear doesnt look like "in the way" of the elven spears or swords.

    Something about the "T" shape makes the model have an overall unusual silhuette and maybe that is what gives the "there is something wrong" sensation on people.  It is not usual for a models head to be larger or the top than the bottom. Same happens with other Lumineth models like the Cathallar and the Stonemage.

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  7. In general i dislike every single helmet. The traditional Winged cone helmets were to me a huge (pun non intended) part of the High Elf identity and it is gone in favor of generic "historical lite" helmets on the Vanari and the really bizarre Alarith ones.

    I own some Lumineth but do not really feel like actually building a full army. Hope that the new wave of models change that

     

    Will go unit by unit:

    Wardens:  Really like the spear formation they make. Look pretty on the table.  Have the helmet issue i mentioned above.

    Sentinels: They are ok. Same helmet issue. Would rather have no helmets or traditional ones. Would prefer a kit "more posable" like sisters of the watch. instead of the monopose we see tru most of the Lumineth line (minus Alarith hammers)

    Dawnriders: They look pretty, but they replaced my favorite kit, the Dragon Blades and so far no replacement for the excelent Dragon Noble.

    Alarith Stoneguard: This guys look awesome. Until you get to the awfull helmets.  You can spin around all sorts of lore shenennigans for those helmets be funcional or have some sort of balance. They dont.

    They ruin the shape, movement and balance of the models. A shame, they would look great otherwise. Even the lower part of the helmets look good.

     

    The heroes:

    Eltharion is flawless. I wish the units had his visual indentity. He looks cool but lonely in the army (both as a model and a warscroll that have no sinergy with the rest of the line)

    Cathallar : This model have a lot of ups and down for me. Her face, veil and dress are pretty, but i cant get my head around that thing she has over hers. It is a huge solid looking metal bar that contrast with the delicate rest of the model. Even the new artwork for the RPG cant shake off that feel.  I dont get what it is suposed to be or represent and the model look so much better without it.

    Her hands and feet look to big to me.

    The burner thing is really close to her veil and make me go "look out lady you gona burn yourself pretty bad!".

    That said is a model i will probably buy one day and convert the things i like.

    Alarith Stonemage: Look great until you reach the bizarre helmet. Her/his ( i reall really dont know) face is also strange. If this was the only Alarith with Horns it would make some sense considering her/his pose .

    The Cows: I dont like the entire Alarith visual identity, but i think the generic Cow is miles ahead of Avalenor. Avalenor expression look a bit "derpy" to me for a lack of a better word and his weapons and pose are weired and not imposing to me. Someone made a conversion that made him look up and it improved the model a lot imo.

    The generic cow on the other hand looks more peacefull, contemplative and more powerfull with the 2 handed hammer. I think it fits better with Lumineth.

     

    Annnnd Teclis:  Oh boy.... I am  more of a painter/collector than gamer myself. I like all GW big AoS Gods models. Morathi made me start a DoK army and i got Allarielle because i love the model. If given the oportunity i would grab a Nagash because he is also really cool . I am not into Chaos but i respect the art on Archeon.

    When Teclis artwork was released, i felt in love. he is in a Idoneth aspect pose and very dinamic. I waited since AoS 1.0 for this guy and the model came... oh boy...

    Cellenar is cool. If he was alone as a behemoth for Lumineth, i would have the model.

    Teclis on the other hand feel out of focus on his own model. He is not centered, is on a weired pose that i dont get what was the intention. 

    His body apears to be streched like when you try to lift a cat when holding its front legs. The face on his art looks like the face of the Idoneth Eidolon but on his model he looks triangular, almost alien like.

    Teclis is kinda jumping/leaning foward as if going to face something in contrast to Cellenar serene pose. What is going on here? 

    As a comparison, Katrakos, that also have extras on his base, is way more coherent. Everyone on his model look like they belong far away on the field, on a command post. Would look weired if one of the skeletons were freaking out as if in Battle.  It composes a scene, while Teclis does not.

    Last Sword made its Teclis recently and is good of a comparison on the point i am making:

    The elf is walking down, peacifully and so is the sphinx. Both apear to be intelectuals discussing some issue. Both also apear to be out of combat but are still imposing. They compose a scene, and in my opinion Teclis doesnt.

    And i wont even bother talking about the silly helmet.

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  8. 1 minute ago, Neverchosen said:

    I so excitedly assumed that the cloud rider was part of a unit. I thought they would be the Lumineth equivilant of Skyfires but alas everyone points out it much more likely a hero/mage. 

    We dont know, you may be right. While the tome do mention wizards on clouds, nothing stops it from beeing a unit. 3 Lumineth units got Wizards as their leader and AoS has some units that count as wizards like sisters of the thorn, so dont give up on hope!

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  9. 1 minute ago, Charleston said:

    It is really hard to judge and I would love to know this as well. I guess when Pandemy is gone, we will see more. There are so many factors here: The bundle Box releasing a shard of the army could be either a good way to establish them in some sort of teaser-release, or as well be a reason why some people stepped away from the release until wave 2 hit. The Alarith-Guys and big Spirits were controversial, yes, but to be honest, many people that complained were never about to start the army anyway. I assumed to see a load of conversions on these Models, but have not seen many to be honest. Rulewise the faction is already a quite interesting and distinct faction.  

    One of the reasons for not seeing a lot of Battlecows conversions is because not a whole lot of people use then.

    Those that didnt like Alarith for obvious reasons, but also you can arge that the most optimal lists are usually Vanari or Vanari+Teclis.  While the cow itself is hard to see conversions, the Hammer bros are headswaped a lot . I would say about 50% of the pictures of then on Lumineth groups are converted.  Same goes to the mage.

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  10. It lacks unamed heroes and number of Warscrolls. Also the list building has some synergy limitations that makes the roster feel smaller.

    Lumineth  got:

    3 named heroes (Teclis, Eltharion and Avalenor)

    2 unamed ones (mage and cow mage)

    4 troops (1 batteline and other conditional one) (Spear/Bow/Cav/Cow hammers)

    1 non hero behemoth. (unnamed cow)

    Only the Behemoth kit is a dual kit.  10 Warscrolls.

     

    Rulewise, there isnt much incentive to mix Alarith with Vanari, so most lists will have little variation, specially on gameplay. Boils down to Teclis/No Teclis, Spears or hammers, Cow faction/not.

    The result is: Teclis(maybe)+Spears+bunch of archers or Full cow+ bunch of archers, and both play kinda the same. Slow moving castle. 

     

    Cant make a cavalry army for example because there is only 1 fast unit in the whole army. Eltharion looks good on paper but kinda do not fit the gameplay of the army itself, so most lists dont use it.

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  11. 1 minute ago, RocketPropelledGrenade said:

    Nagash is 800, and Archaon is even more, but players fielding either of them regularly complain about fitting in a workable army around their cost. Now imagine paying 1200+ for both Tyrion and Teclis instead.

    The synergy warscroll thing could maybe work, but would need to come with some kind of downside to make it not cost even more.

    My concept would be like weakers warscrolls but full of sinergy costing about 800 points or so. Maybe not an optimal list but something fun and with flavor.

  12. 1 minute ago, RocketPropelledGrenade said:

    Given Teclis' cost, Tyrion would need to be the cheapest god-level character in the game to make that work--not much more than Eltharion!

    I'd rather see Tyrion be a badass worth of a 500+ point cost than that.  I mean, I suppose you can technically fit a 500+ point Tyrion in alongside Teclis and three battleline, but it doesn't sound like an interesting army to me.

     

    Or maybe something new and Unique, like "if you take both gods, you instead use a diferent warcroll " and pay a smaller cost for the pair. Dunno, Nagash is 800 right?

    And on this new warscrolls they got skills to work together in a very epic and diferent way.

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  13. I wouldnt go as far as saying Lumineth was a 1/4 army (even tho we only got 1 out of 4 temples) but the book felt incomplete. Very small number of Warscrolls, few models and lacking some key pieces (like a freaking generic hero).

    On a positive note, the fact that Alarith (moo) is made out of only 3 kits makes it easy for GW to release a new temple in a book like Broken Realms instead of a whole new Battletome. That said i wont be surprised if a new book is on the way.

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