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Fireymonkeyboy

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Posts posted by Fireymonkeyboy

  1. 4 minutes ago, Alan Mandelson said:

    I play Darkwalkers as my main sub-faction

    Awesome, Alan, thanks.  I've been running my goats in big blobs, but will try more of an MSU approach next time.  Don't have Bulls, but will see if I can pick some up.

    FMB

  2. Hi gang,

    Got in my first "big" game with the goats last night, running a pile of Besti-, Ung-, and straight Gor, plus a couple big boys and loads of characters against Tomb Kings.  Got beat pretty hard.  Made some mistakes (probably put too much in ambush, put the Cygor in the wrong spot), but also some good moves (used ambush to distract his big stuff, and more or less kept it out of the game until very late).  In the end, though, he had two huge skellie units on his objective (can't remember the scenario name, but we each had one objective, and you needed both to win); I couldn't punch through them, and the sheer number of attacks he could throw out melted my guys so I didn't outnumber him.  Looking for some feedback/ideas.

    I'm looking for two things from you guys.  First, advice on playing Darkwalkers that isn't "Play Gavespawn".  In a game where objectives matter, the enhanced ambush and "teleport" abilities are something I want to explore.  If anyone has experience with the sneaky boyz, I'd appreciate hearing about it.  Second, tips on fighting undead.  With my other armies (Khorne, FEC), I can do enough damage to his big units to bring them below 20, radically reduce their attacks, and take control.  Beasts (or at least goats) seem to lack that option.  How do you all deal with big, resilient, super-offensive Death mobs?

    Thanks in advance,

    FMB

  3. On 6/16/2020 at 5:24 PM, Salyx said:

    I don't like the deaolating brayherd, because it does Not included Centigor :( Love them, they are the most cost-effektive unit in BoC

    Any tips for running them?  Just picked up my first batch.

     

  4. Yeah, that 

    3 minutes ago, Ghoooouls said:

    This means that if the GKoTG casts his spell on himself, he will get his armour save and then have to choose he 5++ from his spell, or the 6++ from the allegiance ability, not use both.

    That was my understanding as well.  The interwebs, however, are currently full of delighted mobs dancing around bonfires, in celebration of "only one dice roll evah".

    • Haha 1
  5. Seems to be a running debate is this means only one save of any kind ever (which nerfs us hugely), or only no stacking aftersaves (which is a bit of a nerf).  Even if the former, it means we still have improvable protection from MW, yeah?

     

    FMB

  6. Hi gang,

    Started AoS with Khorne, and it's been my main, but haven't played much since the new Blades book came out, distracted by other projects.  I recently picked up a buddy's Khorne, and my collection has about doubled in size.  An option I now have is to run a ton of Blood Reavers, and I'm intrigued thematically by the Dark Feast battalion.  What are people's recommendations for getting the most out a horde of fun-loving, bloodthirsty cannibals?

    FMB

  7. 2 hours ago, Roark said:

    I finally found it. Check out page 7 of the core rules designers' commentary:

    https://whc-cdn.games-workshop.com/wp-content/uploads/2018/06/age_of_sigmar_core_rules_designers_commentary_Basesizes_en.pdf

    Everchosen battalions and the units they contain count towards a Khorne army's allied points. Bloodmarked Warband is dead man... 😞

     

     

    Okay, but does this trump the thing about "if all units in a battalion have a keyword, the battalion has that keyword as well" thing?  I mean, I get that a battalion from, say, Beasts (not the Khorne one, one of the others) means it's allies, but if everything has Khorne, it's still a Khorne battalion, no?

     

  8. 14 hours ago, Roark said:

    I'm blanking out here guys. Which publication was it that formed the death knell for Bloodmarked Warband? (ie: that the Allegiance named at the top of the Battalion warscroll was where the points came from, ie: Everchosen - and therefore allies)

    Was it the GHB, an FAQ?? Argh...

    Wait, what?  I thought as long as everything in the battalion had a keyword, the battalion was treated as having it as well?

  9. 46 minutes ago, chord said:

    We're running a skirmish league in my area, its doing great!

    Any tips on must-have for Khorne in Skirmish?  I'm thinking anything with a bubble would be good, so looking at Bloodsecrator and Asp. Champ.  Priests would be good as well, as ranged mortal wounds are always handy.

     

  10.  

    Hi gang,

    Ran two Skullcannons yesterday, because I can't seem to quit them.  They look awesome, in theory fill a gap in our gameplan, yet on the table are . . . uninspiring, at least in my experience.

    I know we've got the battalion, but I'm not really looking to sink a whole pile of money into a gimmick list.  I would, however, like to know if other people have found ways to get good use out of them.  I tend to play casually, so am not too worried about super-competitive efficacy, but I would like to feel I've gotten good use out of them.  Has anyone had good experiences, and what did you do with them to get them?

    FMB

    • Like 1
  11. 42 minutes ago, Killax said:

      To me Cleave is the key to beating starter Stormcast. Both Orruks and Sepulchral Guard builds have beaten them in the past because of it.

    So, next question is whether there's any upgrades outside the starter that grant a cleave attack?

  12.  

    So, played in my first tournament yesterday, went 1-2, and had a blast.  The day itself pretty much doubled my games played, and I will definitely be playing more / again.  Winning list was a stormcast one, that hung out on the back line, didn't move, and scored objectives for basically not doing anything.  From what I gather, it was a netlist, which suggests there's some discussion about how to beat it.   Can anyone give me some tips on how to beat it, or point me towards some online resources that would cover the topic?  I poked about, but didn't see anything obvious.  Will be sticking with the Reavers for now, they seem a blast to play.

    Thanks!

    FMB

    • Like 1
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