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Sleaky

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Posts posted by Sleaky

  1. If I have 3 units of Kruleboyz Boltboyz (battleline in Big Yellas) I can fulfil the 2000 pt requirement for battleline units. If I reinforce that unit twice (i.e make them a unit of 9), does this mean I only have one battleline unit or do I still have the 3?

  2. We wait years for some hard hitting shooters and two come once along at once!

    I've had mixed success with both boltboyz and killbows. What are other peoples preferred option / optimal size units to be effective??

  3. I'm thinking of running 3 maw krushas, 3 units a 5 ardboys, warchanter and weird nob.

    CA on maws with Mighty Detroyer on all 3, Choppas on warchanter issuing violent fury to 3 units, weird nob for HoG?? 

    Thoughts?

  4. In AoS when a flying model moves / charges but it's base cannot:

    A. Balance / fit on a terrain feature

    OR

    B. Wholly sit on the gaming table 1/2" from enemy, although it is within 1/2" technically because it's flying (eg trees in the way). 

    Does the model move, the move point  registered and the model placed nearby.... or does the model fail to complete the move?

     

  5. After a Unit makes a successful charge and pile in, is it the base or the actual model that determines which units are within 3".

    For example, I played an opponent recently who used his prosecutors with celestial hammers wings as the measurement for 3" range and not the base. Is this correct?

  6. 2 minutes ago, Skreech Verminking said:

     No,

    some abilities, and or attacks need to see a unit to choose their target.

    So if your unit isn’t visible ti them they can not be targeted.

    Yet remember, that doesn’t quite yet mean that all shooting is countered with that ability.

    Units like lumineth Sentinels, and the windlaunchers from the stormfiends units just straifht up ignore that rule and can shoot a unit that is not visible to them.

    Hi Skreech,

    Thanks for the response. I understand and appreciate that there will be nuances and rules for some units that can overcome the invisible trait. I suppose the main question was can they be charged if they are invisible by units that do not have particular abilities?

  7. Hello everyone,

    I've been back playing AoS for the last few years after a 20 year absence! Started out with Aos 2nd edition and loving the 3rd edition!

    I'm an Orruk player and have a great fondness for all 3 factions, love the brutality of the Ironjawz, and am really enjoying getting to grips with the Kruleboyz!!

    Remember, if it isn't green it isn't mean!

  8. The Kruleboyz Battle Trait 'Covered in Mud' states that while a unit is in cover, it is not visible to enemy units.

    Does this mean they are invisible to shooting and magic as line as sight is required, BUT they can still be charge as you don't need to see an enemy unit to make a charge, you only need to be within 12"?

    The Battle Trait isn't clear (I assume it may get faq'd)? Any comments welcome!

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