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Magnusaur

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Posts posted by Magnusaur

  1. PEPE SILVIA TIME!

    How is this supposed rumor looking after the great squattening of 2024?

    image.png.593d78e344e096947ec70b048a43cbe2.png

    I can't find it, but wasn't part of this very same rumor also saying that practically every weapons team was going away or being updated?

    Guessing Master Corruptor is actually Moulder?

    "Technomage" sounds practically synonymous with the Warlock Engineers, so possible this fella? 

    War of Sigmar - New Skaven Clan Rats revealed and new Weapons team leaked ^^

    Edit: Added SG Warhound rumors bellow:

      

    On 1/14/2024 at 1:36 PM, SG Warhound said:

    New 4th edition rumours

     

    DANGER:

    Plague Censer

    Rat Swarms

    Giant Rats

    Gutter Runners

     

    Refresh:

    seerwarlockmoulder

    clanratsstormvermin

    ALL WEAPONTEAMS

    JezzailsGlobadiers

    Rat Ogors

     

    NEW:

    new warlock

    new warlord

    new verminlord

    new artillery

    new behemoth

    new wolfrats

     

  2. 17 minutes ago, Starfyre said:

    I think the reclusions are brilliant brilliant models and they've sparked my interest in this wave of SCE after all but the thing that sticks out for me is they're all facing the same way with very subtle variations and I would have liked to have seen more variety in the poses. That's to take nothing away from the models, and I presume there's a multi-part kit coming as well, but it just sticks out for me.

    They're phenomenal otherwise.

    I was just thinking about the same thing! Clearly something fascinating is going on out of frame to the right, since everyone's looking that way...

  3. 1 hour ago, novakai said:

    Don’t know about that the more recent warbands have been buy one for collection but not a going to be a main part of your army.

    they look like they turning away from players that buying 30 Slitterfangs to make up your army and now warbands being just a one off  flavorful unit now. with maybe a niche utility use.

    I'm not 100% on this, but aren't the new Water temple Lumineth looking to become a fairly standard unit for AOS (even if half of them wear overalls).

    It's kind of a mixed bag and while I don't want GW to limit themselves needlessly with WarCry, it feels like a fantastic avenue for updating/introducing stuff like Gutter/Night Runners, Plague Monks, Grave Guard, Saurus Guard, Greatswordsmen, etc.

    • Like 2
  4. I feel like 3rd edition's more muted take on the golden boys made them look pretty good. How cool would it be if the colors/Stormhost was switched up with every new edition? Anvil of the Heldenhammer bringing back some Thunderstruck Sacrosanct? Hyshian Tempest Lords presenting us with some Stormcast tanks from the Logister chamber?

    • Like 2
  5. 7 hours ago, Flippy said:

    They are good. A bit fancy and generally in line with the most recent Stormcast: Annihilators, Praetors etc. It is funny, though... the "easy to paint" argument was raised time and time again with regard to SCE - and here we are, with Reclusians in the starter box.

    To be fair, these are the extraordinary elites. Indomitus also featured the rather busy-looking Bladeguard Veterans despite Space Marines also fitting the easy-to-paint bill. 

    • Like 2
  6. I love these. Planescape: Torment is my favorite game and once I made the thematic connection of losing-yourself-across-countless-deaths is when Stormcast finally clicked for me. It’s great to see an actual unit represent this motif and part of the cycle. Makes me very excited about the rest of the Ruination chamber.

    • Like 1
  7. Reading the 4chan "rumors": Luke Skywalker Amazing. Every word of what you just said was wrong | Star  wars film, Star wars movie, Mark hamill

    It does an almost impressive job of triggering the collective anxieties of Warhammer fans, especially those who dwell on that website.

    There's honestly too much to go through point for point, but for me it's always the spurious line of reasoning that gives it away.

    It's one thing to say "The Old World is failing." Hmm, okay. I don't have the numbers, maybe that person does. 

    But these people can't help adding their own strange commentary to it. So the rumor becomes "The Old World is failing because Tomb Kings are not a strong enough villain as they don't matter much in the grand scheme of things."

    Uhh, what? What a strange, vague, and hard-to-quantify reasoning. Never mind the blatant contradiction ("Tomb Kings are selling great"), but how would you even determine this as the cause of failure, let alone three months into the game's life cycle?

    I feel like it's stuff like this that gives it away. The person shows too much of their hand, either revealing their own biases ("I hate Tomb Kings") or those they are trying to get a reaction from ("People love Tomb Kings, they are gonna hate hearing this!")

    Also, while I feel for all Beastmen, Bonesplitterz, and Sacrosanct players, I really think the "GW is squatting armies" narrative needs to be moderated slightly. They aren't squatting armies, they are retiring model lines that are part of certain armies (Orruk Warclans, Stormcast Eternals). The exception is of course Beastmen, who, it could be argued, are not so much being retired as they are being forcibly relocated. Still not a great situation, to be clear. But I think the distinction is relevant. A Sacrosanct or Bonesplitterz player still has a wider army of things to tap into - in fact, it's likely they already own a few Thunderstrike or Kruleboyz models. But if Fyreslayers were really removed... that would be pulling the entire carpet from under a person who only collects the red-haired dwarfs.

    Again, Beastmen are an important exception and I don't mean to defend GWs decision. But if the narrative becomes that GW is removing entire armies (plural) willy-nilly, then more rumormongers like the above will have a field day exacerbating player worries by posting embarrassing stuff like this.

    EDIT: Oh, and Chaos Dwarfs are totally never coming back. That's why GW sanctioned the release of a well-received DLC for their flagship video game last year. Absolute drivel.

     

    • Like 8
  8. I can sort of see where the people wanting a more over-the-top/craz/extravagant/AoS-ified style Clanrat are coming from. A couple of years ago, I would have said the same thing. If Seraphon ever were to get a refresh, I figured they'd be clad in full aztech scale armor and shooting lasers out of every ******. The first or so edition of the game kind of seemed like it was going for a the-crazier-the-better style.

    I feel that changed with the release of 3rd edition - and the Soulblight Gravelords preceding it. The lore's still plenty crazy, don't get me wrong, but it does feel like GW has decided to lower the baseline a little. New Saurus still look mostly like the old, except for some fancier shields. Kruleboyz, Deathrattle, Nighthaunt, and now Clanrats all look dirty and grounded. Same with Steelhelms.

    I'll admit it took me a while to "come to terms with" - I say, as if knowing the future. Kharadron Overlords was the first army that peaked my interest in the game, an army that made me go "now there's something you wouldn't have seen in WHFB." I figured every army would be like that. Subversive, tropebending, over-the-top.

    GW are trying to strike a balance between pushing the envelope and catering to the old. On top of that is of course the very real argument that the basic foot soldier of an army should be a mostly blank canvas that can be expanded on. I remember an old Voxcast where Jes Goodwin talked about scaling back the average Primaris Intercessor, because they needed to "save some" for the lieutenants, captains, and so on.

    Arguably, this is even more true with Skaven, a race of dirty ratmen where the chasm between the leaders and the grunts (aka everyone else) is much wider than, say, Stormcast. And even Stormcast have sort of been scaled back, just compare the practically frugal use of Sigmar-y iconography on the new Liberator vs. the old. 

    Having said that, I would love to see some kind of 1-in-5 weapon for the Clanrats. Something to push them a bit more toward the extreme. Like a stick of dynamite that blows the bearer up or an unwieldy weapon that is as likely to kill other Skaven as it is enemies.

    • Like 9
  9. Does that mean we're looking at (least) two different "paladin" style units? The units in the trailer looked plenty big as is, but then we also got Praetorians alongside Annihilators last time around.

    Also, anyone care to speculate on the "Behemoth" Skaven model? A huuuge Moulder monster? A massive warp cannon? The biggest bell the Mortal Realms has seen so far? All of the above? 

  10. I hate these!

    That's right, you heard me.

    Hate, hate, hate.

    So much in fact, you know what I'll do? I'll buy a whooole bunch of them, just to sacrifice on the altar of Sotek.

    Yup, definitely not starting an army of these stupidly good miniatures.

    Not even a little.

    - - -

    Okay, maybe even a little.

    • Haha 6
  11. 7 minutes ago, Ejecutor said:

    IMO it would depend if this is part of the big box or not. If it is part of the box, we could see this happening. If it is from the follow-up waves, it is not likely.

    Agreed.

    3 minutes ago, Garrac said:

    If they didnt show the artillery thing leaked (confirmed 100000% to be on the box) they wont care about this

    Good point!

  12. Speaking of Underworlds teasing new design, I like how Xandire's Truthseekers previewed the new Liberator hammer. 

    image.png.6b9d1d743539355e0eedf9155121f372.pngimage.png.63069e0314b3f3a19389c3d1f8613321.png

    (Obviously Annihilators did too to an extent, but their hammers are a bit more ornamented and their armor is different.)

    EDIT: To add to this, it's not that I want every hammer, sword, or mark of armor to look identical across the range, but I think a bit of streamlining and homogenization helps strengthen the identity and appeal of the army. If GW wants Stormcast to be "iconic", a bit of uniformity to certain aspects of their design language doesn't hurt.

    Slightly warmer take, maybe, but I would also love to have them do this with some of the Knight- and Lord titles. Celestant, Arcanum, and Relictor sounds awesome. I'd rather they reuse such titles a little more, rather than always coming up with something new. It's less stuff for people to remember and it makes the military structure of the army seem more cohesive.

    • Like 4
  13. I really don't see any direct replacement of made-for-AoS kits in the near future, like Fyreslayers. Flesh-Eaters got the new Cryptguard which could have easily been a replacement of the basic ghouls, but now the two co-exist. Like literally every other range except Stormcast, their range isn't bloated beyond belief.

  14. Ultimately, I think it's clear that the situation with Stormcast is different from that of Beasts and Bonesplitterz.

    Skaven are getting a huge refresh which will supplant at least a good portion of their old stuff. Nothing too crazy there, a bunch of armies (Guard, Necrons, Tyranids) have been stealth-losing old kits for the past few years. At least GW is upfront about Skaven here. This feels like a part of the company's "update-or-die" mentality, which I'm okay with. Nothing to say those kits won't return in an updated form further down the line.

    Beasts are going to The Old World. I feel bad for those who collect them and it's a shame they never got a real shot at impact the Mortal Realms, model-wise. Good thing they'll live on in The Old World. Again, we may see Pestigors or Khorngors down the line, or even a completely reimagined take on "dark twisted things lurking in the wood", but as of now, they're gone.

    Bonesplitterz. I don't know their Age of Sigmar lore and so for me they always felt like unlikely survivors of the original purge. I am inclined to believe that their removal is at least partially related to how their aesthetic might be construed as being racist, stereotypical, whatever. I don't know this, obviously, and it sucks for collectors regardless.

    And then, Stormcast. I can't help but wonder... How much of the perception that the older models are fat, ugly, outdated, whatever, is shaped by the fact that they've released so many of them? I think a lot of it is relativistic. Liberators would have their fans and detractors, but their reason for existence wouldn't really be called into question if it wasn't because of Vanguard-Hunters, Sequitors, Vindictors, and now, an updated version.

    Termagants, Ork Boyz, Necron Warriors, and Cadian Guardsmen were all around for nearly 20 years. Even then, people argued they didn't need updates. Liberators aren't even 10 years old (well kind of, since they were designed well before release), but now many agree they seem outdated. It feels like producing too many models that are too similar will eventually cannibalize the range, because clear winners and losers will emerge. 

    Anyway, I wouldn't personally worry about anything that's been designed and released for Age of Sigmar specifically. I think Stormcast are an anomaly in that regard. I can totally see people being worried about Ogors now, though...

  15. 3 minutes ago, Luperci said:

    I understand end times but was 40k 8th fluff bad? At the time I don't remember people disliking the narrative of the great rift, plague wars setting for dark imperium was cool and I enjoyed the vigilus campaign books, psychic awakening was a bit of a nothing burger but I liked the set up for 9th and the necron null space zone by the end.

    1st ed aos fluff wasn't bad either reading it now, I wasn't an aos player back then though. It just needed a bit more history and background to flesh it out, which realmgate wars did a decent job of.

    The exact lore mechanics behind the introduction of Primaris (in particular) was (and kind of still is) very contentious. I think this line of reasoning is attributing too much creative control to the former CEO, but who knows.

  16. My condolences to all collectors of Beastmen and Bonesplitterz. Morrslieb hangs low in the sky, this will be remembered as a dark day indeed.

    Took me like an hour to read every post/page from the past few hours. Wanted to take it all in. I really can't blame anyone for having strong feelings about this, least of all the people who - like me - spend time their free time discussing rumors about plastic dolls, on something as antiquated as a forum. We're a passionate bunch, nothing wrong with that.

    On a personal level, I was most surprised by the wholesale removal of the Sacrosanct range. Not just a few kits here and there, but all of it. Meanwhile, the Extremis and Vanguard models - stuff I would have better liked to see Thunderstrike versions of - remains untouched. Strange.

    It could be that an update to Sacrosanct is already in the plans. Maybe not a 1:1 do-over, but a partial remake and expansion. Maybe the old Sacrosanct will be re-released if and when that time comes. Could be that GW is simply culling the bloat with no plans for direct replacements.

    Whatever the case, it's pretty disheartening to see so many plastic kits be retired after less than 6 years of service. Perhaps I am being naïve, but I hope GW learns something from the kind of cannibalistic release practices that has characterized much of the Primaris and Stormcast ranges. Stormcast may be much more popular than Nighthaunt (or a similar army), but at the end of the day, the Chainrasps released in Soul Wars aren't butting heads with four other flavors of "basic Ghost troop" the same way Sequitors are, for example. It all just feels a bit unsustainable, as is.

    But who am I kidding, if they really are planning to remake these, then the "lesson" learned from all this is a lot more sinister.

    Time will tell.

    And just to add the thinnest of silver linings, this list will at least give us some fuel for speculation about future Skaven releases and such...

    • Like 3
  17. 7 hours ago, pnkdth said:

    And not to be that guy, but I'm getting major 40k vibes. This essentially an accelerated version of primaris and turning old models obsolete ever quicker. I can barely spot the differenc so any SCE player could just rebase their models and I'd be non the wiser.

    Seriously though, for AoS to move so quickly past established models is strange. They've barely established SCE "firstborn" or chambers properly before bloating their roster even more. Of course, more cool stuff is good but this is the bare minimum since it doesn't innovate their roster as much as it is iterating on existing units. I don't have any skin the game but if I were an SCE player I'd be a bit annoyed. It is like they realised the SCE roster is bloated but rather addressing the issue they created a new improved unit while leaving the rest behind.

    I don't really understand the argument here. Models aren't being made obsolete. Even if swords are no longer an option, chances are that the warscroll will use an ambiguous term like "Sigmarite weapon" or alternatively they can easily be proxied. No options = no confusion. These fellas will definitely be on 40mm bases as well, so I don't understand what rebasing has to do with it either.

    Now, if you really want to make people feel like their army is obsolete, you don't update their models - you create new units that are better and more sparkly. That's why Primaris (and to some extent, the initial reveal of Thunderstrike) felt a lot more nefarious to me. Vindictors having a better armor save definitely ruffled some feathers, 3 years ago.

    If anything, this being a mostly 1:1 replacement means older players have the opportunity to go "nah, not for me", while prospective Stormcast collectors might be lured in by the new design.

    Having said all of that, I can appreciate that we are in uncharted territory here. Even more so than some of the Space Marine kits that recently got superseded (Assault Marines, Sternguard Veterans), the old Liberator kit - divisive design or not - is by all accounts a good, modern plastic kits. Seeing resources used on updating kits that only the loosest sense could be considered "old" does not exactly spark joy with me. And it's a little weird to think that going forward, future kit updates will start to supplant otherwise decent plastic kits, rather than the crappy resin/metal stuff of yesteryear.

    Anyway, looking back on the first few awkward years of Age of Sigmar, I really feel like Games Workshop rushed the constant expansion of the Stormcast range. They were trying too hard, throwing an absolutely sickening amount of kits at the wall to see what would stick. And it took a while for them to realize that their priorities perhaps needed a bit of adjustment - the thing that made Stormcast click with people wasn't necessarily the massive shoulderpads or pseudo-Bolter weaponry, but a compelling background, helmetless faces, and more diverse body types.

    After blowing up the Old World, the Stormcast were almost literally passed the torch of continuing a fantastical and epic Warhammer universe. That privilege at the time felt unearned, as did the myriad releases that followed. But I feel like a lot has changed since then, and the people making dated jokes about Stormcast being mere "Ground Marines" are really just showing their own inability to meaningfully connect with the universe. I don't ever want to see a release schedule of any army similar to the grotesque amount of golden metal men that were shat out during 2015-2016, but I also don't want the Stormcast of today to suffer under the mistakes of the past. The current, 3-year-cycle feels much more healthy and if part of those releases become an attempt to rehabilitate earlier concepts, then I'm okay with that.

    (Sorry for writing a novel. This wasn't meant to come across as being argumentative, just a lot of thoughts, I guess.)

    • Like 14
  18. After the trailer reveal, how are we feeling about this rumor? Seems like a mostly educated guess. It doesn't say that the other resin/metal weapon teams are moving away, though. Pretty sure by the end of the full Skaven release, the army will have no resin whatsoever - either due to being replaced or squatted. That's where Tyranids ended up, anyway.

    It didn't explicitly call the Clawlord(?) on Wolfrat(?) from the trailer, but maybe that's just part of "Wolfrats".

    RUMORS: New Skaven Miniatures & Sprue Leak

    As for how the new Clanrats might look, these comparison might give us some idea...

    image.png.fadf8be88932e69938c3c11e9f313f6c.png

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