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Posts posted by Balthasar
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What do you think about this list to play against Seraphon/Ossiarch/Lumineth/Kruleboys ?
2010 points are autorized
SpoilerAllegiance: Stormcast Eternals
- Stormhost: Knights Excelsior
- Mortal Realm: Ghur
- Grand Strategy: Hold the Line
- Triumphs: Inspired
Leaders
Lord-Celestant on Stardrake (500)*
- Celestine Hammer
- Artefact: Amulet of Destiny (Universal Artefact)
- Mount Trait: Celestial Instincts
Lord-Imperatant (175)*
- General
- Command Trait: Envoy of the Heavens
Lord-Relictor (145)*
- Universal Prayer Scripture: Curse
Battleline
10 x Protectors (450)*
- 4x Starsoul Maces
- Reinforced x 1
3 x Annihilators with Meteoric Grandhammers (240)*
3 x Annihilators with Meteoric Grandhammers (240)*
5 x Vindictors (130)*
5 x Vindictors (130)*
Core Battalions
*Battle Regiment
Total: 2010 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 99
Drops: 1
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Do you think that the start collecting Stormcast Thunderstrike Brotherhood is woth it with this new battletome ?
The liberator are good, Lord-Relictor very good, Vandus is OK, Prosecutor meh.
I don't have any of these units because I have a lot of Sacrosanct units.
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I tried a list and I'm having a hard time figuring out if it's viable, strong, or just bad. The goal is to have 2 spells at +4 and 2 spells at +1 thanks to the stardrake boost and to make the most of the "Master of Celestial Menagerie" to make the 3 heroes very hard to kill.
SpoilerAllegiance: Stormcast Eternals
- Army type : Stormkeep
- Stormhost: Hammers of Sigmar
- Holy Command : Call for Aid
- Triumphs: Inspired
Leaders
Krondys- Spell : Celestial Blades
Lord-Celestant on Stardrake
- General- Command Trait : Master of Celestial Menagerie
- Artefact : Drakescale Armour
- Mount Trait : Celestial Instincts
Aventis Firestrike Magister of Hammerhal*- Spell : Flaming Weapon
Battleline
5 x Vindictors*
2 x Concussors*
2 x Concussors*
Core Battalions
*Battle Regiment
Total: 1995 / 2000
Wounds: 64
Drops: 3- 1
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Hello everyone,I'll soon play a tournament with my friend and I would like to know what you think about my army composition. Here is the faction in the tournament : Ossiarch Bonereaper, Serpahon, Lumineth, Kruleboys, Slaves to Darkness and Daughters of Khaine.My tactic is to hold the points as firmly and efficiently as possible by being very tanky, with Yndrasta, the redeemer units reverting to 5+, the standard lichbone, and the vexxilor knight heal. The judicator pack is my 3rd battleline and allows to support and cover a good part of the map.Allegiance: Stormcast Eternals- Stormhost: Hammers of Sigmar- Grand Strategy: Hold the Line- Triumphs: BloodthirstyLeadersYndrasta the Celestial Spear (300)*Lord Imperatant (160)**- General- Artefact: God-forged BladeKnight Vexillor with Banner of Apotheosis (125)**- Artefact: Lichbone StandardLord-Castellant (130)**Battleline5 x Vindictors (140)*5 x Vindictors (140)*10 x Judicators (300)*- Skybolt Bows- 2x Shockbolt Bows- Reinforced x 1Units5 x Sequitors (130)*- Stormsmite Mauls and Soulshields- 3x Stormsmite Greatmaces5 x Sequitors (130)*- Stormsmite Mauls and Soulshields- 3x Stormsmite Greatmaces3 x Annihilators (190)2 x Concussors (235)**Core Battalions *Battle Regiment **WarlordTotal: 1980 / 2000 Reinforced Units: 1 / 4 Allies: 0 / 400 Wounds: 106 Drops: 6
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I'm not sure that the Hammer of Sigmar will keep the ability to bring back an entire unit of Redeemer on a 5+ with a command point but it would be very powerful with the new rules of Stormkeep
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Hello,
I will soon face my friend in an epic and iconic battle: Slaves to Darkness vs Stormcast Eternals (3000 pts).
Here is the build that I planned to play. I have a lot of figurines still in reserve like the rest of the Dominion box, 5 judicators and Lord Celestant on Stardrake.
Allegiance: Stormcast Eternals
- Stormhost: Hammers of Sigmar
- Grand Strategy: Hold the Line
- Triumphs: InspiredLeaders
Yndrasta the Celestial Spear (300) in Vanguard
Lord-Arcanum on Gryph-Charger (215) in Warlord
- General
- Command Trait: We Cannot Fail
- Artefact: Arcane Tome (Universal Artefact)
- Mount Trait: Aethereal Stalker
- Spell: Stormcaller
Lord Imperatant (160) in Warlord
- Artefact: God-forged Blade
Lord-Ordinator (150) in Grand Battery
Knight-Incantor (130) in WarlordBattleline
5 x Sequitors (130) in Hunters of the Heartlands
- Stormsmite Mauls and Soulshields
- 3x Stormsmite Greatmaces
5 x Sequitors (130) in Hunters of the Heartlands
- Stormsmite Mauls and Soulshields
- 3x Stormsmite Greatmaces
5 x Sequitors (130) in Hunters of the Heartlands
- Tempest Blades and Soulshields
- 2x Stormsmite Greatmaces
5 x Judicators (150)
- Skybolt Bows
- 1x Shockbolt BowsUnits
5 x Evocators (225) in Vanguard
- Spell1: Lore of Invigoration: Speed of Lightning
5 x Retributors (205)
- 2x Starsoul Maces
3 x Annihilators (190) in Vanguard
3 x Praetors (155) in Warlord
2 x Concussors (235) in VanguardArtillery
Celestar Ballista (120) in Grand Battery
Celestar Ballista (120) in Grand Battery
Celestar Ballista (120) in Grand Battery
Celestar Ballista (120)Core Battalions
Warlord
Vanguard
Grand Battery
Hunters of the HeartlandsAdditional Enhancements
ArtefactTotal: 2985 / 3000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 158My strategy is to hurt him from a distance and with magic, while I would hold a solid line thanks to the paladins, the sequitors and Yndrasta. I know he will most likely play with Archaon and the Varanguard.
What do you think of my build? Do I have to make any changes? Do you have any tactic advice for the battle?
Thanks you
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9 minutes ago, jeanfluflu said:
Hey guys, i just saw on the warscroll builder that evocators (dracolines and normal ones) can pick a spell from the universal lore.
Have we discussed that here already? Cause it's huge!
"Flame weapon" on the dracolines or even "levitate" to get a fly move and charge (passing above terrain features and enemy units) is a freaking great bonus for them!
If this is something available to us i'll definitely consider a unit of dracoline and a heraldor in a vanguard battalion to get good use of the free "swift" ability.I'm pretty sure that they say in the errata that Evocator can only take spells from Lore of Invigoration
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12 minutes ago, Balthasar said:
I will soon face my friend in an epic and iconic battle: Slaves to Darkness vs Stormcast Eternals (3000 pts).
Here is the build that I planned to play. I have a lot of figurines still in reserve like the rest of the dominion box, 5 judicators and lord celestant on stardrake.
My strategy is to hurt him from a distance and with magic, while I would hold a solid line thanks to the paladins, the sequitors and Yndrasta. I know he will most likely play with Archaon and the Varanguard.
What do you think of my build? Do I have to make any changes? Do you have any strategic advice for the battle?
Thanks you !
Sorry for bad quality picture, here is the army :
List Name: 3000 pts vs Slaves to Darkness
Allegiance: Stormcast Eternals
Stormhost: Hammers of Sigmar
Grand Strategy:
Triumphs:
LEADERS
Yndrasta the Celestial Spear (300) in Vanguard
Lord-Arcanum on Gryph-Charger (215) in Warlord
General
Command Trait: We Cannot Fail
Artefact: Arcane Tome
Mount Trait: Aethereal Stalker
Spell: Stormcaller
Lord Imperatant (160) in Warlord
Artefact: God-forged Blade
Lord-Ordinator (150) in Grand Battery
Knight-Incantor (130) in Warlord
Spell: Chain Lightning
UNITS
5 x Sequitors (130)
Stormsmite Mauls and Soulshields
3 x Stormsmite Greatmaces
5 x Sequitors (130)
Stormsmite Mauls and Soulshields
3 x Stormsmite Greatmaces
5 x Sequitors (130)
Tempest Blades and Soulshields
2 x Stormsmite Greatmaces
5 x Judicators (150)
Skybolt Bows
1 x Shockbolt Bows
5 x Evocators (225) in Vanguard
Lore of Invigoration: Speed of Lightning
5 x Retributors (205)
2 x Starsoul Maces
x Annihilators (190) in Vanguard
x Praetors (155) in Warlord
x Concussors (235) in Vanguard
ARTILLERY
Celestar Ballista (120) in Grand Battery
Celestar Ballista (120) in Grand Battery
Celestar Ballista (120) in Grand Battery
Celestar Ballista (120)
CORE BATTALIONS
Warlord
Vanguard
Grand Battery
ADDITIONAL ENHANCEMENTS
Artefact
TOTAL: 2985/3000 WOUNDS: 158
LEADERS: 5/8 BATTLELINES: 4 (4+) BEHEMOTHS: 0/6 ARTILLERY: 4/6
ARTEFACTS: 2/1 ENDLESS SPELLS & INVOCATIONS: 0/4 ALLIES: 0/600
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I will soon face my friend in an epic and iconic battle: Slaves to Darkness vs Stormcast Eternals (3000 pts).
Here is the build that I planned to play. I have a lot of figurines still in reserve like the rest of the dominion box, 5 judicators and lord celestant on stardrake.
My strategy is to hurt him from a distance and with magic, while I would hold a solid line thanks to the paladins, the sequitors and Yndrasta. I know he will most likely play with Archaon and the Varanguard.
What do you think of my build? Do I have to make any changes? Do you have any strategic advice for the battle?
Thanks you !
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I also played my first game in V3 with the SCE (1000pts each, 2v2). Here is my quick feeback :
- I really liked playing with Yndrasta, she is scary in range, she is scary in melee, she is not easy to kill but above all her ability to bring back the dead stormcast makes the army incredibly solid
- the "blaze of glory" ability, without being very strong, allowed me to do some very appreciable additional mortal wounds notably against a hero that my Vindicators had surrounded (just before Yndrasta made them come back!)
- I I had a lot of luck with my Anihilators (12 on the charge roll, fatal wounds on arrival almost all successful) which allowed me to destroy in the opposing ranks. I think they distributed 15 MW in total just on their arrival tower. It was particularly cool to see !
I can't wait to see what the new battletome will do, but the Dominion units are very interesting and give the Stormcast a lot of new possibilities.
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Stormcast Eternals 3.0 - There is no "a" in Vindictors
in Stormcast Eternals
Posted
What if I take one unit of Vanguard-Raptor instead of one unit of Anihilators ?
For the prayer it's a mistake, I will take Divine Light