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Everything posted by Gitzdee
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I really liked the broken realms boxes. They should do more of those instead of sc boxes imo.
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If that would be the case i would like a troggoth wizard XD.
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I dont think gitz need more heroes, maybe an updated model for the finecast one. They could use a new spiderfang unit or 2 though, maybe a multikit that can be build 2 ways and they need some better rules.
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Do we think destruction will get a new army at the end of this era of the beast or an updated army like gravelords? Im hoping for new ogors or spiderfang. I will keep on dreaming about new gitmob grots/snotlings for now.
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Looks like a praying mantis to me.
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The Painting Contract - November 2021
Gitzdee replied to TheOtherJosh's topic in Painting and Modelling
I want to paint up 10 squig hoppers this month. Maybe build a dankhold troggboss afterward.- 37 replies
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The Painting Contract - October 2021
Gitzdee replied to TheOtherJosh's topic in Painting and Modelling
Finished up all the bases this month on my nighthaunt. Decided to paint up a loonboss on giant squig after. I wanted to paint something different. Im happy with how it all turned out.- 26 replies
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Its strange to me that gw doesnt sell it in their own stores. Also havent seen it in any local stores.
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What happened with bladeborn? Did i miss the release or was it a cursed city gone in a day thing? Havent seen it anywhere tbh.
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This looks like something fun. How many points would this be?
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Im glad that the warcry box doesnt bring a new core book and that it does leave enough design space imo for more spiderfang in the future. I dont think ill be getting the box though. The terrain is a bit much chaos themed for my taste as i dont own anything chaos. The pirate looks awesome but i was hoping for a second ogor and not a reskin imo of the last one they made but i think ill still buy this one. It looks fun to play with. Was hoping for a surprise reveal this time but most things i guess were already known in some way shape or form. This reveal wasnt for me i guess but im glad for others that are hyped :).
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I miss shooting with templates.
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Isnt that kind of what chaos is in a way and what they did to the old world? I was more thinking about forces of nature that dont care for anything and are just pure destruction. Like hurricanes or earthquakes.
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If our seer is confirming a Maneater pirate....
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Maybe its 1 Varanguard on foot + adds. Would make sense imo.
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Thanks! This made my day.
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Hi all. I'm not that deep into AoS lore but i have a question about elementals/ titans. Do they exist in AoS and if they do do they have a purpose or allegiance? I would like if they have an army of elementals/titans joining destruction. I think it would be a great fit. But maybe most elements are claimed by other armies like Sylvaneth, Fyreslayers or Deepkin. do you think there is space for an army like this?
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I cant help but feel like The Old World will be epic scale or something similar. It just seems too good to be true. I want a Kislev army for AoS so bad but dont want to get my hopes up.
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This is how this edition works so i want to stick to that. I dont want to rewrite all the rules. Just the way that they are executed. I know about one page rules. Its a whole different thing imo.
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I dont want to finish my sixpack first turn though .
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I agree with this. I also dont like being forced to build all options for msu. It made sense in whfb with horde units and siege style gameplay but i think it should have stayed there. A 5 model unit with full command just looks weird to me.
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Almost no downtime for both players can also be a good thing. I think it can result in a more dynamic and interactive experience.
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I started thinking about this while reading the double turn discussion. Would it be so bad if we ditch the IGOYOUGO thing and do alternate activations like in Warcry. I actually cant come up with a reason why it would be so bad. Alpha strike wont ever be a thing anymore. Gunlines would be less effective because of buffs/debuffs. I actually want to try this and see how it plays out. But i want to brainstorm how it would be implemented best. I want the books to be fully compatable with this. Things that roughly stay the same: Army/list building - I dont see a reason why this would have to change. Command points/abilities - I think there is no reason here to change to the dice system of Warcry. Starting player - Just do a roll off, it wont matter much anymore. Resolve abilities/ attacks like they would in AoS Battleplan/ setting up table/ scoring/ win condition Things that will have to change: Every unit gets 2 activation points. The warcry tokens are perfect for keeping track of things. Turn sequence 1. Start of battle round -Both players receive command points 2. Hero phase - Alternate activations between players - Doesnt use an activation point 3. Activation phase - Alternate activations between players - Use command abilities only on your own activation turn unless its a command ability that can only be played as a reaction like all-out defence. 4. Battleshock phase -Stays the same 5. End of round - Both players are out of activations - Both players agree on passing the next turn Things u can do using an activation point: -Move -Run -Pass -Use a spell (opponent can try to dispell like normal) -Charge, Pile in and Attack -Attack like normal (opponent can attack back for free) -Attack when in combat or do a shooting attack -Free Monster Rampage after a succesfull charge with a Monster -Interact with objectives/terrain/garrisons -Retreat (-use artifact? not sure if it should be free) Would u play this? Did i forget something mayor? Please comment i want to know if this could be something. Thanks!
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My unpopular thing of the day. Bring back the wood elves. I think their playstyle of hit and run tactics will do better in the aos gameplay. Want Eagles. Want Wardancers warcry box.