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RamsesIII

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Posts posted by RamsesIII

  1. To be honest something about the Killaboss on Great Gnashtoof's helmet gave me Witch King of Angmar vibes (maybe a bit influenced by mischievous, leaner kruleboyz reminding me of LOTR orcs), so someone similar with a wyvern mount somewhat reminiscent of a fellbeast would be a perfect fit for me.

    • Like 1
  2. 1 hour ago, KingBrodd said:

    I cant believe I forgot the Shaggoth. I remember reading that the creatures in its mane were supposed to be Gors or Ungors at some point and that makes me hope if they redo the beast, make it just smaller than a Mega Gargant.

    oh my God, I didn't even see the ungors on its head... that's at least twice as ridiculous (scale-wise) as I thought. Yeah, it definitely needs an update.

  3. 1 hour ago, KingBrodd said:

    Both of those Factions updated could be incredible. From what we've seen from Soulblight and Cursed City, FEC models could look incredible and really delve into the delusion. It would also mean a chance for a new hero, say the Carrion King?

    Doubly goes for BOC those minies are 18 years old at this point, only a couple ahead of Ogors and they are in dire need of an update. Especially the Gors, Bullgor, Centigor, Tuskgor Chariot and Razorgor models. 

    Heck even update the Chaos Spawn whilst they're at it. 

    I want every Faction to recieve either a sizeable update or new unit or hero this Edition alongside Faction specific terrain. It may be a lot to ask but it would be an incredible step forward for AOS.

    Honestly I feel like bestigors need an update more than gors do. The latter felt mostly good to assemble for me, they have plenty of options and allow for pretty different poses, meanwhile bestigors are almost all posed in a very similar way with little chance to change their stance or play around with their limbs' positioning, and even then I still found myself having to plan the assembly carefully to avoid leaving gaps in their shoulders. Could also be that I just like the unarmored look better (not that I believe bestigors shouldn't have theirs) but some of their armour bits feels a bit uninspired too, lots of unremarkable chainmail sections in my opinion. I wouldn't be too bothered if they weren't updated though, I feel like there's some things that should come first.

    I gotta say though, the dragon ogor shaggoth  is one that really stands out to me as something in need of an update, I keep forgetting that it's actually quite a bit smaller than the ghorgon and cygor in the tabletop when I feel like in the lore it shouldn't be that way(?) could be wrong though. The sculpt itself is actually pretty nice but unfortunately it's only available in resin.

    • Like 3
    • Thanks 1
  4. I hope they lower the rate of new armies and focus more on updating existing ones. "Remakes" like what Soulblight Gravelords was to Legions of Nagash (regardless of it not keeping everything from that army) or what Dawnbringer Crusades could be to Cities of Sigmar are fine, but we've already got such a wide variety of armies and so many of them have lots of old models or don't have a single playable named character (aside from Underworlds and stuff like that), I'd be excited for Chaos Dwarfs and I'm sure plenty of people want Malerion's shadow aelves but I'm hoping their release doesn't come before a good, sizable bunch of new things for the armies that need it the most right now.

     

    • Like 1
  5. 4 minutes ago, Snorri Nelriksson said:

    To be honest no hint about Kragnos specified something that could lead to think that beastgrave was his prison, as his mountain was never said it was "alive" unlike beastgrave (If i'm not wrong).

    Sure, but to be fair: it's still two deities trapped inside a great mountain, one of the two mountains being called "beastgrave" and the other being released in the realm of Ghur AKA of beasts letting out a pretty beastly fellow. It's a puzzling coincidence to say the least.

  6. 34 minutes ago, Klamm said:

    Interesting narrative series which shakes up the status quo? Execution so rushed they likely scrapped an entire campaign book? The ending spoiled early?

    Broken Realms 🤝 The End Times.

    The main difference? The fanbase is conditioned to actually WANT narrative progression. 

    I mean the other difference is that the end times had tie-in novels, some of which were alright (thank you Josh Reynolds). Broken Realms coulda used that. There's a difference between 'lore' and 'story' and not everyone  enjoys wiki summaries. 

    I mean, one of them not destroying the setting completely is a pretty big difference I don't see listed here.

    That and not being a re-do of the prior big campaign because the playerbase's choice didn't meet GW's expectations...

    • Like 2
  7. 27 minutes ago, Aeryenn said:

    I don't have enough knowledge on Ironjawz story but I think I can recall that instead of retreating Old World they stayed and fought Chaos for millennias which is super cool. And now they are done kind of fungus? That's also crazy and makes them some sort of force of nature instead of just mindless barbarians.

    Orcs were already born from fungus in WHFB if I remember correctly, though I'm not sure since what edition that has been true.

    Also- might just be me making a mistake here, but while they do use 'k's for many words the word "orc" was written normally in Fantasy as opposed to how it is in 40k. Then again, considering the word "orruks" I don't know if AOS might have retroactively changed that, I don't recall if the original word is used at all in the battletomes.

     

    • Like 1
  8. 27 minutes ago, Aeryenn said:

    I see it exactly opposite. Now, after separation, goblins can thrive can expand and depict their very personality.

    When they were part of orcs they were in my opinion treated as handicapped addons, a nuisance. Now Gloomspite Gitz are a great force on their own. I'm a happy owner of GG and would hate if they were merged again with orcs.

    I agree, I think GG has thrived in its separation from orcs. OW on the other hand I think has suffered from it, because they've taken orruks in a pretty linear, kinda monotone path (bigger, armored orruks led by bigger-er, armored-er orruks with a few saving graces in other flavours like the weirdnob shaman and the maw-krusha) while disposing of  a good portion of the old orc models and concepts without revisiting those, savage orruks staying helps but they need updating and aren't super varied themselves.

    I do see that OW has its own appeal though, and while I would be happy with them getting some new greenskin variants reminiscent of the old orcs or hobgoblins I do also feel like it completely changes the philosophy behind the army. I'm expecting the new greenskins (assuming that's what we're getting) to be their own army, and I could see them having some Cities of Sigmar-esque options to draw from other armies.

    I'm happy with either scenario though. I just wonder if adding them to OW would dilute what makes it... OW. Granted, bonesplitterz are already kind of their own separate style inside of the same army, so maybe it becoming a Waaagh!-representative army wouldn't be such a huge change in direction. I dunno.

    • Like 3
  9. To be honest it's always been weird to me that grots and troggoths are unrelated species (that are commonly found working together), don't tell me some of the heads of the rockgut troggoths don't look like they belong to oversized snotlings or gnoblars. I don't remember if there's an actual lore explanation for it, though the dankhold troggoth and Underworlds' Mollog both having that fungal theme might have something to do with it?

    so yeah, a new greenskin breed that looks like half grots half troggoths sounds pretty good to me, especially if their keep some of the aesthetic of that effigy on Kragnos' base. Add some Oldhammer orc (or even recent WHFB orc, I miss those kits) aesthetic and I'm sold.

  10. 3 minutes ago, Neil Arthur Hotep said:

    Come to think of it, are we even confident that we will see mongolian inspired wolf riders/steppe goblins anymore? Bretonnian Stormcast definitely did not pan out (as far as we know), and since those rumours were connected, I'd say that counts against the wolf rider theory. Plus, when I think swamps and mires as the newest teaser implies, I don't really think wolves.

    To be fair, considering how Idoneth Deepkin and Ossiarch Bonereapers have been described in the past "Bretonnian Stormcast" could have definitely referred to these leaner, more traditional-paladin-style armours, even if it wouldn't be a very good description. But yes we'll have to wait and see because we've got some very odd conflicting possibilities (like sun-worshipping grots being a decently likely option that could work well with the teaser banner but on the other hand also contrasting a lot with the swamp location and aesthetic).

    • Like 1
  11. 3 minutes ago, RexHavoc said:

    Ah yes, scripted answer number 4.

    I honestly don't understand how anyone still chooses to think anything that comes from the facebook team is a hint or news. They answer almost every direct question 'we've no idea but when we hear something we will post it on the WarComms page' and they were also the ones telling people that Cursed City would be a mainstay game for the foreseeable future- the foreseeable future of the full 7 minutes it took to sell out that is.

    Unless its posted directly on the WarComms page with photos, its not news (and even then they need to be the correct photos and not say, oh the older sets with more contents in than what's actually being released the next week! lol)

     

    Additionally, just the mere fact that Destruction is on the rise is reason enough for anyone to say "this is their time/X fans will be happy. I'd take these things with a grain of salt for sure.

    • Thanks 1
  12. Doubt it's Fimir, they're not really "a new breed of evil" and while there were some lone eyes there were also quite a few that seemed to come in pairs. The leaner stormcast kinda fit the description we were given (not really "Bretonnian" per se but definitely a bit closer to more traditional knights) so I'm expecting the new greenskins.

    • Thanks 1
  13. You know what? I wanted normal humans but I kinda like these more form-fitting stormcast! Hope they get a good amount of uncovered heads, if I end up getting these I might change the usual face-helmets for more traditional knight stuff. If these are part of the starter set I'll have to wait and see what the rest of the Order side looks like, but so far so good. Here's hoping Destruction delivers!

  14. 9 minutes ago, zilberfrid said:

    We don't need another Skaven DLC in Total war Warhammer. Removal of the entire faction (or all 50 of them, they have a LOT of starting positions) would be preferable to even more dev time wasted in making the life of non-rat players more miserable.

    Stormfiends, verminlords and Thanquol missing (+Skreech Verminking)... I'm afraid one last Skaven lord pack in Game 3 is extremely likely.

  15. 21 minutes ago, Whitefang said:

    Even if they are really doing that, I am curious to see who merge who tbh

    Malerion is just too great a figure to be a sidekick for Morathi IMO

    To be fair, Broken Realms started with Morathi reaching godhood. Not to mention that, while she's definitely gone through some lows (especially near the beginning of Age of Sigmar) she's always actually been a pretty big player, and debatably a bigger player than Malekith (not so much in power but in her influence to the world) in the world that was by virtue of her manipulation and ancient age.

  16. 3 minutes ago, Aeryenn said:

    I agree that they should step away from some factions and return to Fyreslayers, Sylvaneth, Ironjawz etc but PLEASE, PRETTY PLEASE don't ever again merge any factions. It's basically a death sentence if we look at what happen to them. Take skaven. One of the most ivonic Warhammer armies all time. What did they receive after merging them? One model was it? What happened to Ironjawz? No new models. Cities? Ok, it's a bit different with them but it was one unit of witch hunters, correct? Basically dead in terms of new releases. If they do something similar let's say to Fyreslayers and all Dwarfs that's basically it. It should be called a crime against humanity. Develop factions on their OWN. It takes nothing more than goodwill. I can think of like 5 new sculpts for Ironjawz right away. Same with Fyreslayers. DON'T KILL CONCEPTS by merging them into armies with no real theme.

    I'd argue that fyreslayers would need a turn in their aesthetic and premise to survive as their own army (nothing as extreme as combining two completely separate armies though). The slayer theme isn't bad, but I'd argue they're hurt a bit by the lack of variety in designs and colours.

    • Like 5
  17. Just now, Feii said:

    You mean the army that doesn't sell and is extremely unpopular? Nice niche to have and then you wonder why GW keeps not caring about BoC

    They haven't had new releases in the entirety of AOS (that I can remember right now) aside from marked gors that are already parts of other far more supported armies, they have no playable named characters and their impact in the big events of the lore is non-existent. 

    I don't think the issue is them being chaos-aligned.

    • Like 5
  18. Not to talk about this all the time, but I just don't see the benefit of making BoC Destruction beyond "I want this army to be something else".

    Is it freedom? BoC are the only chaos army with complete agency over their actions, they do whatever they want so long as it suits their principles. They're not the slaves of the chaos gods.

    Is it content/relevance? That can be done without the change to Destruction. 

    Playing more with the primal beast theme? That can also be done without Destruction.

    BoC cause destruction because of their inherent and religious hatred for civilization, for order, for non-chaos. None of the Destruction armies have this reason for destroying, theirs is generally a matter of convenience, survival, fun or proving they are the strongest. BoC do these things, yes, but that hatred for civilization has always been their main priority and motivation.

    You take away chaos, you take away their entire lore, fully rework their culture, ignore their philosophy, undo their premise, everything but the aesthetic (and not all of it is saved). I'm cool with some beastmen becoming part of Destruction, maybe even developing into their own army, but taking BoC out of chaos? Just make a new army, feral kurnothi, whatever species, Kragnos comes from, something different, whatever. Don't take away the army with the spot that no other chaos army can fill.

    • Like 4
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  19. One thing I do miss from WHFB is starter boxes from all editions not featuring the same faction on one side over and over.

    I'm cool with SCE getting more stuff. There's other armies that need it way, way more but they can get some stuff here and there no problem. Every starter box featuring SCE? Please no. I get the value of a consistent beginner-friendly "semi-protagonist" army, but me and a lot of people (can't say exactly how many) would rather not automatically feel disinterest towards one half of all starter sets.

    It certainly doesn't help convince all the misinformed players who believe SCE are as pushed as they were at the start of 1st edition to try out the game. Featuring Stormcast as the face of the franchise almost everywhere seems counterproductive in that regard (and I can't wait for the AOS videogames to catch up with the faction diversity we currently have).

    • Like 6
  20. 7 hours ago, CommissarRotke said:

    counterpoint: Beasts of Chaos should've been Destruction from the start, most of them don't worship one singular chaos god (if they even worship the big 4) and so many aspects line up with GA Destruction rather than Chaos.

     

    we already have Paladins though..? they are already heavy knight/terminator type Stormcast. I don't understand how much more they could possibly bulk up Stormcast...

    BoC worship chaos itself... I don't think that makes them less chaos-aligned than the servants of the gods. They are, debatably, the most chaos-aligned faction by virtue of not just following the personal whims of a chaos god.

    • Like 7
  21. To be honest while I wish BoC would get something part of me is a bit glad Kragnos wasn't it, his face reveal made me think he might be a beastman but his overall aesthetic just doesn't quite match what we already have. And wouldn't have liked BoC going to Destruction.

    Here's hoping they get something other than repurposed marked gors though. They were a missed opportunity in WHFB, and AOS has the chance to remedy that.

    • LOVE IT! 1
  22. I agree with others that Soulblight Gravelords aren't in a position that's comparable to the one Lumineth Realm Lords were in. We've actually got a fairly big amount of new models (I think the issue might be that their reveal has been too spread out?) and they have a solid foundation of existing ones.

    • Like 1
  23. 2 minutes ago, CommissarRotke said:

    SBGL fans if you're slightly disappointed, remember we still haven't seen this generic lord yet. or matched that wolf-y leg to a reveal, and I don't think the ghoul/FEC arm grasping a sword has made it into a reveal yet either 👀

    r/ageofsigmar - Potentially Leaked, New Model for a New Army, the Soulblight Gravelords

    @Whitefang do we get clarification on Kragnos being sealed away? Obviously his BR book will explain the showdown with Gordrakk, but I'm interested in seeing how he was trapped and whether he lost his people during that defeat

    We saw this one already in a preview, plus you can see it in the lower corner of the big image they've got for the army.

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