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Posts posted by AronQ_
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Hello friends! I have two questions, help me please:
1) Soporific Musk ability - it says that, while this unit has 4 or more models, subtract 1 from wound rolls for attacks made with melee weapons that target this unit. Its means if fiends unit have 4 or more models it will have this bonus or if enemy unit that target fiend unit has 4 or more models, fiend will have this bonus?
2) The beguiling gem artefact of invaders host- if we use this artefact on Scarband's Carnage weapon profile, Scarband is unable to use this weapon, because the amount of attacks become 0 ?
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I have a question, if I take pretenders host, only one of my general will have trait, but all of them will have artefacts? If not, what is the reason to pick pretenders host. Because pretenders or godseekers seems better with their battle traits.
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Hello everyone! I want to ask one question, why Hellstriders with Hellscourges more popular than Hellstriders with Claw-spears? I watched that hedonites players take them more than claw variant.
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Hello friends! Maybe this daemon on birth of Newborn illustration New Herald models? Kinda look cool, hope so.
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Why no one pick Myrmidesh painbringers in roster, so sad I hope not only me using them and slaangor fiendblood(I know that slaangors are bad, but whats the matter with painbringers?)
I love myrmidesh because of cool models and lore and I don't think that rules of them are too bad, but cost yeah, kinda expensive.- 1
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7 minutes ago, Pennydude said:
As many as you can legally put on the table.
Legally at start we can put only one. But if we use Metamorphosis spell, so we can put it with no limit?
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Hello everyone! I have a question - what is a limit of Awakened Wyldwood? How many we can put it one table? I ask that because my friend say that there no limit, but I whink it is wrong.
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5 minutes ago, LeonBox said:
The reveal article uses "they" to describe, uh, them, so it's safe to say they're non-gender-specific. If this wasn't obvious already from their androgynous forms.
Ye I know about androgynous forms, thanks!
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1 minute ago, zombiepiratexxx said:
Plus, messing with gender stereotypes and androgynous body types is a Slaanesh thing.
I mean it could be nice dualism... brother and sister, but no, there two sisters( I will think that Dexcessa is brotherXD)
Anyway...cool models!
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Just now, PiotrW said:
Depending on culture, not all names ending with -a are feminine...
Anyway, these new models came completely out of the left field for me. A pleasant suprise!
And yes - a new plastic (and, hopefully, alluring) Herald, please!
Thanks kind sir!
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43 minutes ago, Enoby said:
I'm not complaining, this is a fantastic pair, but I did not expect new models so quickly!
@AronQ_ the newborn is an early arrival, it seems.
Awesome models! But sadly for me that Talon of Slaanesh has femine name, it will be more cool if it has more male name. Who can calm down me and say that Dexcessa is not just femine character please XD
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5 hours ago, Enoby said:
I think the things we have going for us are:
- High volume of attacks, compounded by our allegiance ability
- Very good summoning that comes easily throughout the game, probably the best summoning in the game
- We're still very fast, despite the new Lumineth release
- I think we have the best debuffs in the game, being able to impact hits, wounds, casting (minus and reroll), and bravery often multiple times over. Most other armies tend to cap at a -1 here and there but it's very easy to get to a -2/-1 with us
As @pnkdth says, while our summoning is super good. it's not a key strategy and focussing on it too much is likely a big mistake. I think we are one of the few armies that work well as a well rounded army, rather than spamming army. Even our best units don't work well being spammed too much, and depravity points are a good encouragement to taking small ranged units, tanky units, and damage units that don't aim to obliterate on hit. Despite complaints being that our battletome is overshadowed by other battletomes in power and 'creativity', I think we're really fun to play during the battle. When playing other factions (Slaves to Darkness and old Slaanesh especially, but kind of Lumineth too) I always got the feeling of "I wish I just spammed X unit instead of bringing a varied list, but in our new battletome I've not had that feeling yet.
As for the newborn, with Belekor and Kroak coming out well after their battletomes were released I think we could very well see a Newborn model at some point. I'd really like to see it in all honesty - kind of like having a mini chaos god on the table that's not as squishy as a greater daemon. I wouldn't count the Newborn out
Ok thanks man! Very nice explanation.
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Im making roster at the moment and have a question... What are really strong sides of Hedonites comparing to other factions? I know that we have nice summon mechanic( we have profit from any dmg, that cool) and we have nice speed. But what hedonites have that we can outperform our opponent? Who can share with some tips?
P.S. I love Slaangors, but I know that they r too bad for their points cost and sadly that there is lack of synergy between hedonites. Any hope for new units or something more for Slaanesh when NEwborn will come? -
Hello hedonites-friends! I have a question, Sigvald's attacks characteristic matches his unmodified charge roll (With a minimum of 5 attacks), so his max attackes are 12 or 15(because of powered by vainglory +3 charge)?
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13 minutes ago, Enoby said:
I personally prefer twinsouls, but @zombiepiratexxx is right that they fill different roles; painbringers are good at defending against no or low rend chaff, whereas twinsouls are better at damage or defending against high rend or mortal wounds
So twinsouls have much potential than painbringers. I will also buy Lord of Pain, don't know how he is good, but I love the model.
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And one more question, which unit is better and why- symbaresh twinsouls or myrmidesh painbringers? I don't know what to build
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2 hours ago, Enoby said:
Unfortunately I believe the damage is still halved as Eltharion doesn't negate the damage.
For artillery, Lurid Haze teleport can help apply pressure quickly; the goal is to be aggressive so they only get a round of proper shooting at most. It can help to stay out of range besides some cheap chaff (chaos warriors) sitting on points. Once the warmachines move forward, you can make a move. Sigvald is probably the best teleport target
Ok thank you! What can you say about fighting vs Lumineth, can you give any tips about tactic or roster? What should I have, archers maybe for DP. Which new cavalery is better - Slickblade Seekers or Blissbarb seekers?
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1) Hello everyone! I have a question about Sigvald and The Light of Eltharion. When Sigvald attack The Light of Eltharion, does Spirit Armour halve the damage of Sigvald's attacks? I asked that because of Shardslash rules-that says that SIgvalds attackes cannot be negated.
2) Can you give any tips, how to play vs Skaven players.(they have a lot of artillery potential)- 1
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12 minutes ago, Ganigumo said:
Also yes, but every model in the unit of 20+ bestigors would get 3 extra hits on an unmodified roll of 6 to hit. (Mathematically this equates to a +3 to hit)
Where can I find the rule about that? I found only about 6 to hit give 1 extra hit
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1 hour ago, Ganigumo said:
but the artifacts are tied to the subfactions if I recall correctly, so they can be taken by beastmen.
So, can I pick an artefact of Gavespawn and take a trait from hedonite faction? Or I need take similar trait and artefact from one subfaction?
1 hour ago, Ganigumo said:3 extra hits if the unit has 20 or more models. This rule is super strong on big units of ungor and bestigor, but still useful on everything in the army.
And what about this- if I have 20 bestigors and one model of the unit have 6 to hit, this model will have 3 extra hits?
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Hello everyone! What can you say about Depraved Drove? I wanna start army of beastmen of Slaanesh. Can you share any tips and tactics please. And I have question could I use both artefacts or traits from hedonites and from greatfrays(Allherd, Gavespawn and Darkwalkers?) or not? And look what an awesome miniature of Slaangor in Underworlds Beastgrave!
AoS 2 - Hedonites of Slaanesh Discussion
in Hedonites of Slaanesh
Posted · Edited by AronQ_
Damn mate, this is so cool to read. I really want this factions and rules in Hedonite book 😅 If only someone could send this to GW... It will be really nice. I really like the idea that we can also spend DP for buffing units, not just for summoning, and I really like those variants of hosts