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Posts posted by Grim Beasties
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Just wanted to make a thread about what you enjoy about the Age of Sigmar setting and lore. Feel free to make your answer as long or short as possible.
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There are a few AoS video games in development, Stormground, Tempest fall, and one yet unnamed one by the developers of Elite Dangerous.
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Hello everyone, I'm back with more information and speculation.
First up this excerpt from Direchasm
A few interesting thing of note from this
1. The Silent People are an Intelligent migratory species that worked in symbiosis with Beastgrave and other Sentient Mountains (likely in Ghur)
2. They are connected to the the cycles of Ghur, bringing the treasures they have amassed into cells, such as the Direchasm to let Amber cover them so that they can pupate
3. The premature awakening of Beastgrave/Direchasm has left them in a Larval stage, forcing them to flee and abandon the relics they have gathered
The most important facts mentioned about the Silent People that leads me to believe they are Insectoid rather than some human bug enthusiasts, is the life cycle of Larva, Pupa, and as hinted at by the twitching statues and clicking noises, fully grown Silent People. They also seem to share a some aspects, such as migration and mound building, in comin with Ant and Termites
QuoteThere connection to Amber actually reminds me particularly of the more recently discovered prehistoric Hell Ant.
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33 minutes ago, Kronos said:
Rats, Rats, We're the Rats!
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1 hour ago, robinlvalentine said:
I'd really caution people not to get their hopes up for these guys.
IMO they've always just been a fun bit of flavour for Underworlds. During Shadespire and Nightvault there were loads of cards talking about the Katophranes (and we even got to see them in action in the Shadespire novel), and it's not like we got an army of those.
Stuff like this just gives a bit of easy texture to the Underworlds setting, and helps justify where all the ancient artifacts come from. I'd bet money that it's not any kind of hint at any future army or releases.
This is true however I will say this, even if it is just background lore to make the setting more interesting it's still lot's of fun to discuss the mystery. Even though I doubt they will become an army any time soon, I would still like both the Silent People and the Katophranes to get model representation because I personally think they would be interesting designs and ad to whatever GA they became a part of.
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https://www.tga.community/forums/topic/27811-silent-people-speculation/
Made a thread for the Silent People decision for anyone interested
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Alright I've been meaning to make this thread for a while now but now seems the best time as to not clog up the rumor thread.
In this thread I would like to discuss what we know about the Silent People based off the existing facts and information we have about them. So here's everything I could find related to them, please enjoy.
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42 minutes ago, Dreddships said:
Destruction - Monogod, Freedom (Gorkamorka Is Da Biggest But Who Cares? WE KRUMPIN!)
Destruction could be seen as a pantheon as well.
We got Gorkamorka and his incarnation as the Gulping God and Suneater, Behemat, Ravenak, Da Spider God, Da Badmoon, and there has even been mentions of Da Evil Sun.
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32 minutes ago, Galas said:
What destruction needs is a industrial race based around... destruction, but not destruction for pure chaos but destruction of everything by pure design, be it for greed, or whatever. Stop making destruction the "ugly people with prehistorical technology" alliance.
Some could arguee a faction like that would fit "Order" better. But thats easely fixed by making their obsesion for destroying the enviroment part of their race, and is society just "orderly" enough to function to accomplish this goal. As others have pointed out, goblins and ogors can have "functional" civilizations, like any mercenary ogre kingdom based around protecting caravan routes ala old world with Greasus Gooldtoth.
I agree with most of what you have said here, a highly industry focused Destruction faction is also big on my wish list. But I have a problem with the "ugly people" part, most Destruction models are beautiful, Order has the market cornered on ugly people.
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2 minutes ago, JackStreicher said:
The silentl People build a civilization inside the Mountain though 🤔🤣
So did the Gloomspite Gitz
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9 minutes ago, JackStreicher said:
I am increasingly getting the impression, that destruction players are so desperate for attention that they try to justify to add any race to destruction, it doesn‘t matter. The reason being that every race has destroyed something at some point, so it could be added to Destruction 🤣
sry guys. I don‘t see any aelves, humans, duardin or Chaos worshippers joining the ravaging mindless hordes that are set on fighting and destruction only
I don't think other factions should or will be moved to Destruction, I just want something new and original and the Silent People would be perfect for that.
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4 minutes ago, Kaleb Daark said:
Vengeance of the Lichmaster with the skaven and a robot
What's this about a Robot?! I need to know more
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In terms of player character expansions, here is a wish list
1: Undead character, could be a vampire, necromancer, skeleton, nighthaunt, Bonereaper, fleshgolem, or any other macabre character
2. Destruction Character, could be anything ( I have a bias, sue me)
3. Chaos character, hopefully something on the more subtle end like the skaven or Warcry warbands (Unmade are from Shyish afterall)
4. Something completely different, Golemkind, Silent People, Zoat, or something completely new
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7 minutes ago, Loyal Son of Khemri said:
Meaning he's an ogor while being talked about by different GW writers, or that he's both alive and dead?
Well he is a vampire, so both could work
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Radukar the Wolf is Schrodinger's Ogor
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1 hour ago, Causalis said:
As a Gloomspite-Player: You don't want this. The Gloomspite subfactions have zero synergie between each other, which makes fielding mixed lists very awkward. And if you go Trolls only you have an extremely limited pool of units to choose from and almost no synergies between them. The recent WD somewhat fixed this by giving us more options to go all-out on Squigs.
Another negative example here is Khorne. You can either go full Mortals or full Daemons but there isn't a Tribe for a mixed list and not much synergie between them.
IF the Gravelords get subfactions I want them to be well designed! I want to be able to go full mono-subfaction and still have a force with some nice combos that doesn't feel like I'm shooting myself in the foot for taking it. And I also want to be able to make lists with mixed subfactions that still feel like a coherent force with combos and synergies between the units.
This is definitely true, one of my biggest complaints with my Destruction army's is the lack of synergy between subfractions. Big Waaagh kinda has it but even still I feel it could be better, as well as allowing mono-subfactions to be good.
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This is just a bit of speculation but what if Gravelords is split into 3 sub groups like Gloomspite Gitz? For example you would have Soulblight, Deathrattle , and Necromancer/Zombies
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11 hours ago, EMMachine said:
Stormcast Eternals are literally the only faction that keeps Chaos and Death in check and gives order the chance to reclaim ground.
I don't think that's necessarily true, yes they where and are extremely important in liberation and founding of cities. But to say they are the only faction is disingenuous, FS held there ground throughout the age of Chaos, DoK have been extremely important in recent events, LRL have kept Hysh safe, Death invaded the 8 points, Destruction has kept Ghur nearly chaos death and chaos free, and that's just a few examples.
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The Rumour Thread
in Age of Sigmar Discussions
Posted
The one on the right looks like it could be a Bonereaper Bowman, that would be really cool.