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mrteige

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Posts posted by mrteige

  1. 3 minutes ago, Flippy said:

    The confusion is partially justified, but the answer is in a different place. Section 14.3 of the core rules states that the ward allows you to roll a dice to negate a wound or mortal wound. This means that the correct approach to Weird 'Un is:

    This model has a ward of 4+ against mortal wounds: (i) caused by spells and (ii) [caused by] the abilities of endless spells.

    Thx for that answer.

  2. 429228202_Skrmbillede2022-07-21kl_14_34_47.png.20286a6ed77271d51e598ed143274d09.pngWeird ’Un states in the book:

    This model has a ward of 4+ against mortal wounds caused by spells and the abilities of endless spells.

    So wouldnt that cover the effect of the purple sun as worded?

  3. 9 hours ago, Ganigumo said:

    Weird 'un doesn't protect against purple sun. It gives a 4+ ward against wounds or mortal wounds caused by spells and endless spells.
    In order for it to work against purple sun it needs to ignore the spell entirely.

    It also gives you a 4+ ward against the effect of endless spells so it does work against Purple sun

  4. if you wanna build a Kruleboyz army with some gitz allied in then I would recommend finding 280 points and bringing in 2 units of 20 shootas as screens. They work very well in this army. A list could look something like this:

    Allegiance: Kruleboyz
    - Mortal Realm: Ghur
    - Grand Strategy: Hold the Line
    - Triumphs: Inspired

    Leaders
    Snatchaboss on Sludgeraker Beast (315)*
    - General
    - Command Trait: Supa Sneaky
    - Artefact: Mork's Eye Pebble
    Swampcalla Shaman with Pot-grot (105)*
    - Lore of the Swamp: Choking Mist
    Swampcalla Shaman with Pot-grot (105)*
    - Lore of the Swamp: Sneaky Miasma
    Breaka-Boss on Mirebrute Troggoth (180)*
    - Artefact: Arcane Tome (Universal Artefact)
    - Mount Trait: Fast 'Un
    - Lore of the Swamp: Nasty Hex

    Battleline
    9 x Man-skewer Boltboyz (360)*
    - Reinforced x 2
    -- WARNING: Unit may be invalid.
    6 x Man-skewer Boltboyz (240)*
    - Reinforced x 1
    20 x Gutrippaz (360)**
    - Reinforced x 1

    20 x Shootas (140)**
    - 3x Barbed Nets
    - 1x Moonclan Flag Bearers
    - 1x Badmoon Icon Bearers
    20 x Shootas (140)**
    - 3x Barbed Nets
    - 1x Moonclan Flag Bearers
    - 1x Badmoon Icon Bearers

    Core Battalions
    *Warlord
    **Hunters of the Heartlands

    Additional Enhancements
    Artefact

    Total: 1945 / 2000
    Reinforced Units: 4 / 4
    Allies: 0 / 400
    Wounds: 148
    Drops: 9
     
    you are quite a bit under but you can look into endless spells or be 99% sure of getting the triumph.
  5. So I am playing around with this idea. I just can't figure out if arcane tome on the mirebrute is a waste of an artefact and if the Fast 'un is better suited on the mirebrute. what do you guys think?

    Allegiance: Big Waaagh!
    - Grand Strategy: Hold the Line
    - Triumphs: Inspired

    Leaders
    Megaboss on Maw-Krusha (480)**
    - Boss Choppa and Rip-tooth fist
    - Artefact: Destroyer
    - Mount Trait: Fast 'Un
    Breaka-Boss on Mirebrute Troggoth (180)*
    - Artefact: Arcane Tome (Universal Artefact)
    - Lore of the Swamp: Nasty Hex
    Orruk Warchanter (115)*
    - Warbeat: Get 'Em Beat
    Orruk Warchanter (115)**
    - Warbeat: Fixin' Beat
    Orruk Weirdnob Shaman (90)*
    - General
    - Command Trait: Master of Magic
    - Lore of the Weird: Da Great Big Green Hand of Gork
    Wurrgog Prophet (150)**
    - Artefact: Glowin' Tattooz
    - Lore of the Savage Beast: Gorkamorka's War Cry

    Battleline
    5 x Orruk Ardboys (85)*
    - 1x Gorkamorka Banner Bearers
    5 x Orruk Ardboys (85)**
    - 1x Gorkamorka Banner Bearers
    5 x Orruk Ardboys (85)*
    - 1x Gorkamorka Banner Bearers
    5 x Orruk Ardboys (85)***
    - 1x Gorkamorka Banner Bearers

    Units
    6 x Orruk Gore-gruntas (340)***
    - Jagged Gore-hackas
    - Reinforced x 1
    3 x Orruk Gore-gruntas (170)***
    - Jagged Gore-hackas

    Core Battalions
    *Warlord
    **Warlord
    ***Hunters of the Heartlands

    Additional Enhancements
    Artefact
    Artefact

    Total: 1980 / 2000
    Reinforced Units: 1 / 4
    Allies: 0 / 400
    Wounds: 140
    Drops: 1
    • Like 1
  6. 6 hours ago, Nixon said:

    Hi Boyz

    I was wondering if You could help me out with some list construction?

    I haven't played AOS 3.0 yet and I am looking for a competitive Kruleboyz list.  I know that the Kruleboyz are having a hard time competing at the moment, but I really like the models.

    So if you were going to a tournament tomorrow what would you bring?

    If I am playing tomorrow I would be bringing this list. It’s a good mix of good, dumb and fun

     

    Army Faction: Orruk Warclans
        - Army Type: Kruleboyz
        - Army Subfaction: Big Yellers

    LEADER

    Snatchaboss on Sludgeraker Beast (315)*
        - General
        - Command Traits: Supa Sneaky
        - Artefacts: Mork’s Eye Pebble
        - Mount Traits: Smelly ’Un

    Swampcalla Shaman and Pot-grot (105)*
        - Spells: Nasty Hex

    Swampcalla Shaman and Pot-grot (105)**
        - Spells: Sneaky Miasma

    BATTLELINE

    1 x Man-skewer Boltboyz (240)*

    1 x Man-skewer Boltboyz (240)*

    Man-skewer Boltboyz (120)*

    Man-skewer Boltboyz (120)*

    1 x Man-skewer Boltboyz (240)**

    1 x Man-skewer Boltboyz (240)**

    Man-skewer Boltboyz (120)**

    Man-skewer Boltboyz (120)**

    CORE BATTALIONS:

    *Battle Regiment

    **Battle Regiment

    TOTAL POINTS: (1965/2000)

  7. 13 hours ago, Megaboss Badgash said:

    Looks fun but seems like capturing objectives would be a challenge.

    Remember you can super sneaky your hobgrots to capture an objective or block your opponents units for taking objectives + your breakerboss can fast un, then move and use a CP to run 6". thats 16" move on turn 1.

    Dont think you will lack movement for this point size and you pack a pretty big punch from boltboyz and breakerboss

    • Thanks 1
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