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bsharitt

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Posts posted by bsharitt

  1. 19 hours ago, Dieselfruit said:

    Forgot to add: all Dispossessed infantry now has 2 wounds!!!

    If that's true, then it'd be a good sign that maybe Overlords would get two wounds on basic guys(3 on balloon boys?), which would address my main issue with them, that they're way too squishy for dwarfs.

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  2. 5 minutes ago, novakai said:

    Curiously they did say these are the First six warbands for warcry on the article which implies their are more coming in the future, whether it be related to the eight faction symbol they revealed earlier or just more flavor of chaos (like the missing one from Ashy and then mono god warbands) is up to speculation

    Yeah, I'm expecting more chaos warbands. I'm guessing a Necromunda-like think where there will be new chaos warbands and models, but non-chaos factions will be wither White Dwarf or Warhammer Community rules rules for existing models.

  3. Hmm, so now all the initial Warcry warbands are revealed. Curious to see what the starter box warbands will be. The only one I'm even remotely interested in is the Iron Golems because they appear to have a chaos dwarf. I'd be all over a Nurgle warband too. The barbarian warband is okay too, but in general I'm not a huge fan of fantasy/AoS chaos humans outside of Nurgle(though I do like me some 40k chaos space marines, and general mortal chaos). I'm curious to see how the non-chaos factions look. Some comments around here seem to be expecting new models a la Shadespire for non-chaos warbands, but has there been any solid info on that? Right now I'm assuming it's going to be like Genestealer cults or Chaos cults in Necromunda where there will be lists made available to use existing models, but not a main focus based on the initial info from GW that other factions would be coming, but maybe I missed something.

    I guess we'll start seeing info on the actual game next week if it's the "next week's preorder", so I'm curious what it'll end up being. I like my skirmish crunch(generally I like crunch inversely proportional to game size, so AoS rules at 2k points is great, but at skirmish is terrible), but I'm guessing that we're past he point that we'll ever see WS vs WS in a GW game, but even if to hit is static, I'm hoping there's at least something less flat in to wound. At the very least, I'm hoping there's some options for weapons, wargear, etc, but I think my hope may be in vain. I haven't taken a close enough look at the released images to see if any of the models have had different wargear. I'm hoping it'll at least be closer to Necromunda or Kill Team in that respect. If it's fantasy Necromunda, I'll be happy enough.

  4. 55 minutes ago, Clan's Cynic said:

    Another Rumour Engine.

    RumourEngine-Jul9-Image2ooc.jpg

     

    Given the design of the crowns, this is clearly an AoS one. I'm thinking Slaves to Darkness/Everchosen due to the specific theme of noble heads being taken, as well as the hook aesthetic fitting Chaos more than say... Soulblight. Ogres are a possibility, but I don't think they'd be picky on who they take and 'save' heads from, noble or peasant. 

    I'm guessing a warcry warband.

  5. Looks like we know why compendium units made it into the GHB this year, now GHB and official errata are now the only official source of truth for pitched battle points and they even cleaned out a few old ones that snuck in.  On one hand it does put a much more solid stamp of approval on compendium units that are now in the book, but at the same it's now more definitive about units that moved to Warhammer Legends now no longer being in pitched battle AoS anymore, though presumably even one they show up in Legends, they're still valid until the next years's GHB that removes them, unless they do like they've doing here and remove them via errata once their Legends rules come out.  NOTE: When I say removing units after they show up in Legends, I'm referring to compendium units only, as several current models also show up in legends.

  6. 3 minutes ago, Overread said:

    This is an interesting one for anyone doing minimum units 

    Q: Many warscrolls allow weapon options and other upgrades to be taken by ‘1 in every x’ models. For example, 1 in every 10 models in a unit of Blood Warriors can replace the unit’s weapon option with a Goreglaive. What happens if the unit has fewer than x models?

    A: The weapon or upgrade cannot be taken. For example, a unit of Blood Warriors with fewer than 10 models could not have a Goreglaive.

    Wasn't that already FAQ'd before? Was a first edition FAQ that didn't get fixed in the rules and just now getting reFAQ'd for 2nd?

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  7. So I'm looking at putting together a campaign that growth and rewards element of Path to Glory, but being a bit more balanced. I'm looking at combining points, the new open war army generator, and regiments of renown. I'm still working out the details, but would like some feed back on my ideas for army advancement

    So for armies, it'll operate partially like a typical escalation league where it goes up by 250 points each game(just points, no matched play restrictions for battleline, etc), but the twist will be that for every 250 points you'll roll on the new unit draft generator in the 2019 GHB 3 times, You'll be able to use any of the unit rolls for whatever you have the points for. If you have one unit that used all the points, you can use one unit roll and bank the rest. Between games you'll also be able to reorg your army based on the unit rolls and the points you have. Once you use a unit type for a specific unit it's locked in, but until then you can decide later what it'll be. Basically the units you have are what's available, but you have to fit them in to points you have, which I guess is sort of like your supply available. When you win a battle, you'll get two things. One will be an extra roll on the unit type table(i.e. 4 instead of 3 so you have more army composition options) and you'll get to pick a unit to roll on the regiments of renown table(I've considered additional artifacts and additional spells as options too). A twist will be that if a unit is destroyed in a battle, afterwards you'll have to roll for it and on a 1 (or maybe 1 or 2), that unit is destroyed along with any upgrades, so that would be a reason to maybe save your army composition resources since you won't lose the points for that unit just the unit type.

    That's really just the army composition part. It's going to be a map based campaign overall. Some territories will be have a set type of battle such a fortress present will mean the a siege scenario with  the owner being the defender(or a roll off if it's not owned by either) and some will be preset for realm rules. For instance it'll be set in the realm of Ghur, so one territory at least is going to be the roaming beasts option(or what ever it's called) but it'll be specifically two giants since it's an area with lots of giants. Others will be basic areas where we'll roll for scenario and the realm rules table. Also the the possible artifacts as rewards will probably be rolling on the realm of Ghur artifacts only. I might also restrict the Ghur spells as rewards only rather than every wizard in the realm knows them. I think that'll keep the balance of artifacts and spells in check a bit rather than faction spells and artifacts.

    Thoughts?

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  8. For my Nurgle, Nighthaunt/Death,(now) Gloomspite, and KO armies, (along the random models I don't have armies for) they were picked purely because I really like the models. Game play didn't really come into it getting them initially, it does have some effect on my current feelings towards a particular army, though it's less about being the best and more about being the most fun to play. Even though I've always been a huge Dwarf fan, I have to say the KO are far from the top of my liked list and are practically a display only  army at this point. I probably have the most fun playing my Gloomspite Gitz army even they they may not be my best army on the table top, but when I lose with them it's always very thematic and generally, which is more than I can say for the KO(Dwarfs with bad leadership and bristling with guns they can't shoot reliably).

  9. 1 minute ago, pseudonyme said:

    I think the 1000 points mode could be cool

    I'm very interested to see how that works out. I like 1000 point games in theory, but in practice that point level seems to have much larger swings in army power level and game over all seems to be better balanced at 2000 points.

  10. Did they actually explain the separate Pitched Battle Profiles 2019 book anywhere?  Looking at the picture, it looks like it's a much smaller book with a saddle stitch binding they used for cheap books(Path to Glory and Skirmish) and box set books. Hopefully it's a cheap thing where you can buy the points only, but they'll still be in the GHB. If not, I'd probably still skip it and use Warscroll builder exclusively for points.

  11. 2 hours ago, Skabnoze said:

    I bet you that they could do more with the existing model range than you give them credit for.  I would not at all mind for KO to get a bunch more models, but they managed to make Fyreslayers a lot more interesting without many new kits and most of us figured they would need a fair bit more to really spice that army up.

    If they decide to expand the KO range with a book then I would be all for it.  But, I expect that if they take the whole army rules design back to the drawing board that they could do a good rework with what is already out and the standard book/terrain/spells format that they have used for a lot of other releases.  The design crew has been doing quite well so far at army expansions, army reworks, and new army creation - good enough that I won't really complain too much about which route they take when they choose to update a faction (please ignore my hypocrisy in the subsequent posting...).

    I know some people where underwhelmed by the the Fyreslayers release, but I think it did at least make them play a little more thematic to their, which is a direction I like over every battletome being powercreep. I hope KO at least get that treatment. Right now on the table they're fragile little guys who can't shoot. 

    • Like 1
  12. 1 hour ago, Lowki said:

    Time will tell of course, but to me this seems to make a lot of sense. It fits the hints they gave so far. It speeds up painting an army, it is about contrast, and you could call it revolutionary to some extent (at least it is something new.) I find it more likely than i.e. a branded airbrush or any of the other theories going around.  It is easy to imagine how they further explore the possibilities after Nighaunt gloom and hexwraith flame, which, I think, were a success and a great addition.

    Yeah, initial teaser was pretty wide open, but the "contrast" one narrows it down a lot. A new line of washes and/or technical paints does seem like the safest best now. If that is the case, I wonder if they'll be designed to all go over a white/light grey base and the color is in the wash/technical paint, or if they'll be designed to go over different base colors and simply provide more contrast than current washes when over a base color.

  13. Even though I have a goblin army and no tree people, I think I like the Syvaneth guy a lot more than the new warboss. I'm not a huge fan of the overly dynamic posing of GW models of late or of the "off the ground, but sort of touchings something (at least there's no modeled smoke, water or "magic" those are especially bad). I'd definitely take the new warboss over the old fine cast version, but I think I still prefer the ForgeWorld version.

  14. 5 hours ago, Overread said:

    It's still for sale on the GW UK website but it has gone off sale on some others. Now its box and art are still all metal so it could be its being repackaged with new art and round bases, however it could also be being brought off sale - the only ones who know are GW. 

    That said we also don't know about the herald in finecast and the chaos lord (also metal). Right now we only know for certain that the Masque and Keeper will be gone (Keeper is already gone from the UK) since they have replacement models.

     

    If GW hasn't got some means of getting a new herald then the herald will remain; the two lord options though have a big question mark over their heads. So if you want either might be best to grab one now. 

    The Lord on Daemonic mount was shown in new art work, so I'd have hard time believing it's gone. It probably is just repackaging with bases. Hopefully they at least go as far as they did with the skaven and ship everything with round bases and keep doing that going forward. I don't think we've had an army that still had square bases come out since skaven, so it's hard to say if that's going to be something that always happens.

  15. Unless they're just going to really blueball this Slaanesh release, May 11th seems pretty late to be showing new models.Even if Slaanesh comes out in May, models, it seems like model reveals at events don't come out right away.  In the past two years, we've gotten a spring reveal of a brand new army, and while we're a little later this year, I wouldn't say it's implausible for another new army to be headed this way. There's also a possibility that some army gets the Gloomspite/Nighthaunt/Daughters of Khaine treatment and gets a lot of new models to really flesh out the faction along with a new book that really brings them into Age of Sigmar. The factions I see this fitting most are non-Beastclaw Ogres and Soulblight. Bonesplitterz I could kind of see, but also not really since despite the lack of actual kits, they have a number of unit types around the size of most of the newer AoS armies outside of Stormcast. I don't really see Dispossessed or any of the classic Elves getting that treatment since it seems like the way they want to go with Dwarfs and Elves is new factions(though we did get Daughters of Khaine). I think Free Peoples could also have a chance here, but they seem like a more likely candidate for being combined all together and getting a tome+terrain+spells. Of course the miniatures they're showing off could just be an endless spells and terrain snoozefest and that means it could be any army without those thing.

     

     

    Or it could be Tomb Kings.

  16. 16 minutes ago, SwampHeart said:

    -I voted for points updates every 3 months - the more frequent the better. There are glaring issues sitting out there at this moment that should be fixed, not left for years (who would ever vote for less often?!). 

    I voted for updates when the edition changes, once a year is already too much and used one of the text boxes to do points and constant rebalancing as a tournament packet.

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