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Ganigumo

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Posts posted by Ganigumo

  1. I'd like to see dirty tricks just scrapped entirely. We can get a rule with the same name, but the current rule just doesn't feel like a kruleboyz rule? The flavor is almost entirely in the names and they don't really change how you play the game.
    If we're going to keep the name something like command abilities that apply debuffs to enemy units would be pretty fitting I think.

    • Like 3
  2. On 1/26/2024 at 6:12 PM, DD-Lord said:

    It's good to see that the "bonespliters getting squated" rumor is not taken seriously anymore.

    As for the Spiderfangs personally, I am more curious as to what they would look like if they got new models, assuming GeeDubs decided to retire their native American look.

    Isn't this art fairly recent? The first I remember seeing it was in the grimscuttle white dwarf. Its in the same vein as the current stuff but the influence is less pronounced.

    image.png

    • Like 2
  3. 1 minute ago, RyantheFett said:

    In both AoS and 40k lol?  With all the delays I could totally see this being the case.

    The fact that we will never know the ****** up makes me sad.

    They confirmed in a facebook comment the dataslate is next week.

    • Thanks 1
  4. 22 minutes ago, Ferban said:

    In the video, they said that they wanted the battlescroll to "align with some upcoming releases."  I wonder if it tweaks units in DB4 and, for that reason, won't come out until DB4 is released.  

    At this point it wouldn't shock me if they had put unreleased units into the battlescroll and would rather wait than remove them.

  5. 40 minutes ago, Hollow said:

    Why they only made 2500 Copies of the leather bound The End And The Death I just do not know. They could have easily sold triple that amount. It really does feel like GW leaves a lot of money on the table. 

    I'm not so sure. I personally would really like to see them and there has been so many hints that Grugni is up to something. On the one hand AoS has both Fyreslayers and Kharadron, which are two decent Duardin factions, but they are pretty small and could really do with some more unit option to flesh out their ranges. Does AoS really need 3 full Duardin factions? (Potentially 4 with the rumoured Chorfs on the horizon) I suppose it really depends on what the AoS studio aspires for in terms of faction count for AoS.

    There's currently 24 AoS factions. They could just straight up add "Grugni's Duardin" "Malerion's Aelves" "Kragnos's Drogrukh" and "Chorfs" into the mix, bringing the total faction count to 28. 

    Although I suspect that with ToW having traditional Dwarves. You might be right. 

    I know there's pushback, but I think more tomes like warclans are the future. There's kind of a logistical cap on the number of battletomes they can support with their release schedule.
    "Grugni's dwarves" are a good contender, break out and refresh dispossessed, make a mixed faction, and put fyreslayers/KO in the same book (but still with their own army & allegiance abilities).
    I kind of foresee the same thing with Malerion/Morathi/remaining dark elves, Gitmob (if we ever get them) and maybe Sylvaneth/kurnothi & tyrion/teclis factions of lumineth (depends how those shape up though).

    • Confused 1
  6. 3 hours ago, Hollow said:

    A personal hot take. I hate "Meta", balance, Math-hammer and those who are obsessed with comparing theoretical matchups of specific units in isolation. I can't stand the prevalance of online whinging and moaning that comes with people exlaiming that things are broken and need nerfed or boosted after rules have been avalible for a matter of days. Worse more is the fact that those who scream loudest are then just parroted and their takes are taken as the prevailing conventional wisdom. "Woodelf archer spam is broken" when it is something I bet my bottom dollor on hardly anyone having actually played and having practical real-world experience of. (Not having a go at anyone specific, was just an example) The rush to have a hot take, breakdown or to look through rules for a couple of hours and proclaim the the sky is falling and that certian things are over/underpowered.

    Bit of a rant, and unfortunatley it isn't going anywhere. I just really dislike it. Bluergh. 

     

    balance is important, but the thing about mathhammering similar units in isolation is that it gives you a point of comparison to illustrate your point. Its providing context. Usually the environment (army) can alleviate or exacerbate the issue. 
    Like the new ardboyz being compared to chaos warriors, similar statlines, but the chaos warriors are 40 points cheaper. Sure you can buff up the ardboyz damage pretty effectively, but Ironjawz have a known issue with their infantry not getting played in the first place, and chaos warriors are a core unit that the StD book relies on in certain builds.
    Sure lots of people get caught up in the weeds, but its a place to start the conversation.

    • Like 1
  7. I'd like to see the breaka tribe so a big focus on monsters and beasts. We could get cavalry (some kind of swamp strider bird would be cool), heavy cav (maybe crocodiles or frogs?), a non-hero behemoth, some elite "infantry" - maybe beast packs or troggoths (just let fellwaters do double duty? it would make sense).

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  8. 16 minutes ago, RyantheFett said:

    100% and I find to hard to pick which would work the best!

    Whatever animal they pick has to:

    • be somewhat humanoid since it will be a unit itself (based off the last 2 we got)
    • not clash with the bulls and foxes we got so far
    • not step on Deepkin model range (unless GW forgot about them lol, then its a seahorse),
    • be a good representation of "embodying the momentum of rushing water in combat as they leap, twist, sway, and strike with fluid fury"

    That why I land on dragon or regular horse since fills those checkbox mostly, but I also know I am not creative enough to come up with other river creature ideas.................... its been a while since I watched River Monsters lol.

    Also just looking up the water dragons from Spirited Away and The Priory of the Orange Tree and yaaaaaa I can see it being that.

    image.png.ebca1c98c29d298c299ed3908bd01060.png

    91jJM3OtsML._SL1500_.jpg.8e10c9bd5cffc6c4692f8f68c7427cc8.jpg

    Bulls and foxes aren't really humanoid, but they did do interpretations. The new models have a horse head on their helmets, so it might be right in front of us. Its not like there isn't precedent either, LOTR had the scene where the river was turned into horses by galadriel, There's also the kelpies of gaelic mythology.

  9. 30 minutes ago, Hollow said:

    I just wish the AoS design studio would round out (most) factions with an infantry/cavalry/ranged unit or two. I always feel like so many of the factions feel very "top heavy" with lots of characters and big centerpiece models, without much diversity in terms of "standard" boots-on-the-ground infantry/cavalry/ranged of 5/10 man units (which is what should really make up the bult of more forces

    Centerpieces sell armies better than troops, but yeah some diversity for certain armies would be nice where it makes sense.

  10. 23 minutes ago, Pizzaprez said:

    I agree! Khorne, to me, has always sort of been in a weird place with his "I hate magic" slant: guy has so many magitech demon engines and I remember the hoops the narrative had to jump through to have "Khorne demon summoners" in the 40k Siege of Vraks story. I felt like that weirdness was only exacerbated in AoS by Khorne's "not magic" blood rituals and Endless Not-Spells

    Leaning into mesoamerican blood ritual aesthetics is an extremely neat angle to take them! I remember that same warband had a smith with an anvil chained to his back that stuck out to me as particularly cool: I think it was his not-bodybuilder physique 

    I don't know the story that well, but a good narrative for summoning khorne daemons is a "botched" summoning. Some sorcerer or whatever was trying to summon daemons using magic, khorne notices and answers the call with the free bonus of getting to take out a caster in the process.
    As mentioned above though khorne is hypocritical by necessity. He hates magic, but is basically a creature of pure magic.

  11. 12 minutes ago, Still-young said:

    Why would you take Whitefangs word that Chaos Dwarfs are coming, but not that Skaven are in the starter?

     

    12 minutes ago, Gitzdee said:

    Whitefang liked a bunch of posts talking about Skaven vs SCE for 4th edition box.

    I must have missed those ones. unless its skaven vs chorfs.

  12. 1 minute ago, Morglum StormBasha said:

    Sorry I may have missed it. Where has it been stated that chaos dwarfs are coming this year ? 
     

    I can’t see it. 
    surely February is death month 

    April chaos slaves release 

    June/July start of 4th with skaven and stormcast only likely amries for the rest of 2024

    officially no, but honest wargamer got a rumor that I think Whitefang confirmed.
    my money is actually on chaos dwarves being the starter box, but we often get spring and fall releases. We had the whole massive SBGL release in the middle of broken realms right?
    I've always thought the skaven rumors were just hopium. 3 editions in a row now they've debuted new armies in the starter box, so I've always been skeptical of a box with two revamps in it. I do hope they get their revamp soon, I just doubt its the starter box.

    • Confused 1
  13. 40 minutes ago, Someravella said:

    Yet KB are linked to Kragnos.

    Barely and poorly in my opinion. Of all the destruction factions to be linked to him, kruleboyz are the worst option. Their entire identity is about psychological warfare, never picking fair fights, and tormenting their enemies, so tying them to the big angry guy that just wants to charge in is weird.
    It never felt like that connection was organic.

    • Like 7
    • Thanks 3
  14. Just now, Luperci said:

    if only it wasn't inexplicably tied to grinnin' blades, I really hope 4th aos does as 40k has done and get rid of character subfaction limits.

    big yellerz only affects boltboyz and killbows, and skulbugz is basically worthless if you're not a monster. Grinnin blades is the only subfaction keyword that matters for them right now.

    • Like 1
  15. 13 minutes ago, Baron Klatz said:

    Either or.

    I think a refreshed Bonesplitterz range with new warrior shamans, animal-spirit totem golems, were-boars & new Morboyz decked out in a monster’s body parts and in a full unit gain the monster keyword & Rampage abilities by channeling it’s spirit could do exceedingly well for a AoSified version of the primal powers of greenskins.

    However if the plan is to quietly retire them to the lore background only with Ironjawz shaman-brutes & Kruleboyz monster hunters filling the niches so they can open up Destruction for a new race like Grotbag Scuttlers Squig zeppelin fleets, sapient elementals, God-beast scions for non-chaos Beastmen or Kragnos’ people restored then that would be fine and dandy too for new ideas they can go wild with in the Mortal Realms.

    I've been kind of hoping they release an army of pure beasts at some point, even if its just a sub force. Maybe a BoC monsters of chaos expansion, an army of beasts led by a particularly cunning alpha guided by the winds of chaos is a really cool concept.

    • Like 2
  16. 1 minute ago, IronVIke said:

    Here's a fun question. If bonesplitterz get squatted, and you could replace them with something new or an updated version of bonesplitterz.... Which would you choose, how would you do it and why?

    I'd just want updated bonesplitterz. sure the models aren't crazy right now, but their narrative is super cool and they could have a super interesting playstyle if you lean into them being the realms greatest hunters. Ruleswise they should make you feel like you're hunting, even if it isn't just monsters. Stuff like running down and exhausting units, feinting, and controlling movement.
    Lookswise while I think naked orruks are a good baseline, since you get to do freehand warpaint, for the rest I'd love if they leaned into units with crazy looking bone armor, bonesplitter brutes with greatbows, units of orruks possessed by beast spirits, and maybe some kind of big shaman centerpiece where he's possessed by and controlling the bones of some sort of big beast like a dragon.

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  17. 4 minutes ago, IronVIke said:

    Respectfully I think that I view this differently. I think we have had many “beastial” releases throughout the edition, and that the main narrative of “beast” centric model releases has been shown throughout the edition.

    • Kruleboyz with  Vulcha, Skumdrek, Marshcrawla, Gnashtoof, Beast Skewer Killa Bow, Breka boss on Murebrute Troggoth

    • Stormcast with Stormdrake Guard, Krondys, Karazi

    • Krondspine Incarnate

    • Sylvaneth Spiterider Lancers/Revenant Seekers (these are the first mounted units for sylvaneth)

    • Centurion Marshal

    • King Brogg

    • UNderworlds Gnarlspirit Pack

    • Ogroids for S2D

    • Ogre Bloodpelt Hunter

    • Snarlfang Riders

    • Squig Boss with Gnasha-Squig

    • Boc Beast Lord (But i don't count this as it is the obligatory accompanying hero with a new battletome)

    • Claws of Kharanak

    • Seraphon Range Refresh (entire range release is super apt for era of the beast)

    • Royal Beastflayers

    • Braggit

    • Trugg

    • Moar Grunta

    • Ironjawz Refresh being pig themed

    • Wildercorpt Hunters

    • Gorger Mawpack

    • Kruleboyz Monsta-Killaz

    • Vulkyn Flameseekers

    • Tahlia Vedra

    • Ionus

    • Belthanos

    • I would heavily argue the FEC refresh is also beastial by nature

    In addition to all of these there are arguments to be made that even a number of the non beast/destruction themed releases (meaning new models) are themed around responses to the era of the beast, not just adding beastial units themselves). (Errant questors having fur cloaks much like the gen 1 vanguard units and expanding the variety of stormcast beastmarks)(realmgore ritualist, or chosen of dromm for khorn)

    And we still have some more to come through the rest of dawnbringers before we can call this list capped. I do feel that thematically GW does slant their releases to these kind of narratives for each edition.

    I think the disappointment is related to the state of destruction. Death got 2 armies and a range refresh in aos 2, in addition to driving a lot of the narrative of the edition, and building into aos2. The ironjawz release helped, but destruction has gotten a lot less so far in comparison, and was all but left out of the broken realms release cycle (they got kragnos and their entire narrative buildup with excelsis was cut short, even the rules were just updated white dwarf rules).

    That said it might just be hopium but I've got a feeling we'll get a new warclans book by the end of the edition. Based on some of the rumor engines I think they might have a kruleboyz expansion in their back pocket, and the warclans book needs updating desperately. Add that to the big ironjawz expansion that never got into print, and the possible squatting of bonesplitterz (after the release of old world would be the best time for it) and I think there's a possibility.

    • Like 2
  18. 22 minutes ago, Clan's Cynic said:

    Vanguards? Those are so 3.0, so now we have Spearheads! Or at least a Stormcast one.

    ELIxmcP8PkInULqj.jpg

    Do we think this is just a new vanguard? or will it have a lower price point?
    To me the vanguard boxes had a major issue with the price point, I get that the savings were similar to what the SC boxes had, but the higher price point always pushes me off buying any of them.

    • Like 1
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  19. 5 hours ago, Mutton said:

    Nurgle is also one of those factions that already has five thousand heroes to choose from. They need units, not another single model sorcerer or whatever. I would like to see something akin to Plague Toads reimagined and in plastic.

    having a nice non-unique monster would be nice, with hero and non-hero variants. A giant plague toad would be a cool fit for it.

    • Like 4
  20. 7 minutes ago, Asbestress said:

    It's obviously a Cities plague doctor!

    Oh, wait,

      Hide contents

    image.png.f41b34c276dc40d1ee97c6df816b9a03.png

    Seriously though, I think we are getting a Festus remake/new Nurgle "doctor" character and this is their backpack.
     

      Hide contents

    image.png.d4aeb4e583163a45cb1b56ccf9a41e72.png

    P.S.: now that we've seen some more "corroded"/less refined wood, now I 100% think these two are both the same model/squad and that it's for Cities (who appear to have become the ultimate masters of smooth looking woodwork now that the refresh is done)

      Reveal hidden contents

    image.png.748cc6344973c273503a01df9a0a6ee1.png

      Reveal hidden contents

    image.png.e707aaf6dc67e0123c1b411f21962fd2.png

     

    This one 100% a nurgle model.
    image.png.7921c4fd37495ae1775c72d2ba3d3724.png

    I've been told the hand looks like a plaguebearer hand, but if you look at the book the cover is a nurgle symbol, and there's a few of the 3 circles on the pages too. Looks like maggots on the book, and a wound on the arm where the book is resting.
    Probably a nurgle model for the 5th dawnbringer book that might focus on chaos.
    I love these kinds of researcher/scientist/achemist models so I'm excited to see what it looks like.

    • Like 2
  21. Not sure if we need another new army, but we often get a big release in the spring don't we? I'm not completely sold on the starter box being stormcast vs skaven yet, but I'm kind of expecting a destruction release near the end of the edition. I've got no clue what that release will be though, but if I had to guess I'd put my money on a kruleboyz expansion with a new warclans book.
         We know the warclans book needs a rewrite, and the ironjawz supplement stuff is just kind of hanging around, plus a bunch of those REs seem like they could be kruleboyz.

    • Like 2
  22. 4 minutes ago, Ragest said:

    I think aos just have one release and half until 4th edition (dw4 and dw5), so I don’t expect any focus on this gane for the advent calendar unless it's skaver or stormcast

    Dawnbringers 5 hasn't even been confirmed yet has it? I would be shocked if AoS just coasted from FeC to 4th though, We'll probably get a big release at some point in that period, either an expansion, update, or new army, we usually get something in mid-late spring too.

    • Like 5
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