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Golub87

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Posts posted by Golub87

  1. 9 minutes ago, CeleFAZE said:

    I've actually considered running more exalted chariots and less keepers recently. It really feels like my keepers have been bouncing off of enemies more nowadays and dying with alarming speed, and chariots don't degrade as they take damage. They also throw out ludicrous amounts of attacks and a steady stream of mortal wounds, as well as being really efficient to summon with depravity points.

    With what you have you could probably run an Epicurean Revellers list with two mobs of 30 daemonettes and a unit of 5 hellstriders as a cheap 3rd battleline. If you're concerned with numbers of drops you could split the daemonettes into 30 20 10 also. Epicurean is generally not seen as that great of a battallion, as its a lot of points that doesn't increase your damage ceiling, but just helps against heavily armored opponents, so it's better depending on your meta. Petrifex elite 3+ saves are actually where it mathematically gets good, so it might be decent now? It bears testing that I haven't had the chance to do. If there are a lot of 3+ saves in the new seraphon book it could prove to be better than before.

    Mounted daemonettes, seekers, are actually pretty good, but generally aren't seen in lists since you want to maximize heroes for depravity generation. I think you could get some mileage out of them though, as they'll pop up to 6 attacks a model in the turn after they cause any casualties. Generally you would just use them to run at obscene speeds to eliminate backline threats like unprotected characters and artillery.

    If you're not fielding keepers, you're going to probably want at least one,  but maybe two Contorted Epitomes to give you a better shot at making your enemies strike last,  and also give you an edge when it comes to magic. Since the errata changed locus to a 5+ you really want the extra chance the epitome provides, but keep in mind they are exceedingly fragile in combat.

    When running chariots, my assumption is that I should always stick a Bladebringer on it, in order to generate more DPs, correct?

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  2. 2 minutes ago, KoganStyle said:

    It was FAQ'd so that the ability only counts the total number of Enrapturess on the field once, and not per Enrapturess

    Ah, that makes so much more sense. I did not see it in the FAQ, but I found it in the designer's commentary.

    Well, that makes IE stacking much less of an inviting prospect.

  3. Speaking of KoS... I have been toying with the idea of plopping down 6xInfernal Enraptures - this will give 36 depravity points per turn, allowing  summoning of one KoS per turn from T2 onward.

    This sounds quite powerful, is there something I am missing? Are there better value summons? Is there a weakness in running 6 IE that cannot be offset with summoning?

    (I would have to use proxies naturally, but it sounds like fun, potentially cheesy list I'd like to try)

    Edit: also, question regarding summoning. If summoned unit is a wizard, do I get to pick a spell for it?

  4. Oooh, this sounds great.

    I would certainly avoid allies rules. You can freely include all StD units with Slaanesh mark as a part of Hedonist allegiance. You can't do it the other way around, including daemons in StD army, so Hedonist book is a natural start.

    While building my lists, I was toying with the ideas of summoning, but I am not sure if that is a viable tactic, given how expensive summoning is.

  5. One rules question - I am digging trough the Wrath of the Everchosen and looking up Faultless Blades as an upgrade to my Pretenders. Pretender general normally has two command traits. Text in Faultless Blades states: 

    "A FAULTLESS BLADES PRETENDERS HOST general must have this command trait in addition to any others it has.
    Contest of Cruelty..."

    Does this "in addition to any others it has" mean that the General now has 3 command traits or that one of the 2 should be this one?

  6. Quote

    I would recommend expanding the marauders to 40 instead. Your list is heavy on the mortals, and marauders really want large numbers to keep their bonuses longer. It might be a good idea to swap the daemonettes out for a unit of hellstriders if you can (either weapon option is fine, though I consider clawspears to generally be the better pick). You won't really benefit much from such a large unit of knights, as they'll seldom all get into range. Either take a look at the slaanesh battalion from the slaves to darkness book (which is explicitly also a Slaanesh allegiance battalion) for a 6 inch pile-in, or split the unit into 2 5-man units. Also if you have the option to change it the sorcerer lord on manticore is a very strong pick, as their unique spell is basically a superior version of hysterical frenzy.

    Thank you very much for the reply. It is definitely worth looking into larger marauder blobs. I am only concerned about managing to fit all 40 into all those "wholly within" effects.

    Sorcerer is a good consideration, but I think I will stick to the lord, he is quite killy, and I love the model (I used the Slaanesh head from the chariot sprue and I love the bloke now). Maybe if I mount the Lord on the horse (Daemonic mount) I can fit in the Sorc on manticore.

    I am working on expanding my Daemonic options with stuff from Wrath and Rupture and I will definitely have to get my hands on some Marauders as I am currently using proxies. Bloody shame their models are currently so old.

  7. So my first AoS game was today and I got wiped, mostly due to my lack of understanding of charge ranges, double turns etc. My opponent was able to dictate where the engagements happen and how and got optimal results. I am sure that with time my understanding of the game will improve.

    However, I would like to see what comments you guys have regarding my list:

    Allegiance: Slaanesh
    - Host: Pretenders Host

    Leaders
    Chaos Lord on Manticore (280)
    - General
    - Blade & Runeshield
    - Command Trait: Strength of Goodhood
    - Artefact: Sliverslash
    - Host Option: Hunter of Godbeasts
    Chaos Sorcerer Lord (110)
    - Lore of Pain and Pleasure: Battle Rapture
    Chaos Lord (110)
    - Reaperblade & Daemonbound Steel
    - Artefact: The Crown of Dark Secrets
    Viceleader, Herald of Slaanesh (120)
    - Lore of Slaanesh: Hysterical Frenzy

    Battleline
    15 x Chaos Warriors (300)
    - Hand Weapon & Shield
    20 x Chaos Marauders (150)
    - Axes & Shields
    10 x Daemonettes (110)

    Units
    1 x Gorebeast Chariots (150)
    - War Flail
    10 x Chaos Knights (360)
    - Cursed Lance

    Behemoths
    Chaos Warshrine (170)

    Battalions
    Supreme Sybarites (120)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 138

     

    I am leaning towards dropping the battalion and adding 10 more Daemonettes.

  8. Hello everyone,

    I have just picked up an old Slaves to Darkness battlebox and I have some daemon models picked up from here and there. My mark of choice is Slaanesh but I am open to both StD or HoS option when it comes to allegiances.

    I essentially have two questions: how to make a decent list out of the models that I already have? What would be the next stuff to pick up?

    I currently have:

     

    Manticore with rider - I can switch Sorc and Lord - if Sorc is on Manticore, Lord can get a Demonic Mount (Spare horse from Chariot Sprue)

    Daemon Prince

    Exalted Hero

    Sorcerer Lord

    Gorebeast Chariot - There is an option to dismount the Warrior from Chariot, giving me a foot Lord with Flail (I know Flails are not great, but that way I have consistency between chariot and Lord weapon options)

    15xWarriors (2x Standard, 2x Musician)

    10xKnights (1x Standard, 1x Musician)

    Chaos Warshrine

    The Masque (I guess it can be proxied as regular Herald)

    10x Daemonettes

    10x Bloodletters (I know, they stick out like a sore thumb, ok for proxiing something else)

     

    Edit: my first painted warrior says hi!

     

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