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HarbingerGaming

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Posts posted by HarbingerGaming

  1. 1 minute ago, Havkai said:

    Hello!
    Please, help me in my trouble. I can't understand trait of cult of transient form. I says add a TZAANGOR. Does it also count enlightments and skyfires?

    It does not. That is referring to the keyword <Tzaangor>, which neither the Enlightened nor the Skyfires have.

  2. 4 minutes ago, Sunraeteam said:

     

    They have an ability that lets them cast a spell while not being a wizzard. Is says clearly:  It can attempt to cast 1 spell in your hero phase and attempt to unbind 1 spell in the enemy hero phase. Period. (C what I did there) At the same time the Horrors warscroll does not have the Wizzard keyword. One of the bonuses you lose out on for not being a wizzard would B, say, rerolls from blue scribes? And other demon or tzeentch + wizzard abilitys. Some probbably also needs the hero keyword so those are out.

    And the last part of the magic entry for the horror units clearly references the number of units that can cast the spell as the normal amount of casting is: You cannot attempt to cast the same spell more than once in the same turn.

    I might B wrong just point out how Im wrong.

    If you need an example: Evocators. They are worded the exact same way as the Horrors are. 

  3. 19 minutes ago, AverageBoss said:

    Flamers, exalteds, and burning chariots are also FAR less durable for their points than Skyfires/Enlightened, and once again outside pyrofane/changehost, will be doing FAR less damage.

    This is very important to consider. Before I jumped into the Skyfire train a couple of years ago I used Flamers because they were awesome in fantasy and probably my favorite unit of all of Fantasy period. However, Tzeentch Daemons are extremely squishy, and will fold to most things coming at them. They just don't stick around as long as Enlightened/Skyfires, and said units don't have to be in any particular coven to really amplify what they are already good at. 

  4. 4 minutes ago, Oreaper84 said:

    Everything you mention applies to all other units in the book. Talk about negative experiences then we need look no further than Horrors, which i would argue are WAY more abuseable and spawn countless more when they get folded. going last was the enlightened's thing. adding debuffs is the mechanism to get them there. The only thing this did was take variety out of the book. 

    I agree about Horrors. I think that is going to be very annoying. Enlightened and Skyfires aren't losing variety by not having the Daemon keyword. That keyword was part of the reason why a lot of other units were held back. They just got buffs from every source under the sun compared to the others. I'm not sure how that provides variety when that was the only unit being looked at for the longest time for DoT as a faction. 

  5. 5 minutes ago, Oreaper84 said:

    Yeah but why?...Does it really break the game that much? Sure you give a unit -1 to hit in combat, tons of things do that now anyway. Sure you have a  D6 rez, other things do that too. and please dont say that its bc they are multi wound... you can do it to flamers, exalted, screamers, flame chariots, too. They simply decided arbitrarily that Tzaangors needed the nerf. Leets also remember the heavy price tag in all the units it effects 180/200 respectively. 

    It isn't so much that it breaks the game, but it creates a lot of bad play experiences. You're right, you could just do Fold Reality on other units...but before this book, where was the value in doing so? All those units you listed were never considered for competitive play in the previous battletome, and the Daemon keyword carries a lot of weight nowadays. Skyfires and then Enlightened were just amazingly efficient units that with that Keyword, could just mitigate a lot of their flaws. Fold Reality regenerates the unit. Locus makes them harder to kill in combat. There's a multitude of ways of getting -1 to hit in shooting between some spells and Eternal Conflagration. Taking it away let's them keep certain avenues of mechanics open for the army overall without it getting out of hand and creating a one dimensional archetype. 

  6. Hello everyone!! Finally finding myself getting back into the forums to engage with the wider community. I've been in the hobby since late 6th Edition of Warhammer Fantasy, starting out playing with my father who introduced me to it all! Looking forward to talking with everyone!! 

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