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Elephant_fresh

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Posts posted by Elephant_fresh

  1. 10 hours ago, HollowHills said:

    It's bad right?

    I don't mean power level bad. I'm sure Stormguard spam is going to do a job. There might be a Vindictor spam build and possibly some meme lists with annihilators.

    But it's the most bland and inspired rules I've ever seen in either 40k or AoS.

    The Honest Wargamer had some good insight into this. Many of the rules and flavour comes down to +1 to this or -1 to that. With that sort of aspect books quickly come down to which warscrolls have better numbers which is not an interesting place to be. 

    • Like 1
  2. 5 hours ago, woolf said:

    My guess that the books (in particular SCE) is simply too large at this point. They have a pretty small rules team after all and so the task of making this an interesting and balanced book with all these scrolls is just too difficult. Hence in the limited time they have to write the book, they focus on the new stuff, trying to make that as interesting as they can, then they just slide in all the rest, make some light touches/clean ups here an there but are careful not to "break the game" in not having the capacity to properly think through (i.e. err on the cautious side)... Feels a bit similar with the Orruk one where (in particular Bonesplitters) didn't get much attention

    76 warscrolls is a tough number to balance for sure, but I think most of us would have been sanguine if perhaps the Knight Zephyros wasn't quite on par with a Lord Imperitant say. It's that the book disregards almost everything except for that which people haven't bought.

    I've been waiting since the early days of AOS2.0 for Stormcast to be useable. Now that I need to wait some years yet I genuinely feel scammed. This new battletome is a cynical marketing ploy rather than a good faith product designed to help us get the most from our miniatures. 

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  3. 55 minutes ago, Yor said:


    The main Stormcast allegiance ability now is Blaze of Glory, and all your SCE benefit from it, so they are not playing with their bare warscoll at all. It influences your playstyle, the same way Scions and Stormkeep do. You might choose to go aggressive with Scions or play the long game with a Stormkeep. Subfactions are there to reinforce your theme and playstyle and influence list building. I'd say they work in quite an elegant way.

    I have mostly Sacrosanct sprinkled with some OldCasts. Beyond being disappointed with the now useless Knight Venator, I'm quite happy with most of the new warscrolls and I think I can build different and interesting lists. I really liked the new Vigilors, but I won't get them as they are a tad lackluster and I can't find a place for them in my lists. Also, I would have gotten the drakes even if they had the Venator's warscroll. So I guess the marketing strategy is so transparent I can't see it at all.

    It's cool to be critic and all, and I can see how this book is far from awesome and some choices are dissappointing. But it is quite solid overall and its shortcomings are more likely related to trying to balance 70+ warscrolls in an early book that has to be strong enough without invalidating older tomes.

    I admire the positivity but I really don't understand how you can call the book quite solid overall. We have very situational allegiance abilities, inconsequential stormhosts and bland warscrolls with few if any synergies.

    At least when stormcast dropped last edition they had a brief moment in the sun before other books left it behind. This time around it seems dead on arrival (dragons excepted of course).

    I am curious though, how would you build an interesting list with Sacrosanct units?

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  4. 22 minutes ago, jeanfluflu said:

    Tauralon is not worth it anymore, unless you pick aventis he's a one cast sorcerer.

    All of our magic characters remaining one cast wizards is the most surprising thing to me. Do the rules writers not realise how many armies have an abundance of 2 cast wizards for fewer points. 3+ armour just isn't that good with all of the mortal wounds flying around these days

    • Like 2
  5. 25 minutes ago, Lucur said:

    The only thing in the tome that's out there is drakes. Granted, smells like selling stuff. Other than that, ofc there's some winners and losers, but overall this is waaaaay more competitive than the last tome, internally. Most units have a place and,  besides drakes, new stuff doesn't knock anything out of the park.

    So, give me an insight how you get that oppinion. I have a mostly sacrosanct army, and i feel all my stuff got way better. Dracolines can compete with our hammer units nicely, Sequitors are a great battleline, though expensive, with an inbuilt ward and okay damage. Ballistae are way less dependent on support, even Castigators can do a bit of work now. So, unless you fine sir give me an insight as to why the sky is falling i label you a negative troll.

    That's exactly what I'm saying though. Stormdrake guard and Knight Draconis together overshadow almost everything else in the book. You could take just about any 285 chunk of the book and ask "would stormdrake guard be better?" and the answer would be "probably".

    Do you genuinely think that an army made up of Sacrosanct units could go toe-to-toe with any strong build out there? I cannot conceive of a Sacrosanct list that has the tools and teeth to stand a chance against Tzeentch Archaon, Morathi Bowsnakes, Gargants, Harukan wind spirits etc. 

    The new battletome being more competitive than the last one is hardly praiseworthy, the previous book (apart from maybe one build) was totally pillowfisted. Disappointment with this battletome is legitimate.

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  6. 1 hour ago, Lengthster said:

    Yeah Warhammer is definitely a long-term hobby, armies get better and worse with new releases and it takes hours to paint your stuff so you just have to roll with it.

    Warhammer is a long term hobby, but we've all been waiting quite some time for a better battletome. Only for it to invalidate all our units for another 4+ years. This battletome is a cynical marketing ploy rather than a good faith product to help us get the most from our miniatures.

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  7. I'm massively disappointed with the Stormcast book. I've been waiting years for my Soul Wars sacrosanct army to become playable and sadly that will never be the case. With overpriced units and weak warscrolls I can't see a way for the army to meaningfully play against Lumineth, Seraphon etc. I want to play this game but the risk that any army I buy will get neutered in a future book (re Sylvaneth and Slaanesh) is really holding me back.

    On an unrelated note I have a stormcast army that is up for sale and painted nicely, PM me if interested

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  8. I'm massively disappointed with the Stormcast book. I've been waiting years for my Soul Wars sacrosanct army to become playable and sadly that will never be the case. With overpriced units and weak warscrolls I can't see a way for the army to meaningfully play against Lumineth, Seraphon etc. I want to play this game but the risk that any army I buy will get neutered in a future book (re Sylvaneth and Slaanesh) is really holding me back.

    On an unrelated note I have a stormcast army that is up for sale and painted nicely, PM me if interested

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  9. You know it may just be wishful thinking on my part but I think the sacrosanct stormcast eternals will be a part of the Be'Lakor broken realms book.

    In the miniature reveal video the army shot shows Be'Lakor and his daemons fighting sacrosanct stormcast (two Lord Arcanum miniatures). Secondly, the promotional video for Be'Lakor features a female sequitor laying the beatdown on some pink horrors.

    Since they seem to be a reoccurring part of all things Be'Lakor here's to hoping they will at least be part of the story if not receiving some nice new rules.

    Screen Shot 2021-03-11 at 9.25.23 am.png

    • Like 1
  10. You know it may just be wishful thinking on my part but I think the sacrosanct stormcast eternals will be a part of the Be'Lakor broken realms book.

    In the miniature reveal video the army shot shows Be'Lakor and his daemons fighting sacrosanct stormcast (two Lord Arcanum miniatures). Secondly, the promotional video for Be'Lakor features a female sequitor laying the beatdown on some pink horrors.

    Since they seem to be a reoccurring part of all things Be'Lakor here's to hoping they will at least be part of the story if not receiving some nice new rules.

     

    Screen Shot 2021-03-11 at 9.25.23 am.png

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  11. 2 hours ago, Frowny said:

    I think it won't be able to hold out against the top tables. You will still just bounce off petrifex elite. A charging FLOSH will only do about 10 wounds to a petrifex elite mortek guard unit. Even if you get all 3 in, you will have trouble getting through 40 of them before they start resurrecting and you start taking wounds. I might consolidate the Mournfang a bit into at least on 6 man unit.  You should be able to get them all in, and it gives a nice target for the huskard buff ability for that one groundbreaking charge. 

     

    Some questions for everyone:

    How has the hunter+frost sabers been working for people? I loved the idea of them, and really liked tree revenants from sylvaneth, but unlike the tree revenants (which are dirt cheap) these don't feel like they quite carry their weight, given that its nearly 300 points for them. Maybe I should just take a single gorger to keep opponents honest with backfield objectives and then take something else.

     

     

    I suppose with the Frost Sabres part of their cost is the +3 to charge they receive. That on top of the +1 to charge from the Skal battalion means that they will likely connect with whatever you're deepstriking them next to.  Still, 120+120+100 (hunter, 6 cats and the battalion) is steep for not a lot of output

    As far as those boogeyman lists, my list will probably get steamrolled. But for a low-cost point of entry into the tournament scene I think its a nifty list (I saw it on the honest wargamer lol)

  12. 7 minutes ago, Hannibal said:

    That or Kairic Acolytes as Battleline. These would give you higher numbers. Flamers seem to be the definition of a glas cannon with their 20 pts per wound on a 5+ save.

    I was thinking of greenstuffing flames onto the acolytes to use as flamers since I really like the models aha

    maybe if I used Tzaangor instead then 

     

  13. Hey guys,

    Im thinking of running beastclaws using that list that just uses 3 start collecting boxes. I've heard about how one stonehorn is the tank and the other is the damage dealer. It is only two drops so it does have alphastrike potential. Have people had experience with this list and if so how does it perform? Can it contend with other topend lists like skaventide, hedonites and petrifex elite?

    Realm: Shyish

    boulderhead mawtribe

    Huskard on Stonehorn with skalbrnad and black clatterhorn

    Frostlord on Stonehorn with Ethereal Amulet and MetalCruncher

    Stonehorn Beastriders

    Mournfang Calvary x4

    Mournfang Calvary x 4

    Mournfang Calvary x2

    Mournfang Calvary x2

    Eurlbad battalion 

  14. Hey guys,

    Im thinking of running beastclaws using that list that just uses 3 start collecting boxes. I've heard about how one stonehorn is the tank and the other is the damage dealer. It is only two drops so it does have alphastrike potential. Have people had experience with this list and if so how does it perform? Can it contend with other topend lists like skaventide, hedonites and petrifex elite?

    Realm: Shyish

    boulderhead mawtribe

    Huskard on Stonehorn with skalbrnad and black clatterhorn

    Frostlord on Stonehorn with Ethereal Amulet and MetalCruncher

    Stonehorn Beastriders

    Mournfang Calvary x4

    Mournfang Calvary x 4

    Mournfang Calvary x2

    Mournfang Calvary x2

    Eurlbad battalion 

  15. 10 hours ago, GDD said:

    This is almost exactly the list I wanted to play initially, but I feel like you really need arkanauts to grab and hold at least one objective?
    Unless you plan on flying the frigates together and unload 20 thunderers somewhere.

    I haven't played or even started KO yet though, so I bow to anyone's two cents and experience.
    This is what my list looks like now if anyone has some feedback to share. I think it looks like it could be fun?

    CUSTOM SKYPORT:

    • Settle The Grudges(Deploy Frigates, kill scary thing)
    • Always Take What You're Owed(Aethergold for the Endrinriggers)
    • There's No Trading With Some People

    HEROS

    • Endrinmaster with Dirigible Suit         220
      • General
      • Endrinprofessor(re roll command ability)
    • Navigator         100
      • Voidstone Orb(auto unbind/dispel)

    SHIPS

    • Frigate                            250
    • Frigate                            250

    UNITS

    • 10x Grundstock Thunderers            240
    • 10x Grundstock Thunderers            240
    • 6x Endrinriggers                    200
    • 6x Endrinriggers                    200
    • 30x Arkanauts                        270

    The damage output of this army is pretty darn good, what would it do against armies that could reliably reach the boats from 24 inches? Screen with the endrinriggers?

  16. 3 minutes ago, Cauthon said:

    Hey guys after looking at all the info for a bit I’ve come up with a list. Been hard with how expensive everything is. 

     

    Barak-Urbaz

    Escort wing

     

    Endrinmaster on balloon- command trait Bomblets 

    Admiral, command trait, relic

     

    gunhauler, drill cannon, mhornars breath

    ironclad- cannon,flyhigh

    Gunhauler, drill cannon

     

    thunderers x 20, mostly rifles, max cannons, decksweepers, token fumi and mortar

     

    endrinriggers x6, shooting  

     

    not sure how effective the shooting or board presence will be. Will be fun just not having any arkos for once!!

     

    I may be wrong but I think you may need 3 battle line units at 2000. Will you use the sky ports that makes thunderers battle line?

  17. 6 minutes ago, Eevika said:

    KO has some really long range guns so we can threaten almost anything on the board

    You make a good point there, every time I think about how KO would play I always imagine them deploying en masse turn 1 to wipe out units but it seems like they can play in a more reserved way

  18. 1 minute ago, Eevika said:

    Havent decided on artefacts or skyports kinda just calculated points. I was looking at the loadouts and was thinking Maybe Rifles and Cannons on the Thunderers to push that extra bit of rend in there. Same with the Endrinriggers taking Saws and Rivetguns but then taking a skyhook and Grapnel in all units

    it looks to me that everything would deep strike in one space and blow a flank off the table. Most games your opponent will be really cagey with their deployment so screening your boats will be key

  19. 3 hours ago, plavski said:

    I think there's potential for a decent build around the admiral on a flagship with all those extra command point bits and bobs just giving out all his command abilities constantly. There are so many options for getting extra cp, or having free command ability uses that your admiral can just be a flying buff machine!

    Yeah I reckon that build would look something like an admiral in ironclad with 20 thunderers with some balloon buddies to accompany 

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