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Janevit

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Posts posted by Janevit

  1. - i dont mind so much the concept of double turn but the implementation could be improved. Player should be incentivised to take the bottom turn so decision on going first or second provide just about equal advantage. Perhaps more battleplans that let player going second remove an objective or perhaps player going first do not generate a command point. There are ways to do this i hope GW get it right.

     

    - some penalty to teleport+shooting combo.

     

    - remove bound endless spell.

     

    These three will be a good start!

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  2. 14 minutes ago, TheMuphinMan said:

    Would never play this because I'd probably never be able to face the person again but I call this Brannigan's List after the legendary Captain Zap Brannigan

    Allegiance: Host of the Everchosen
    Plaguetouched Warband (180)
    -Archaon the Everchosen (800) general Lore of the Damned: Mask of Darkness
    -Chaos Sorcerer Lord (110) Lore of the Damned:?
    -Chaos Marauders (150) x4
    -Chaos Spawn (50) x2

    Daemon Prince of Nurgle 210

    2000pt/2000pt

    Each turn you send a wave of buffed chaos marauders at the enemy (mask of darkness to teleport 9" away then its only a 1/36 chance to fail charge), and try and tie up as many units as possible. Each 6 to hit against them is d3 mortals back (daemon prince) and each 6 to wound is 1 mortal back (battalion). Every time one dies it can pile in and fight (archaon's command ability).

    IIRC Plaguetouched need 1 STD nurgle mortal Hero and 7 STD nurgle mortal units. Are spawns mortal? 

    Edited: yes they are. Interesting. 👍

  3. My prediction

    - a new dual box Hysh Light Aelves vs Slaves to Darkness (Light vs Darkness)

    - announcement of two new/updated battletomes Aelves & Slaves

    - new gargant model that can be converted to Destruction gargant or Chaos gargant (to be used with new StD)

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