Jraak
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Posts posted by Jraak
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This is the list I'm currently trying. I've only managed 1 game with a friend so far, but I was pleased with how it performed. The magic support from the slaughtermasters allows 4 spells per turn (a mystic shield for the FLoSH, both buff spells, and a debuff if in range) and slightly better than a coin flip odds of getting the +1 to hit bonus on my unit of 4 Mournfang which, when combined with the Huskard command ability, makes them hit like a truck. Still relatively new to AoS and very new to the faction though so I would certainly be open to other's thoughts.
Allegiance: Ogor Mawtribes
- Mortal Realm: Shyish
- Mawtribe: BloodgulletLEADERS
Frostlord on Stonehorn (400)
- General
- Command Trait : Nice Drop of the Red Stuff!
- Artefact : Ethereal Amulet
- Mount Trait : Black Clatterhorn
Huskard on Stonehorn (320)
- Blood Vulture
- Mount Trait : Metalcruncher
Slaughtermaster (140)
- Artefact : Splatter-cleaver
- Lore of Gutmagic : Blood Feast, Ribcracker
Slaughtermaster (140)
- Lore of Gutmagic : Molten Entrails, Greasy DelugeUNITS
4 x Mournfang Pack (280)
- Gargant Hackers
2 x Mournfang Pack (140)
- Gargant Hackers
2 x Mournfang Pack (140)
- Gargant HackersBEHEMOTHS
Stonehorn Beastriders (300)
- Ogor Mawtribes Battleline (Beastclaw Raiders General)BATTALIONS
Eurlbad (140)TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 99
AoS 2 - Ogor Mawtribe Discussion
in Destruction
Posted
I've found them to be fine. The models are stable on them. Getting all of them in with units larger than 4 can be challenging though.