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pakana

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Posts posted by pakana

  1. Congrats! That's a lot of models 🤪

    18 hours ago, Gitzdee said:

    Finished putting the green in the greenskinz.

    I've surprised myself by getting a lot done, and they even look half decent considering I've only finished one unit before these. Still some details and both banners still to be done (for some reason doing these banners feels very difficult). I might remove the default symbol?

    IMG_20220915_202253__01.jpg

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  2. On 7/27/2020 at 12:25 PM, pakana said:

    Hey, first post here and before my list I'd like to thank everyone who has contributed to this thread! Been a long read but very educational for a new player like me. 

    I currently have only the SC box and Sylvaneth half of the Looncurse, and I've been trying to come up with list(s) that I could work towards from the minis I have. This first ones explores the less popular Oakenbrow glade and Lords of the Clan batallion, both providing buffs to our big guys. 

    Oakenlords 1.0

    Allegiance: Sylvaneth - Mortal Realm: Ghyran - Glade: Oakenbrow

    LEADERS
    Arch-Revenant (100)
    Arch-Revenant (100)
    Treelord Ancient (260) - General - Command Trait : Regal Old-growth - Deepwood Spell : Regrowth
    Treelord Ancient (260) - Artefact : Dawnflask - Deepwood Spell : Regrowth
    Branchwraith (80) - Artefact : Acorn of the Ages - Deepwood Spell : Verdurous Harmony

    UNITS
    20 x Dryads (200)
    5 x Tree-Revenants (80)
    5 x Tree-Revenants (80)
    3 x Kurnoth Hunters (190) - Greatswords
    3 x Kurnoth Hunters (190) - Greatswords

    BEHEMOTHS
    Treelord (180)
    Treelord (180)

    BATTALIONS
    Lords of the Clan (60)

    ENDLESS SPELLS / TERRAIN / COMMAND POINTS Gladewyrm (30)

    TOTAL: 1990/2000 WOUNDS: 123

     

    The theorycrafting behind this is to have three forests on the table (one backfield and two in offensive positions), and two "battlegroups" of AR+TLA+TL+3xKH with the tree revs to capture and dryads to hold objectives, with Branchwraith starting in the backfield with summoning duties and possibly moving in to support the offence in later turns. I feel like this list has some hopefully viable synergies in the "battlegroups", doesn't rely too heavily on magic and isn't lean too heavily on a single unit like Alarielle. 

    The main buff from Oakenbrow is improving the bracketing of the big trees, and the batallion bonus is D3 mortal wounds on all units within 6" that goes off on a 2.

    Now as I've never played AoS, please roast my idea! :D

    Hey guys, I'm still looking for insight on this list :) I'm still way far from a 2K list in terms of minis, so any help chposing the next purchases would be appreciated!

  3. 27 minutes ago, brattenbergus said:

    Is the cost for 3 Kurnoth Hunters 200points? When Im playing around in Warscroll Builder it says they cost 190points.

    Their current cost is 190 as per the new General's Handbook 2020. Warscroll Builder is up to date!

  4. Hey, first post here and before my list I'd like to thank everyone who has contributed to this thread! Been a long read but very educational for a new player like me. 

    I currently have only the SC box and Sylvaneth half of the Looncurse, and I've been trying to come up with list(s) that I could work towards from the minis I have. This first ones explores the less popular Oakenbrow glade and Lords of the Clan batallion, both providing buffs to our big guys. 

    Oakenlords 1.0

    Allegiance: Sylvaneth - Mortal Realm: Ghyran - Glade: Oakenbrow

    LEADERS
    Arch-Revenant (100)
    Arch-Revenant (100)
    Treelord Ancient (260) - General - Command Trait : Regal Old-growth - Deepwood Spell : Regrowth
    Treelord Ancient (260) - Artefact : Dawnflask - Deepwood Spell : Regrowth
    Branchwraith (80) - Artefact : Acorn of the Ages - Deepwood Spell : Verdurous Harmony

    UNITS
    20 x Dryads (200)
    5 x Tree-Revenants (80)
    5 x Tree-Revenants (80)
    3 x Kurnoth Hunters (190) - Greatswords
    3 x Kurnoth Hunters (190) - Greatswords

    BEHEMOTHS
    Treelord (180)
    Treelord (180)

    BATTALIONS
    Lords of the Clan (60)

    ENDLESS SPELLS / TERRAIN / COMMAND POINTS Gladewyrm (30)

    TOTAL: 1990/2000 WOUNDS: 123

     

    The theorycrafting behind this is to have three forests on the table (one backfield and two in offensive positions), and two "battlegroups" of AR+TLA+TL+3xKH with the tree revs to capture and dryads to hold objectives, with Branchwraith starting in the backfield with summoning duties and possibly moving in to support the offence in later turns. I feel like this list has some hopefully viable synergies in the "battlegroups", doesn't rely too heavily on magic and isn't lean too heavily on a single unit like Alarielle. 

    The main buff from Oakenbrow is improving the bracketing of the big trees, and the batallion bonus is D3 mortal wounds on all units within 6" that goes off on a 2.

    Now as I've never played AoS, please roast my idea! :D

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