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Ellarr

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Posts posted by Ellarr

  1. 10 minutes ago, annarborhawk said:

    Did some quick math for unit of 3x Varanguard.

     

    Assuming: 1) Archaon on board and general and in his 18" aura; 2) Mark of Khorne; 3) 6th Circle; and 4) On charge:

    Ensorcelled  weapons: 2+ save=9.5 wounds; 3+ save=14.5 wounds; 4+ save=19.5 wounds; 5+ save=24 wounds; 6+save=29 wounds

    Fellspears                        : 2+ save=11 wounds; 3+ save=14.5 wounds;  4+save=18 wounds; 5+save=22 wounds; 6+save=22 wounds

    Daemonforge Blades : 2+save= 9 wounds; 3+save=12.5 wounds; 4+save=16 wounds; 5+save=20 wounds; 6+save=23 wounds

     

    Obviously, ensorcelled are even better choice when not on the charge, as Fellspears lose a rend and lose +1 to wound. So Ensorcelled seem the clear choice now.

    I suppose the best argument for Fellspears would be they are slightly better against very hard targets, and the 2" range could come in handy for the once-a-game second pile in and attack.   

    Without Archaon, I'm not sure they warrant the 300 pts. I see them as basically being solely used for ultra-elite Archaon lists.

    And holy hell, if 3-4 units get a charge in, will it be glorious!  

    Do you mind doing the math on 3x Varanguard under same conditions but with mark of nurgle and daemonic power instead?

    So reroll hits, wounds and 6s to wound +1 damage

  2. 6 minutes ago, Charlo said:

    Is it just me or is Tzeench completely dead in this book?

    Abilities are all about re-rolling saves and resisting spells. The rerolling saves is already in the book in abundance (Sorcerers, Warriors) and a 5+ ignore doesn't seem worth the power of the other marks you lose.

    Feels like the God of Change has zero synergy here, especially compared to some of the silly stuff Nurgle pulls off. Even the battalion isn't great because of the high cost (NINE units + hero) and small bonus of an extra spell. I thought there might be synergy with Cabalists but doesn't seem to be there.

    Am I missing something?

    You're not - I think sorc lords giving oracular visions seems to make tzeentch largely kind of pointless. I'd much rather run mono STD units in tzeentch allegiance

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