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hurben

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Posts posted by hurben

  1. 1 hour ago, hughwyeth said:

    No-one's playing with plaguebearers because they're hilariously outdated now

    I'll play 100 of them in a Munificent Wonderers host and Tallyband list in a decent tournament soon. We'll keep update everyone here :) 

    • Like 2
  2. 3 hours ago, zamerion said:

    It sounds strange, but this Saturday I have a small event in which you have to bring a list of 500 points.

    I haven't played in a long time and I've never make a list of so few points, in addition there are restrictions... 150 points max for a general and a battleline compulsory.. so it's being very difficult for me..

    I have thought in a plague drone unit and a herald as general (or maybe use festus) ,  and for the battleline.. a unit of blightkings.. 

    Any better ideas?

    Is it worth using everchosen subfactions? if yes, what?

    Thanks in advance

    If I were you i'll play this. Check details on the attached list.

    Harbinger of Decay
    1x Putrid
    1x Putrid

    500ptsNurgle.pdf

  3. On 6/15/2020 at 5:56 PM, meatpipeline said:

    1. Sub-factions (MUNIFICENT WANDERERS) only apply members of your army that have the allegiance (not allies) and are non-unique.  The wording from the Tamurkhan's Horde compendium is (underlined emphasis is mine):

    "After you have chosen the Maggotkin of Nurgle allegiance for your army, you can give it the Tamurkhan’s Horde keyword. All Maggotkin of Nurgle units in your army gain that keyword (with the exception of named characters that do not already have the Tamurkhan’s Horde keyword on their warscroll)."   Note: I think that Maggotkin of Nurgle allegiance was later shortened to Nurgle allegiance.

    There is probably better wording in the Wrath of the Everchosen, but I don't have the book handy.

    2. He won't have the MUNIFICENT WANDERERS keyword, so no.

    3. He doesn't have the Nurgle keyword, so he won't be affected by the buffs in the cycle of corruption and will take damage from The Burgeoning.

    4. UNDIVIDED means devoted to chaos but not to a specific chaos god (it's shorthand for "Chaos Undivided").  I'm new to AoS, so I'm not familiar with any abilities that use the keyword UNDIVIDED... maybe if you you are playing a Grand Alliance Chaos or Slaves to Darkness?

    Thanks mate for all these great answers :) 

  4. Hey guys, I have few questions regarding Be'Lakor. I'll play him in a Munificient Wanderers host and a Tallyband battalion.

    1. Will he be taken as a MUNIFICENT WANDERERS DAEMON unit ? 
    2. Can he use the Infested with Wonders ability ?
    3. Will he be affected by the Nurgle Cycle of Corruption as a ally unit ?
    4. What does UNDIVIDED keyword mean ?

    Thanks btw ;) 

  5. Ok i'll ask for the witherstarve. Indeed, if it works like you say, it's worthless AF.
    Endless Gift is really cool too but why bring the GUO into the fight in this configuration (Bile Blade & Doomsday Bell)

    9 minutes ago, Zplash said:

    Tome of poxes is totally waste artefact in my opinion... And very important it only works on the lore spell, so in your case only on favored poxes.

    Not for Plague Wind ??

    About Be'Lakor it's a good option. I need to keep 2/3 drops max.
    What's your army list ?

  6. 21 minutes ago, Zplash said:

    Matching witherstaff on your general in wanderers with the general trait is not a very good option. At least don't think you will bounce any mortal wounds back... 

    If the unmodified hit roll for an attack made with a melee weapon that targets a friendly MUNIFICENT WANDERERS DAEMON unit wholly within 12" of this general is 6, the attacking unit suffers 1 mortal wound after all of its attacks have been resolved.

    To me, it means, first 6s are MW, then each 6 has to be rerolled when an ennemy unit is at 12" or less than my GUO.
    I think it's completely playable. It depends how you play your plaguebearers units but I can do a bubble with a circular arrangement of my units around my GUO. When plaguebearers die I remove them at the rear and not those who are directly in close combat with the enemy unit.

    Btw, the other option is to use Tome of Thousand poxes to get +1 to cast and pump my GUO to +2 with his natural ability. 

    What do you think ?

  7. I have more or less same army list and I would like some advice guys.
    All the lists are 2 drops only. This is something I count on.

    List #1 

    Allegiance: Nurgle
    - Mortal Realm: Ghur
    - Host of Chaos: Munificent Wanderers

    LEADERS 

    Great Unclean One (340) 5" 4+ 16 10

    - General
    - Command Trait : One Last Gift
    - Bile Blade & Doomsday Bell
    - Artefact : Mucktalon
    - Lore of Virulence : Favoured Poxes

    Verminlord Corruptor (280) 12"* 4+ 12 10
    - Artefact : Gryph-feather Charm
    - Lore of Virulence : Sumptuous Pestilence

    Poxbringer Herald of Nurgle (120) 4" 4+ 5 10
    - Lore of Virulence : Glorious Afflictions

    UNITS

    30 x Plaguebearers (320) 4" 5+ 1 10
    30 x Plaguebearers (320) 4" 5+ 1 10
    10 x Plaguebearers (120) 4" 5+ 1 10
    3 x Plague Drones (200) 8" 5+ 5 10

    BATTALIONS

    Tallyband of Nurgle (160)

    ENDLESS SPELLS / TERRAIN / COMMAND POINTS

    Geminids of Uhl-Gysh (60)
    Shards of Valagharr (40)
    Prismatic Palisade (30)

    TOTAL: 1990/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 118

    Quote

    The goal is to use the Verminlord with his dedicated spell to kick ass some big units. he will represent a major threat to the opponent and his -1 hit combined with endless spell and Favored Poxes will make it very difficult for the opponent to drop him. Poxbringer will be not too far from the Verminlord to let him regen +1 wound each turn (we can also imagine D3 wounds with Plague Wind) and the drones will be there with him to receive +1 att on each weapons. The GUO will be around with the 2x30 plague' to sit on objectives and do MW on 6 with One Last Gift.

    List #2 :

    Allegiance: Nurgle
    - Mortal Realm: Ghur
    - Host of Chaos: Munificent Wanderers

    LEADERS

    Great Unclean One (340) 5" 4+ 16 10
    - General - Command Trait : One Last Gift
    - Bile Blade & Doomsday Bell
    - Artefact : Tome of a Thousand Poxes
    - Lore of Virulence : Favoured Poxes

    Poxbringer Herald of Nurgle (120) 4" 4+ 5 10
    - Artefact : Mucktalon
    - Lore of Virulence : Glorious Afflictions

    Rotigus (340) 5" 4+ 16 10
    - Lore of Virulence : Sumptuous Pestilence

    UNITS

    30 x Plaguebearers (320) 4" 5+ 1 10
    30 x Plaguebearers (320) 4" 5+ 1 10
    10 x Plaguebearers (120) 4" 5+ 1 10
    10 x Plaguebearers (120) 4" 5+ 1 10

    BATTALIONS

    Tallyband of Nurgle (160)

    ENDLESS SPELLS / TERRAIN / COMMAND POINTS

    Geminids of Uhl-Gysh (60)
    Soulsnare Shackles (40)
    Purple Sun of Shyish (50)

    TOTAL: 1990/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 117

    Quote

    The goal here is to snipe the ennemy heros with Rotigus's spell and with all other ways to play with MW. The Purple Sun will be here to help for dealing with big ennemy units. Rest is the same as list #1.

     

    List #3 :

     

    LEADERS

    Great Unclean One (340) 5" 4+ 16 10
    - General
    - Command Trait : One Last Gift
    - Bile Blade & Doomsday Bell
    - Artefact : The Witherstave
    - Lore of Virulence : Favoured Poxes

    Horticulous Slimux (220) 5" 3+ 8 10

    Poxbringer Herald of Nurgle (120) 4" 4+ 5 10
    - Artefact : Mucktalon
    - Lore of Virulence : Glorious Afflictions

    UNITS

    30 x Plaguebearers (320) 4" 5+ 1 10
    30 x Plaguebearers (320) 4" 5+ 1 10
    10 x Plaguebearers (120) 4" 5+ 1 10
    10 x Plaguebearers (120) 4" 5+ 1 10
    1 x Beasts of Nurgle (80) 5" 5+ 7 10
    1 x Beasts of Nurgle (80) 5" 5+ 7 10
    1 x Beasts of Nurgle (80) 5" 5+ 7 10

    BATTALIONS

    Tallyband of Nurgle (160)

    ENDLESS SPELLS / TERRAIN / COMMAND POINTS

    Shards of Valagharr (40)

    TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 130

    Quote

    The last list is really interesting too. I like Horticulous and with the new hosts this boy is 3+ save 5+fnp  and reduce rend by 1. With witherstarve and One Last gift my units will tank as hell and also do some good MW with 6 on hit in a bubble of 24" around my big GUO. Beasts will do their stuff with retreat moves and do D3 MW on 4+ and also add +1 damage if they stay around Horticulous. That's a list I want to give a try ;) 

     

  8. It's a question I've been given several answers to. Sometimes yes, sometimes no.
    I'd really like to know if you think it's possible for me to, for example, sacrifice 3 MW to have +3 casting spell ?

    Bellow the rule from GW :

    Quote

    Putrid Offering: If this model has a Bileblade and attempts to cast or unbind a spell, you can say that it is using the Bileblade to hook out a portion of its own rotting guts as an offering to Nurgle. If you do so, this model immediately suffers 1 mortal wound (which cannot be negated), but you can then add 1 to the casting or unbinding roll.

     

  9. Guys, I'm looking for some good unit of shooting for my Nurgle army. I'll play tallyband with a least 2x30 plaguebearers and I'de like to have the possibility to snipe some leaders or units.

    The best choice to my mind would be 2 units of Ratling Guns.
    What do you guys think ?

  10. 48 minutes ago, Percivael said:

    What do you think of this list? A bit bonkers yes,  but the plan is simple - flood the table with rend 1 Kings and invite the opponent to chew through that. No wizards because I think they are a waste of time, they hardly ever cast, and anyway - more kings. Also Morbidex Twiceborn because I needed a cheap centrepiece for painting noms and I’ve just finished painting him. Just the little matter of 20 more Blightkings to paint before my next tournament in July...hmmm

    39E804DE-4E0D-4F69-B170-9BAEE1F9BE72.jpeg.888472038ef4d36198b23506830b2937.jpegI would play  the second battalion too for 40 more points. It give you a mystic shield and another CP + Artefact for...40 pts 

  11. Would love to hear you guys about these 2 lists below.
    I'll play both but I have a little preference for the Tallyband, but i'll suffer of a lack of damages contrary to the Thricefold list.  I know Nurgle is not here to smash ennemy units in a row of course so i'm not looking for big damages.... and more when i play daemons only ^^

    What do you guys think ?

    2kNurgle-MunificentW+Thricefold.pdf 2kNurgle-MunificentW+Tallyband.pdf

  12. 32 minutes ago, Hannibal said:

    Though in almost all of my games I wished I had something that is able to threaten enemy support charakters. Either something fast with good melee capabilities or some shooting / reliable ranged damage.

    shooting in Nurgle ? 🤔

  13. 19 minutes ago, NJohansson said:

    Thricefold can be great but falls really bad against decent magic defence (IMHO). Our Nurgle player has recently dropped Magotkin and switched to Legion of Chaos Ascendant. He plays it pure Nurgle with the exception of Be’Lakor (for legion of the first prince bonuses). Better sustain, better summoning and better synergy/bonuses for daemons - especially if going pure daemons.

    do you provide a list or something? Would love to hear more ;) 

  14. 1 minute ago, Hannibal said:

    I´m not sure that Spellportal is still a good idea because there are many lists out there that gain bonuses on dispeling or auto dispel your Spellportal.

    True. But may I really have the choice ? Nurgle suffers of a lack of spell bonuses.

    2 minutes ago, Hannibal said:

    and use that remaining 290 points for something different, ie a unit of Plague Drones (200) or some Plague Monks (a block of 30 will cost you 240 points) or something different.

    That's a good idea. No more monks or marauders or Verminlord etc... haha
    I want to play fluff Nurgle daemons and try to be competitive anyway.  Btw, to my mind, the drones are not really interesting but for the mobility it's a good point. Any way to try a unit of beasts ? 🤔

  15. Quick question, I'de like to play a list with daemons only. The only way I see something great is to play the Thricefold with 2x30 + 1x10 plaguebearers and Umbrall + another endless. Do you know if I can play a decent and competitive list with Nurgle's daemons only ? :) 

    Please fin attached the potential list

    2KNurgleDaemons.pdf

  16. 1 minute ago, Hannibal said:

    Right now I even lack the battletome. I asked just because I wanted to know if it´s any good before I go and get some stuff.

    I play a RI and it's awesome for the rend -2, we can buff him with +2 save that's litteraly a flying rock

  17. 51 minutes ago, Hannibal said:

    Yesterday I noticed that there is something about the Rogue Idol, at least it´s included in many lists. And because I pretty like that model I´m right now thinking about an army with some Rogue Idol and plenty of Ardboyz. Might this work well?

    Maybe with some wizards included?

    Thanks in advance.

    Could you provide an example of list ?

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