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Posts posted by Sandor
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Here’s a go on another list with Katakros:
Legion: Mortis Praetorians
LEADERS
Katakros (500) - General
Boneshaper (130)
Soulmason (140)
Arch Kavalos Zandtos (220)
BATTLELINE
20 Mortek Guard (260) - Spears
10 Mortek Guard (130) - Swords
10 Mortek Guard (130) - Swords
OTHER UNITS
2 Morghast Harbingers (210) - Halberds
2 Morghast Harbingers (210) - Halberds
ENDLESS SPELLS
Bone-tithe Shrieker (30)
Nightmare Predator (40)
2000pts
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8 minutes ago, Nasnad said:
Without a battalion you are kinda stuck with the artifact and command ability anyway
I know, but i could have assigned them.
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Just now, Overread said:
@Sandor don't forget weapons. Deathriders and Mortek both have spears and swords as options.
Spears on mortek guard. Swords on deathriders. I also didn’t assign command trait and artefact. But i mean, that i need to know the army more to know what will be the best options.
but i think there is farily much room for a lot of different models. Of course id you take katakros, you’ve already spent 1/4 your points, but this is not bad, and you could easily swap immortis to stalkers or an extra harvester.
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Trying to build some lists with a bit of variety. What do you think of this:
Legion: Petrifex Elite
LEADERS
Boneshaper (130)
Liege-Kavalos (200)
Soulmason (140)
BATTLELINE
20 Mortek Guard (260)
20 Mortek Guard (260)
5 Kavalos Deathriders (180)
BEHEMOTH
Gothizzar Harvester (200)
ARTILLERY
Mortek Crawler (200)
OTHER UNITS
3 Necropolis Stalkers (200)
3 Immortis Guard (200)
ENDLESS SPELLS
Bone-tithe Shrieker (30)
2000pts
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2 minutes ago, Nasnad said:
Is it correct that the relentless discipline points don't carry over between battle rounds? have been hearing differently from different reviews of the battletome
Correct
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2 minutes ago, Nasnad said:
With the new nagash warscoll, can he cast arcane bolt 8 times?
Yes
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Updated the Army Sheet with new guesses from the new reference images:
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2 minutes ago, Overread said:
We've seen both before in different works of art. Likely its different types of ammunition. Perhaps the skulls are more a scatter shot - so weaker but hits more targets; whilst the urn might hit fewer targets but do a lot more damage.
Otherwise its really interesting to see them get two big and complex kits (harvester and trebuchet) which are not duel kits.
After seeing the Gothizzar Harvester on the newest artwork, he doesn’t seem that big. He seems to be on a 105x70mm base. But compared to the size of stormcast and khorne next to him, he seems more like a Khorgorath size.
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2 minutes ago, GeneralZero said:
I don't know about your math but I'm calculating max £85 on both sides => total £170. So, it is more likely a 30% rebate.
I think Ossiarchs are like this:
- Morghasts: £36
- Mortek Guard: £25-30
- Stalkers: £30
- Master of Bone-Tithe: £15-20
Total: £106-116
These guesses are based on similar units with similar size and options.
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21 minutes ago, Captain Badruk said:
Where did this new info come from? It sounds like a video was posted but I can't seem to find it does anyone have a link to it?
here you go mate
https://www.warhammer-community.com/2019/10/20/coming-soon-the-feast-of-bones-begins/ -
1 hour ago, Emissary said:
Looking at the Mortison Boneshaper:
Boneshaper heals 3 wounds to a unit within 6", and if they don't have any wounds allocated to them you can bring back up to 3 wounds worth of models.
Also a wizard with a spell that picks a unit within 18" and you roll a dice for each model in the unit within 18" and visible. For each roll of a 6 the unit takes a mortal wound.
Stats are 5" move, 4+ save, 10 Bravery and 5 wounds. Talons are 1" reach, 2 attacks 3+/4+/-/1.
I think we can assume that his statline (not weapons) is the basic ossiarch statline, which mostlikely is the same for most small heroes and mortek guard.
5” move, 4+ save and 10 bravery is just a refreshing change from the old skeleton warriors with 6+ save and 4” move.
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1 hour ago, Nasnad said:
A little more info, and some fine art
https://www.warhammer-community.com/2019/10/19/what-is-the-tithegw-homepage-post-3/
I’m so hyped!!
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3 minutes ago, Indecisive said:
Now that the release isn't so far off, what are your must gets and will skips?
Like, top 3 models you wanna buy and the 3 you're almost guaranteed to walk past.I’ll also be getting everything, but love the necropolis stalkers the most followed by the riders and all heroes.
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1 minute ago, Tronhammer NZ said:
It's how big they are compared to the normal skeletons. They are quite chunky for being the same size, which means if they are 25s they would be scaled down!
I don't want 32s at all. 25s are way more useful.
Accounts from NOVA is one thing, but if GW have verified that's great. Just wondering where that's been mentioned.
They seem scaled down, because of the detail level. But old skeletons are just so low on details.
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4 minutes ago, Neinball said:
I think the thing throwing people off is just how detailed the sculpts are for 25mm bases. They’re impressive for that size, but it’s pretty much confirmed they’re on 25s
Exactly this. They are way more detailed than the counterpart skeleton warriors, which makes these look bigger than they actually are.
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47 minutes ago, Tronhammer NZ said:
Many who has been at the Nova Open and seen them in person and some who has talked with the GW staff and asked to verify. Not saying you’re wrong for not wanting them to be 25mm, since i wished for them to be 32mm, but all the evidence point to 25mm. Also they are exactly half the size of the necropolis stalkers, which are 50mm.
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Just wanted to share an image of the entire model range i've stitched together.
Base sizes are just my own personal guesses for the most part, so if you dislike my guesses, please ignore them.
Hope you enjoy and get a good overview of the entire unit range of the army (of what we know).
I know people don't like the mortek guard being on a 25mm base, but this was confirmed at the Nova Open as they were on display.
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What if the player who’s opponent got the double turn receives a bonus movement phase before his/her opponent takes their turn. This could help to get into a position where the double turn isn’t as effective, but still good to get.
Or maybe just give both players their cmd pts in the beginning of a battle round for inspiring presence or reroll 1s for saves as a defence against the double turn.
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I like the idea of giving more reliability by using the D3. It would be even better to also introduce the D2.
3D2 is 3-6 (high dmg with mild randomness)
2D2 is 2-4 (medium dmg with mild randomness)
1D2 is 1-2 (low dmg with mild randomness)
2D3 is 2-6 (high dmg with high randomness)
1D3 is 1-3 (low dmg with high randomness)
1D6 is 1-6 (high dmg with extreme randomness)
I believe it’s good to have some units rely on dice rolls and randomness, but the unit should never be a bad in a situation where rolls can handicap every part of that unit. If a model has a weapon with 1 attack, and this is a huge chunk of that model’s damage output, it’s just not a good mechanic to give it 1D6, unless it isn’t supposed to be a damage dealer.
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AoS 2 - Ossiarch Bonereapers Discussion
in Death
Posted
It does not stack.
it says:
“Subtract 1 from the Bravery characteristic of enemy units while they are within 12" of any friendly MORTIS PRAETORIANS units.”
So when you check whether a unit is within the debuff, you verify that it is within any and that unit receives the debuff. If it were to stack it would say “for each”, or rephrase it to each OBR unit giving -1 bravery around them.