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Xeperi

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Posts posted by Xeperi

  1. 6 hours ago, Lhurgoyf said:

    Great guide.

    Based on stuff I had from Soul Wars and stuff I got from Dominion I finally stumbled into a Stormcast Army, and the only purchase I would have to make here is the Phoenix. I'm a bit worried about # of bodies since this is just 105 wounds, vs # of heroes since without the phoenix I'd only have 2. Wondering if folks think that the Phoenix is the right coalition unit, or if I'd be better taking 10 Shadow Warriors + 10 Phoenix Guard for the same price. 

    Hallowed Knights Stormkeep: To get the 'Fight on Death' rule. 

     

    320 Yndrasta, The Celestial Spear
    290 Anointed on Flamespyre Phoenix
    200 Lord Arcanum on Celestial Dracoline
    280 3 Evocators on Dracolines
    210 6 Castigators
    290 10 Sequitors
    260 10 Vindictors
    145 5 Sequitors

    I don't know much about Cities units, but you might want to take this over to the 3rd edition thread to get better visibility.

  2. 1 hour ago, Champasaur said:

    I’m pretty sure that maces are not the best specifically for Retributors because of the high damage and mortal wound output they have with 6’s to hit on their base weapons. I looked it over and that seemed to make sense, but I also was curious about Protectors.

    I was answering you about Protectors. The Maces also gain more from Unleash Thy Hatred since it's a doubling rather than +20% to attacks, effectively.

    • Like 1
  3. 27 minutes ago, PJetski said:

    Here's my second attempt

    Hallowstrike - Hallowed Knights / Scions

    Gardus
    Incantor (Azyrite Halo)
    Lord-Relictor (Translocation, CT: Reroll prayers, Arcane Tome: Celestial Blades)
    Lord-Arcanum on Tauralon (Chain Lightning, Mount: Celestial Instincts)

    5x Liberators
    5x Liberators
    5x Liberators
    10x Protectors (Unleash Thy Hatred)
    6x Longstrikes (Thunderous Volley)

    1990/2000

    Need Warlord battalion for the 2nd Holy Command

    Was torn between Tauralon or something like Castigators x6 + Aetherwings, or an Endless Spell like Geminids/Shackles/Lifeswarm. Decided on the Tauralon for his speed, synergy with Saintly Assault, +1 Hit boost, Mount Trait, and MONSTER.

    I dig it. Might give it a try sometime as I have everything I'd need for it. Never got to use the Tauralon much so that's a nice bonus.

  4. 5 minutes ago, Champasaur said:

    Important to note, I don’t wanna play too competitive considering none of my local players are building tournament tier armies. So I took some units because I think they are neat :)

    Hammers of Sigmar Stormkeep
    Warlord & Vanguard Battalions                 Holy Commands: Call for Aid & Thundeous Volley

    • Knight-Judicator (205) (general, don’t know command trait yet)
    • Lord-Relictor (145) (translocation, mirror shield)
    • Yndrasta, The Celestial Spear (320)
    • Knight-Incantor (125)

     

    • Vindictors x10 (260)
    • Vindictors x5 (130)
    • Vindictors x5 (130)
    • Vigilors x5 (195)
    • Raptor-Longstrike x6 (480)

    This looks fun and not bad. I'd make the Relictor your General and give him High Priest if you don't need anything else specific. You have enough Vindictors to not need the Vigilors to be battleline.

    • Like 1
  5. 5 minutes ago, Champasaur said:

    Question for the masses: Since the Holy Commands are enhancements, could we take more than one with the Warlord/Command Entourage battalions?

    I can't imagine why not. Magnificent just reads, "...you can pick 1 extra enhancement." Section 27.3 mentions army-specific ("unique") enhancements and doesn't suggest they should be treated differently at all.

    • Like 2
  6. 3 minutes ago, Lengthster said:

    1 person plays SoB sometimes here. The knights Excelsior ability only activates if target has more models, would that factor into 2x5 vs 1x10? Protectors or Retributors?

     

    Personally I wouldn't worry about it too much. It's a nice bonus if it comes up but Paladins will already blend a lot of hordes so building around getting +1/+1 when outnumbered isn't a concern for me, it's taking down the proliferating big monsters/skyships/etc. The big unit gets the full benefit of Unleash Hatred, All Out Attack, or any other buff available at the time, where the small unit is less buff and Translocate efficient.

  7. I don't know if you have Gargants in your local meta but I benchmark against killing a buffed / unbuffed mega (4+ vs 3+/5++). Your toolset looks good my only concern would be that you have to hit them piecemeal a little bit which means they get to activate more in between before you can kill one.  For that reason I keep my Paladins in a unit of 10. In an Unleash round they can almost take a 4+ save mega down in one attack sequence, so if it has taken a little damage already you are golden. I definitely wouldn't take Castigators over Annihilators myself on almost any occasion, but YMMV.

    • Like 2
  8. Here's what I'm looking to try out for starters, since my Dominion stuff won't be painted up for some time yet and I'm going to be picking up the rest of the new releases slowly this time. My main opponents are Sons of Behemat, Kharadron Overlords, Nurgle, and Ogors. I upped the small unit of Libs to Sequitors just because I had points left over. Suggestions?  I have almost any models available pre-3rd.

    Stormkeep Army
    Stormhost: Hammers of Sigmar (6++ ww/in 12" of objectives)
    Holy Command: Unleash Thy Hatred
    Triumph: Inspired
    Battle Strategy: Hold the Line

    Lord-Relictor (General)
    -Prayer: Translocation
    -Command Trait: High Priest
    -Artefact: Mirrorshield
    Knight-Incantor
    -Spell: Celestial Blades
    Celestant-Prime, Hammer of Sigmar

    15 Liberators
    5 Sequitors
    4 Fulminators
    10 Protectors

    Battle Regiment (Unified)

    1995pts
    109 Wounds

    • Like 2
  9. On 3/10/2020 at 9:04 AM, azdimy said:

    I am looking for an alternate sculpt for the hellstrider rider models. Any recommendations?  I know some people use deamonettes with whip on them but I want my riders to be humans not deamons but not nearly as muscular as the current model and I hate how the current model legs are  spread way beyond  the mount it s riding

    I'm using dark elf Dark Riders on Steed of Slaanesh myself.  They have lances which I use as the clawspear.

    • Like 1
  10. If you did field them as Averon Stormsire & his Cursebreakers, The Farstriders, and Steelheart's Champions that's 500pts even.  No warscroll yet for Ironsoul's Condemnors per se.  Downside of using them as the warband warscrolls is that none of them count as battleline even though the Champions are Liberators. 

    If you were to use them as generics and flesh out the Evocators from 2 to 5 and the other 3 units from 3 to 5, you'd have one battleline unit (the Liberators) and a total of 700pts.  From there you have a lot of options.  If you got a Lord-Aquilor the Vanguard-Hunters count as battleline, or if you got any version of a Lord-Arcanum the Sequitors count as battleline.  If you just keep the Knight-Incantor to be your general, or get a different general, you'll need another unit of Liberators or of Judicators to be your second battleline unit.

  11. Every now and then the Venator will pull off that Star-Fated Arrow shot too.  I one-shotted a Vampire Lord last Meeting Engagement with him.  He had the Ethereal Amulet for 3+ unrendable but I went for it since I had no better target.  Hit, wounded, failed his save, max damage, bad deathless minions roll, dead.  He had other heroes but that probably won me the game.

    • Haha 1
  12. I think I pieced this together from his other posts to include the fine detail stuff, though it might not be perfect:
     
    Allegiance: Stormcast Eternals
    - Stormhost: Anvils of the Heldenhammer
    Knight-Incantor (140)
    - General
    - Trait: Deathly Aura
    - Spell: Stormcaller
    Knight-Incantor (140)
    - Spell: Celestial Blades
    Lord-Relictor (100)
    - Prayer: Translocation
    Knight-Azyros (100)
    - Artefact: Soulthief
    Knight-Heraldor (100)
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    5 x Liberators (100)
    - Warhammer & Shield
    - 1x Grandhammers
    10 x Evocators (400)
    - 10x Grandstaves
    - Lore of Invigoration: Speed of Lightning
    9 x Vanguard-Raptors with Longstrike Crossbows (540)
    3 x Aetherwings (50)
    3 x Aetherwings (50)
    Geminids of Uhl-Gysh (60)
    Total: 1980 / 2000


     
    • Like 2
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