Karazla
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Posts posted by Karazla
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Yeah the tricks are awesome.
I think the warband also has his place of maybe doing two tricks
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I don't like the cover in mud. Because at most tournament you can't stand in scenery and stuff so no use.
Was my other option dubbel 20 like the idea because of attacks.
I like gobsprak also. As a off beat threat
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I think that if you look at the points a lot is possible but has to be tested. K have been getting good results against my tournament buddies with a off Beat list.
I started this army next to my giants. K play a big blog of 30 rippas and two squad of 6 bolt boys as basic and a sludgeraker and then fill it up. Has been very effective. The mortal wound output is good and they stay alive.
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do oure tribes count as subfactions? i think they arent because they are in addition not like a real choice like the rest of the people. SO i dont think rule 27.4 counts for us. Can be wrong tho.
Thanks for the write up -
22 hours ago, Nezgor said:
Hi, I have sylvanth and I can't understand how you accumulate that 2+ each turn because I understand the throne of vines and the 3d6 artifact but I don't understand how you can accumulate each turn. Can you name how it gets there?
Its like what hostilspike says.
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On 8/12/2021 at 2:11 AM, Lord Krungharr said:
Here's my custom Chaosified stomp on the bench, next phase is highlighting. I did a zenithal priming, then contrast paints for the basecoat colors and shading. They got pretty darn dark. But the highlighting on Kragnos is showing nicely so I think they'll come out good after a few more sessions. They looked pretty cool all black and white actually, like an old movie.
How did you do the centaur one
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i have the same discussion with my self.
I am going to try the wizard build next week. Just because of endless spells blocking oure movements.
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Heej,
I am agreeing with you tripchimeras. If he gets the reroll off it makes it that more difficult.
And no problem, i like to stalk this forum but fell in love with sons of behemath and my big conversion project. I play a lot of aos on a weekly bases so i like to share the experience.
Just saw your questions guys about sylvaneth and going to respond with my knowledge.
Sylvaneth bomb list work like this: they cast the spell they get +2 to cast. That stacks with the roll. The warsong rolls 3d3 and choices two to cast with. Aka he threw like a maniac. Every turn he does the same and the plus to casting spell stacks with itself. so first turn is : 3d6 pick 2 plus 2 and next turn plus 4 etc. He rolls per unit in range from the spellportal he cast earlier. He gets this bonus on al his other spells. You cant stop that train.
And i thought the same. They are twigs for my teeth but way are they so though.
Kurnoth hunter extend command abilitie range.The treelord ancient had a abilitie thats a aura that gives +1 save.
The warscroll of the kurnoth hunters says that you can measure the range for command abilities from them, If they dont charge they get a plus 1 save if you rooth them.
mystic shield for a extra plus 1 on something.And have you heard of all out defense? i heard its pretty great.
Hope this helps. I never thought twigs would be the one that takes me down.
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Heej Tripchimeras,
I played that tzeentch archaon list yesterday. I crushed it in 1 turn. That how awsome i am
But i have to say: he didnt get the reroll save off with his blue scribe abilitie so yeah.( he forgot his destiny dice he just rolled). I Had the amulet on my gatebreaker and it realy killed his archaon. We played savage gains. He had turn 1 charged. HE only did 12 wsounds on my gatebreaker against 13 on him. IN my turn i brought in the kraken eater with -1 to hit and i just killed him with my gatebreaker. My small giant could charge into his backline because he left a hole so i took out his chaos lord, magister and blue scribes in two turns with him. I think a gatebreaker can bring archaon down with the amulet. Because when you can get to his support characters they die easy.
Next up i played savage gains against a o my god so strong sylvaneht list. The dude is one of my best mates but knows sylvaneth like his own pants. I lost 25 - 20 but he just destroyed me completely. I couldnt stop his offensive magic and he easily had +3 save so he nullified oure rend.
HE played:
1x warsong revenant
1x durthu
1x treelord ancient
1x the kurnoth hunter hero dude with the wings
2x 3 sword kurnoth
Some other stuff, cogs and mirror.
with the warsong spell he killed in two turns two small giants and 24 wounds on my warstomper. With The plus 3 save sylvaneth can give to everybody my rend didnt work on anything and even with the -2 rend he stil got +1. He could focus my giants one by one and still get enough point because my army was gone on turn three. I failed a lot of dice rolls in the first two a three turns. Like i didnt make any saves etc. But against caster its realy difficult.When a army can deny oure rend as sylvaneth can and then just spellbomb us like kroak and teclis on steriods. What can we do to win. I think i should have taken the first turn tho.
Was thinking of bringing the wizard giants for extra dispels and some endless spell but i dont know if that is good or bad.- 1
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Started sons as my 3.0 army net to my started troggoth army.
Played with the from vinnyt it totaly destroyed my opponent army.
Kraken Eater w/ -1 to hit command trait
Gatebreaker w/ 5+ ward save artifact
Warstomper (Battle Regiment)
Mancrusher (Battle Regiment)
Mancrusher (Battle Regiment)
Mancrusher (Battle Regiment)
the -1 to hit was awsome and mancrushers screens where terrific.
Only thing i am worrid about is oure anti magic we dont realy have it next to 1 per turn.- 2
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Last satuday i played a battle against lumineth, He didnt play teclis.
He played some lose casters and a lot of bodies. Dont know lumineth wel enough to give the list.
I won, i was really surprised by the furies and the durabiltie of the entire army, I kept slishing. the only thing dat didnt work like i expect where the 30 bloodletters there bases realy nerf what you can do with them. And maybe charging into 20 spearmen wasn't the smart choice. Need to check them out one more time. I am propably playing this list in a tournament with friends. I like the synergies but also the punch that it brings.
i think be'lakor is important. He shut down the teleport but also single handed killed 20 spearmen.My list was:
Allegiance: Legion of the First Prince
Mortal Realm: Chamon
Leaders
Be'Lakor, the Dark Master (380)
- General
Bloodthirster of Unfettered Fury (270)
Sloppity Bilepiper Herald of Nurgle (150)
Verminlord Corruptor (280)
- Artefact: Fourfold Blade
Battleline
30 x Bloodletters (300)
30 x Plaguebearers (300)
10 x Pink Horrors of Tzeentch (220)
Units
6 x Furies (100)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 127
only thing i am wondering about are the bloodletters the rest did what they had to do realy well -
I was thinking about a stupid list for stupid fun. I play be'lakor because i love the new model.
Allegiance: Khorne
- Slaughterhost: Reapers of Vengeance
Leaders
Be'Lakor (380)
- Allies
Bloodthirster of Insensate Rage (270)
Bloodthirster of Unfettered Fury (270)
Wrath of Khorne Bloodthirster (300)
Slaughterpriest (100)
Bloodsecrator (120)
Battleline
20 x Bloodletters (300)
5 x Flesh Hounds (100)
5 x Flesh Hounds (100))
Battalions
Tyrants of Blood (140)
Total: 1960 / 2000
Extra Command Points: 1
Allies: 240 / 400
Wounds: 111idea is just to throw out threat after threat
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i am looking to build a army with be'lakor and his new legion (sort of)
I want to bring it to a friend tournament we are playing later this year.
For know i have thisBe'Lakor
- General
Sloppity Bilepiper Herald of Nurgle (150)
The Contorted Epitome (210)
- Artefact: Fourfold Blade
Wrath of Khorne Bloodthirster (300)
Battleline
30 x Plaguebearers (300)
10 x Pink Horrors of Tzeentch (220)
20 x Bloodletters (220)
Total: 1780 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 94
And i have no idea how to go further along with the list
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hmm could be, but i think i will be playing a stormkeep then. i Dont know if i like the deepstrike mechanic that much with this army. I am already pretty fast,
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Heej Guys,
Seeing your response thanks!!
I will look at that list that became 10th. I was also thinking of making the squad bigger because then losses hurt less and you keep your max attacks.
i am indeed hoping that one day we can become full DG army but until then we do it this way.
I dont think the templar is wordt the point sink.
I was thinking of maybe adding in a balista or something.
Cheers -
Dear Forum members,
new year new army, so i decided to go all in expensive stormcast. I played twice with the army. But it feels like something is missing. Overal i like the playstyle but the 4 fullminators are never making there points back. I fumbled a lot of charges with them tho. Most of the army i bought. But i still have to buy 4 guard. I was thinking of maybe switching them out for some range support or for other guard. Do you guys have any tips what i can put in instead of the fullminators.Allegiance: Stormcast Eternals
Mortal Realm: Chamon
Leaders
Lord-Arcanum on Tauralon (280)
- General
- Command Trait: Staunch Defender
- Spell: Azyrite Halo
- Mount Trait: Steel Pinions
Lord-Celestant on Dracoth (200)
- Tempestos Hammer & Thundershield
- Artefact: Plate of Perfect Protection
Lord-Castellant (120)
Knight-Heraldor (100)
Battleline
5 x Liberators (90)
- Warblade & Shield
- 1x Grandhammers
5 x Liberators (90)
- Warblade & Shield
- 1x Grandhammers
5 x Liberators (90)
- Warblade & Shield
- 1x Grandhammers
Units
4 x Fulminators (440)
6 x Desolators (570)
Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 108I was thinking of maybe going a incantor with a meteor insteads of one squad of fullminators. I am not sold on the stardrake.
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Heej,
Thanks for the feedback I was thinking the same thing that is mis bodies. I love the mawcrusher. I was maby thinking of boares or at least get rit or the brutes and make squads bigger. Maby less stabba's and stuff.
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I want to run this list. But I dont know it two maw crushas are the way to go. Going to converteren the boss on maw crusha to be more savage like.
Megaboss on Maw-Krusha (460)
- General
- Boss Gore-hacka and Choppa
Megaboss on Maw-Krusha (460)
- Boss Gore-hacka and Choppa
Wurrgog Prophet (160)
Savage Big Boss (100)Battleline
10 x Savage Orruk Arrowboys (120)
10 x Savage Orruk Arrowboys (120)
5 x Orruk Brutes (140)
- Pair of Brute ChoppasUnits
6 x Savage Big Stabbas (300)Battalions
Kunnin' Rukk (140) -
Heej,
I have a tournament on the 5 of April.
I want to bring this:
Host: Lurid Haze Invaders Host (Host of Chaos)
Mortal Realm: GhurLeaders
Keeper of Secrets (360)
- General
- Sinistrous Hand
- Command Trait: Feverish Anticipation
- Artefact: Oil of Exultation
- Spell: Progeny of Damnation
Doombull of Slaanesh (100)
- Host Option: General
Great Bray Shaman of Slaanesh (100)
- Artefact: Gargant-bone Dice
Doombull of Slaanesh (100)
Shalaxi Helbane (340)
- Shining Aegis
- Spell: Song of SecretsBattleline
10 x Gors of Slaanesh (70)
10 x Ungors of Slaanesh (60)
10 x Ungors of Slaanesh (60)Units
6 x Bullgors of Slaanesh (280)
6 x Bullgors of Slaanesh (280)Battalions
Depraved Drove (150)Endless Spells / Terrain / CPs
Mesmerising Mirror (60)
Wheels of Excruciation (40)Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 127I am wondering how to equip the bulls. And isn't maby pretender with the faultless blade better
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If i want to use a host from wrath of the everchosen. Do i only get those bonussen or also of the normal army it belongs to (invaders/pretenders etc)
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Thanks, i was thinking of going to play the spawn making herd and the pestilence throng for max fun other option was the brass despoiler deepstrike thanks for the info.
Another question, is the pestilence throng worth the big point sink
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Question how many bullgors would you play per squad 9 or 6?
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Realy simple exactly, you just have to cut some of the reins on the griphona and the inside of the legs other kharadron (pointy parts). Most easy conversion of the army
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Hey guys
I have a question. In my local gw we are starting a path to glory campaign. I know from cities I get the battletrait stuff from anvilguard which is pretty nice. But do we also get command abilitie and artifacts.
My list know is:
Black fleet commander
Hydra
The other hydra variant
10 bleakswords
AoS3 - Kruleboyz Discussion
in Destruction
Posted
I always play with the double 20 gutrippaz. U need to be consertive with command points but overal had succes but mostly fun games for both sides. Normaly play giants. I want to thry out a list with 60 rippaz because looks fun