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Troll.exe

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Posts posted by Troll.exe

  1. 12 hours ago, Lord Krungharr said:

    So pretty !   Can you make a little video tutorial for the feathers?  So many models have feathers which are tough to do justice upon.   

    Cheers 👌This is the video that helped me when I was stuck. The technique is called feathering funnily enough. There’s plenty of content out there and they only touch on it briefly here but it’s fairly straightforward. I ended up dry brushing, then edge highlighting. Then I wet blended using this feathering technique. 

     

    • Thanks 2
  2. 2 minutes ago, LordRhulak said:

    For the Flayed command trait in Wrath of the Everchosen, it says you can re-roll prayer rolls of one for priest wholly within 8” of the general. Is this in addition to the re-roll from the skull altar, and if not, what’s the point of the command trait when we have the re-roll? 

    Thanks

    You can only reroll a dice once, so you get the reroll bubble with the alter and with the General in this case. Just gives you the option to move away from the alter I guess. Would be handy for Dark Feast off the top of my head

    • Like 1
  3. On 10/25/2020 at 9:47 AM, Skarband said:

    Hi i find this list on honest wargamer what do you thing? How its worka? This list can be meta counter ? 

     

    Allegiance: Khorne- Slaughterhost: Flayed (Host of Chaos)

    Lord of Khorne on Juggernaut (160)

    - General- Command Trait: Vessel of Butchery- Artefact: The Slaughterhelm

    Slaughterpriest (100)

    - Artefact: The Brazen Rune- Blood Blessing: Blood Sacrifice

    Skarr Bloodwrath (100)

    Bloodstoker (80)

    9 x Mighty Skullcrushers (480)

    - Ensorcelled Axes

    9 x Mighty Skullcrushers (480)

    - Bloodglaives

    3 x Mighty Skullcrushers (160)

    - Bloodglaives

    1 x Riptooth (40)

    3 x Magore's Fiends (80)

    9 x Untamed Beasts (70)

    9 x Untamed Beasts (70)

    Brass Stampede (140)

    Bleeding Icon (40)

    Total: 2000 / 2000

    Extra Command Points: 1

    Allies: 0 / 400

    Wounds: 155

    This actually looks solid as for a tournament list. Blood sacrifice on riptooth and Magores fiends for maximum blood tithe generation. I assume the untamed beasts are a screen out front for each unit of 9 mighty skullcrushers. Then just try and get a hero or monster kill with the units of 9 skullcrushers to get them down to a 2+ save at 45 wounds lol. I’d probably be looking to use that blood tithe for hero phase charges too I guess.

    Id be interested to hear a battle report for sure.

  4. On 10/20/2020 at 8:12 PM, LordRhulak said:

    Hi
    I’ve been collecting for a while but have a terrible win rate on the  battlefield. Could you give me some advice on a mortal list that I could use against Flesh Eaters (Terrorgheists in Gristlegore), Orruk Waclans (Big Waagh list with Ironjawz and Bonesplitterz) and Skaven (Pestilens priest focus with Grey Seers and Warp Lightning Cannons)?
    The Skaven just kill my heroes with Warp Lightning Cannons before I can get into combat, then turn my most powerful unit against me using the redmaw plague. The Orruk Waclans use Boarboyz with double move to bypass the Daemon Prince’s aura and then charge me using loads of 2+ hit and wound 2 damage attacks that I can’t survive (the screen has been shot by this point) and with their mighty destroyers I can’t reach them before they reach me. And with the Flesh Eaters I just can’t kill the Terrorgheist because it just kills anything it wants at the start of the combat phase before I can even attack. 
    It just feels like mortal Khorne can’t compare to these armies. I can’t wait for you to prove me wrong!

     

    For the FEC matchup, the perfect counter is a tyrants list with 3-4 bloodthirsters. Skarbrand BoIR and BoUF are probably the best combination for a 3 thirster list.

    The key is BoUFs command ability “Rejoice in the slaughter”. 

    You can completely negate the “fights at the start of the combat phase” by using this.

    Instead of charging the terrorgiest as normal, you run all of your daemon up to within 3 1/2” to 6” making sure they’re within 16” of the BoUF. At the start of the combat phase you use the command ability. The terrorgiest can’t attack at the start of the combat phase because they’re not in combat. Then use the 6” pile in and attack with Skarbrand or BoIR. If you’re worried that a single attack won’t take it out you can pile in a unit of flesh hounds first. This will force him to target them with the terrorgiest as nothing else is in combat, then pile in your bloodthirsters at your leisure and take it out.

    You can take a crimson crown with the BoUF which works quiet well since you’ll be using that CA consistently throughout the game.

    If you’re using this method you won’t really gain any benefit from tyrants of blood but it’ll keep drops down and probably come in handy once things start to break up a bit as the game progresses.

  5. For anyone else out there struggling to paint the spirit from Teclis to a standard they’re happy with(like myself lol), I’ve been forced to learn to wet blend. I thought I’d share my process here (including my failures), hopefully it’ll help someone. 

    So initially I thought I’d use a contrast paint then dry brush it. That failed. I added edge highlights and still wasn’t happy.

    I found the small feathers on the front edge of the wings come up well with a shade in the recesses around each feather with a edge highlight on each feather also. Some of the detail isn’t great so this worked well for me.

    For the rest of the feathers I wet blended from dark to light at the tips. Something about the three tiers of feathers on the top, just didn’t look right until I blended from dark to light.

    I used a process called feathering which YouTube can probably explain better then me. Basically just use a brush for each colour then pull the colours together with a third damp clean brush. I also used contrast medium to dilute my highlight paint down to the same consistency as my contrast paint.

    Ive been stuck on this for 2 weeks and it had completely stalled my progress with the army. Hopefully this is of some use. 41A5D87F-7A8C-476E-94CE-9E78CEC127D8.jpeg.eb64642963eca859f4b0b7e493b73174.jpeg

     

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  6. On 10/5/2020 at 12:54 AM, Bonhammerstorm said:

     

    I want to be able to run mortals. Also in maybe another list run a bunch of blood thirsters. I do not really care about bloodletters or other little deamons.

    For the daemon list you’ll want 3x5 flesh hounds for battleline (You can swap this out for gore pilgrims to get your drops down as mentioned above) They get reroll 1s to hit from the bloodthirsters and you’ll have 3-4 of those providing that buff so it’s worthwhile. They also make good units to summon because of the reroll charge on the warscroll, so you have a good chance of getting them into combat on the same turn.

     Get 3 bloodthirster kits plus Skarbrand and make one of each, they’re all viable apart from the exalted greater daemon of khorne. Tyrants of blood is the go to daemon battalion. Take 3-4 bloodthirsters  at 2k points. 

     

    It’s worth noting that you can modify the attack characteristic of Skarbrands Carnage axe to 3. If you buff him with wrathmongers and a bloodsecrator then double attack with “Leave none alive” from the Reapers of Vengeance Slaughterhost, you’ll pump out more damage then anything else in AoS

     

    When you combine tyrants of blood with reapers of vengance you can chain all 4 bloodthirster attacks back to back then double attack with the last one.

    Also consider Archaon for daemon lists. He can double attack with Reapers of Vengeance. He is also a mortal so you can reroll wounds with a bloodstoker. Plenty of options for variation there.

    I’ll be here all day at this rate so I’ll leave it at that for now. Any questions about daemons I’m happy to help. 

     

    • Like 1
  7. Hey guys, I’ve got a rules question I’m looking for some help with. Do you apply the mortal wounds from outrageous carnage before or after any damage from the axe?

    Im just imagining a scenario that will no doubt come up at some point. BoIR into morteks that are screening a harvester. Harvester is within 8”. Let’s say i roll enough 6s to drop the harvester. Would the mws be applied to the harvester first as I roll them? Or is it after the save roll and after half the damage to the morteks  is negated with the harvesters heal?

  8. 16 hours ago, LuminethMage said:

    First Sentinel mostly done, in the end it took me a bit longer than I thought to adapt my colour scheme. 9 more and Eltharion to go, and I finally have my 1,000 points finished (including 10 extra Wardens on the way to 2,000). 

    I hope that the any new temples or the Tyrionic factions have the decency to put broader trims on their clothing. 
     

    Edit: damn those photos, great to see all the mistakes ... 😅

    EAA644F4-1476-4D1F-B94F-B6731E1D2ED1.jpeg

    Nice work 👌 sounds like you’re making better progress then me lol. I’m guessing there’s no sub assembly required here? Just a bit of patience around the right arm is it? Mine are still in the box. I’m battling through Teclis and some dawnriders right now, slowly losing my mind.

    • Thanks 1
  9. 17 minutes ago, LuminethMage said:

    You mean something like the below? This is NOT mine, sadly : ). A bit different of course, but it might give you an idea how something like that could look. I took that from the Lumineth Facebook group (by Cinderfall). A lot of people posting pictures over there, so it's great for inspiration. Same is true for Twitter.

    107101327_10158323122371153_3057325338657717257_o.jpg

    Cheers for the pointers, I’ll check it out. That is beautiful 👌

  10. 12 hours ago, Gobboz said:

    For those who have painted Eltharion. Is it easy to paint fully assembled or do you recommend sub-assembly for painting?

    I painted the inside of the armour on the main front and back sections and glued those together. Then the top of the skirt and underside of the cape before gluing that on. Came together pretty quick after that.

  11. Hey team.

    Love the models, I’m wanting to batch paint 2k points straight off the bat then add to the army from there. Nothing too scary in my local group, Khorne daemons, OBR(no shooting), Nighthaunt, LON.

    Just wondering if there’s any auto include models/battalions I should know about? Any pointers for a good core to a 2k force would be appreciated. Cheers

    • Like 1
  12. Anyone have experience taking on OBR?

    One of the boys has just gotten his OBR army to table top. We had a couple of games and went 1 for 1. Seems like a decent match up for my daemon heavy lists.

    He’s running Nagash, morteks and Harvesters at this point. No shooting.  I have about 5k of khorne to pick from, mainly deamons. I’m missing a few mortal heroes, bloodcrushers, all S2D except a daemon prince. 

    Just wondering if there’s any tips and tricks out there for taking out harvesters. I was relying on bloodtithe movement, flying over the top, BoIR splash damage, BoUF shooting, blood boil. Anything else I’m not thinking of?

  13. Hey guys just double checking, if I run the Vanguard Auxillary Chamber does that count as a single drop? Or do I drop it in 3 for each battalion? I’m assuming that it is a single drop but I just want to double check. I’m going to be doing some pretty terrible things with those Longstrikes so I’d hate to get the drops wrong on top of that lol.

  14. On 4/20/2020 at 9:45 PM, Rune said:

    The army that won the South Australia Grand Tournament was Khorne with no Slaughterhost. Running dimensional blade and 5+ FNP on Karkadrak. It's only slightly less damage for 33% increase in survivability. 

     

    I don't know about which artifact you'd choose as your second, but it could be anything (as you got no restrictions) that you would find that suits you best. 

     

    Again, I'm new to Khorne, just wanted to give you an idea to perhaps build on

    I hadn’t considered this. I’m pretty interested in trying this out.

    Do you happen to have the winning list that? I’m curious what they used in conjunction.

     

  15. 3 hours ago, smartazjb0y said:

    I've been using this as my newbie starter list for a bit, any thoughts on where to go from here? I'm not super competitive but interested to see where the list can improve and what new stuff I should buy. In addition to these I have a Khorgorath, Mighty Lord of Khorne, Gorebeast Chariot, a Bloodstoker, and 6 more Chaos Warriors. 

    Should I be aiming for a Skull Altar and some Daemons for summoning? Been eyeing the Khorne half of the Wrath and Rapture box too. 

     

    I’d definitely get the bloodstoker in there for a mortal heavy list.

    Bump the mighty skullcrushers up to a unit of 6 and you’ll get more bang for your buck on the initial charge. Or drop the 3 out.

    In the long run I’d probably look at swapping out the manticore for a daemon prince. In a gore tide a daemon prince is pretty insane with thronebreakers torc and hew the foe. Plus that command ability is nuts.

    Get the alter for sure, that’s a must. 

    In terms of daemons maybe just grab 5 flesh hounds. Since you’re running a goretide you probably won’t want to summon anything else. No double attack so probably not worth it. Hounds give you an unbind and vanilla reroll charge so you can try and get them in immediately. Or hang them back for an objective 

  16. 11 minutes ago, Smooth criminal said:

    You get 4 fight activations in a row because picking stuff to fight happens separately after the "start of phase" fights. It's in the core book faq.

    However during opponent's turn you will only get 3, because opponent can say you activate double fight after DP fights.

    I’ve never been happier to be wrong lol. Just found the faq 👌 brilliant.

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