Jump to content

Great Bray Tom

Members
  • Posts

    44
  • Joined

  • Last visited

Posts posted by Great Bray Tom

  1. Hey guys, quick question!

    when going to a 2.000 point singles tournament. What do you bring in addition to your armylist for summoning?

    My “summoning list” consists of:

    10 Ungors

    10 Bestigors

    1 Chimera

    2 Chaos Spawn (I play Gavespawn mostly)

    5 Centigors

    and I want to add 3 Enlightened on Disc when I get more.

    i was wondering what you guys bring? I hate having to bring like 3.000 points to a 2.000 points tournament haha.

  2. On 12/26/2019 at 9:28 PM, peasant said:

    Hi! A semicompetitive lista, fragile but hit very hard!!

    Allegiance: Beasts of Chaos
    Great-Bray Shaman (100)
    - Lore of the Twisted Wilds: Tendrils of Atrophy
    Great-Bray Shaman (100)
    - Lore of the Twisted Wilds: Tendrils of Atrophy
    Beastlord (90)
    - General
    - Trait: Indomitable Beast
    - Artefact: Volcanic Axe
    10 x Ungors (60)
    - Mauls & Half-Shields
    10 x Ungors (60)
    - Mauls & Half-Shields
    10 x Ungors (60)
    - Mauls & Half-Shields
    10 x Ungors (60)
    - Mauls & Half-Shields
    10 x Gors (70)
    - Gor-Blades & Beastshields
    40 x Ungor Raiders (320)
    3 x Tzaangor Enlightened (100)
    3 x Tzaangor Enlightened (100)
    3 x Tzaangor Enlightened (100)
    5 x Centigors (80)
    Ghorgon (160)
    Ravening Direflock (30)

    Total: 1490 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 156
     

    Please C&C!

    THX

    When getting it to 2.000 points maybe use the Nurgle battalion? With all the minimum size units you can easily splash mortal wounds around.

  3. Don’t forget you still need to be within 12” of an enemy unit to attempt a charge even with the +4. So if the closest enemy unit is 13 inch away you can’t attempt to roll a 9+ because that unit can’t declare a charge.

    i didn’t know this until a judge/ref pointed it out to me.

    • Thanks 2
  4. 3 minutes ago, MeSmashDaNoobs said:

    Yes that is true. Minor tweeks depends on your own meta :)

    yeah to fix that problem i could swap the extra command point for 1 more spawn and have them both go up right?

    that sounds good to me :)

     

    Mmm it won’t post my replies. Hopefully this one will land.

    yes that should do it. 

    When do you need the final list?

  5. 1 minute ago, MeSmashDaNoobs said:

    alright sounds like a plan!

    what does the sorcerer buff in this list? isnt it good to have 1 more unit of bestigor than making one a little bit better?

     

    i made one myself and this is just theory, what do you think about it?

    Allegiance: Beasts of Chaos

    Leaders
    Tzaangor Shaman (160)
    - Artefact: Mutating Gnarlblade 
    - Lore of the Twisted Wilds: Titanic Fury
    Great Bray Shaman (100)
    - General
    - Trait: Unravelling Aura 
    - Lore of the Twisted Wilds: Vicious Stranglethorns

    Battleline
    10 x Bestigors (120)
    10 x Bestigors (120)
    10 x Bestigors (120)
    10 x Ungors (60)
    - Mauls & Half-Shields

    Units
    1 x Chaos Spawn (50)
    6 x Tzaangor Enlightened (200)

    Total: 980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 74
     

    basically Enlightened takes care of the big problems supported by a chaos spawn. If the shaman dies he becomes a spawn to further buff them.  Ungors for sacrifice and bestigors for the rest. then 1 CP to spend on the command ability.

     

    is this somewhat viable?

    Looks good! One thing I am hesitant about:

    you want to sac Ungors for points but then you only have one aupport hero up the field alongside your units so I’m afraid the Gavespawn benefits might not be very effective! 

    I run the Chaos Sorcerer Lord because I used it once as a joke and it made me have such a higher damage output that i really want to run it in a tournament. It buffs 2 units btw! One with his ability and one with the spell. But I can see why one would much rather run one more Shaman and an extra unit perfectly fine. Matter of preference I think! 

  6. 54 minutes ago, MeSmashDaNoobs said:

    i need help doing a nice 1k list using gavespawn.

    if you would make it as good as possible, how would it look like?

     

    thanks in advance!

    Hey man! I have a 1K tournament coming up and have been playtesting for weeks. For me, this worked best so far:

    1 Beastlord, general with the artefact

    1 Great bray Shaman, vicious stranglethorns

    1 Chaos sorcerer lord

    10 bestigors

    10 bestigors

    10 bestigors

    10 bestigors

    10 Ungors with maul and shields

    1 chaos spawn

    and the only thing i’m unsure about:

    1 tuskgor chariot or 10 more Ungor.

    I only have one more playtest to run and that is with one unit of Bestigor less and without the sorcerer and adding a blob with 40 Ungors.

    • LOVE IT! 1
  7. 2 minutes ago, The Alchemist said:

    I've seen this suggested before and only problem I can see with this is generally speaking you want to be charging with your Dragon Ogors and to have successfully complete a charge you have to finish your move within 1/2" of an enemy model?

    It's difficult to do that with a screen of Gors/Ungors between you and the enemy model - but then again striking first isn't so much an issue if they can't reach you with their weapons, I guess?

    Then again I don't think Dragon Ogors need a screen necessarily - they aren't a glass cannon.

    This!

    How can you make a screen with your Gors if you can't charge with your Ogors. You HAVE to end the first model within half an inch right?

     

    9 hours ago, Deadkitten said:

    So how are people fairing w/ BoC nowadays?  I'm looking at a 90 Bestigor build but am hesitant to pull the trigger.  Thinking 3 Bestigor blocks with min Ungor Raider screens.  Is this legit?  

    I love Bestigors! I'm working on painting up my 4th and 5th unit of Bestigors. I honestly like them more in units of 20, but the point discount can sometimes make it worth it. I love them with my new crush: Chaos Sorcerer Lord (allied from StD). In the gavespawn greatfray and with a Chaos Sorcerer Lord they can absolutely do a lot of damage. 

    But against elite armies they are terrible, because you can never get the amount of models in that you want.

    I think Bestigors are most effective in units of 10 or 20 (choosing between mobility or sheer force size) but can certainly sometimes be worth the point discount to work with 30. 

    I would never play with JUST blobs of 30 though I think. At least not when playing with objectives.

  8. 1 minute ago, Kazimer said:

    Id drop 10 of the bestigors and add in 2 blocks of 10 ungors, 30 bestigors are pretty unwieldy and usually just equate to extra wounds.

    That’s not possible because of the point discount on the Bestigor. -10 Bestigor from the 30 man unit would put me with a max of 10 Ungor. That’s not worth it imo

  9. Hey guys,

    I will be attending a 2 vs 2 AoS tournament the last weekend of September and I would like to get your opinions!

    My teammate will be playing Nighthaunt:
    Cairn Wraith
    Guardian of Souls
    Knight of Shrouds
    Spirit Torment

    10x Grimghast Reapers
    20x Chainrasp Horde
    3x Spirit Hosts
    3x Spirit Hosts

    1000/1000

    And I will be playing my Beasts of Chaos army.

    Allies are in effect, mercenaries are not. Also abilities will not pass over to my ally or any effects I give my opponents army will not apply to my teammates army. 

    Do you guys have an opinion on what I should play? I haven't played a lot of 1.000 points and the games I did play, I lost.

    This is my collection so far:

    3 Great Bray-Shaman
    1 Chaos Sorcerer Lord
    1 Tzaangor Shaman
    1 Doombull
    1 Dragon Ogor Shaggoth
    1 Beastlord (will purchase this next week)

    40 Bestigor
    20 Ungor with shields 
    20 Ungor with spears
    30 Gors
    10 Tzaangors

    12 Bullgors
    2 Chaos Spawn
    1 Tuskgor Chariot
    3 Tzaangor Skyfire (I might makes these Enlightened if I can find the bits somewhere)

    1 Chimera
    2 Ghorgon
    1 Cygor

    Right now I had this in mind:
    Gavespawn, no battalion
    1 Great Bray-Shaman
    - Vicious Stranglethorns
    1 Chaos Sorcere Lord
    - Mark doens't matter, probably Tzeentch
    1 Beastlord (General)
    - Mutating Gnarlblade
    - Unraveling Aura

    30 Bestigor
    20 Bestigor (So purchase 10 extra).
    10 Ungor

    1 Chaos Spawn

    1000/1000

    All insights are welcome! Like I said, I have won all my 2.000 point games but I haven't won a 1.000 point game yet.. Maybe because I relied on summoning in the past and with a 1.000 points I don't always have to time and resources to do so.

  10. 14 minutes ago, benmoorepaintco said:

    Hey y'all, I'm still pretty new to BoC and I'm working on a list I can take to a gaming store/maybe some local tournaments. It looks like this:

    Beastlord: general, unravelling aura, mutating gnarlblade
    Great Bray Shaman: knowing eye, vicious stranglethorns (to sit at the herdstone)
    Great Bray Shaman: tendrils of atrophy
    Great Bray Shaman: Wild Rampage

    10x ungors
    10x ungor raiders
    30x ungor raiders (these can alternately be build as 2 20 man units)
    10x gors: gor blades & beastshields
    30x bestigors
    30x bestigors
    5x centigors (because I really like the models)
    1x Chaos Spawn

    1x Ghorgon

    Desolating Beastherd

    Wildfire Taurus

     

    Can I do anything with this list, or do I need to revamp it  again?

    I would make the Raiders one blob of 40 to ensure the 30+ models as long as possible. 

    Also I would take out the Gors, and instead of 30 Bestigor I’ve found that playing blobs of 20 works better for mobility. So maybe:

    Raiders into one unit of 40

    2x30 Bestigor become 20, 20 and 10

    Take out the Gors. You are now at 1930. And get another command point OR take out the Gorgon aswell and add a Chimera but I’m not sure if that screws up the chosen Battalion.

    i’ve found 10 Gors to be utterly useless and an extra CP with the new abilities might be better.

  11. 8 minutes ago, The_Yellow_Sign said:

    Aetherquartz is superior to Knowing Eye whenever you start with extra CP (e.g. battalion or purchased CP). Knowing Eye returns 0.5 CP per turn, whereas Aetherquartz returns 0.5 CP per CP spent.

     

    Good point. I’ll try that next time!

  12. 4 minutes ago, SwampHeart said:

    Because you're now gambling on CP regen re-rolls instead of simply banking away 4 or 5 at the start of the game to bust out a large summoning pool. At BOBO there was a clever allherd list playing at I think 1800 or 1850 that was effectively able to summon in the 9 point range on turn one (without needing a slew of good rolls). All Herd now requires you to spend a turn or 2 getting lucky to generate the Primal Call you need to change the game, and when you pair that with the abysmal traits and relics I can't see the investment making sense. 

    TBH i still use Allherd and I’m satisfied with how it’s playing out so far. 

    Gavespawn has been okay too but somehow Allherd suits me better.

    i didn’t even think about the 1850 start before the new rules btw. Very clever indeed! Turn 1 Chimera behind enemy lines, lol.

  13. 11 minutes ago, SwampHeart said:

    I just don't see All Herd as remotely viable now given the CP purchase changes. 

    Somehow it won't let me post replies so try number 3:

    Why not?

    Take a battalion and knowing eye as the extra artifact. 

    Start your first turn with:

    2CP

    Get one Prim. call point and 1 CP for the turn. 

    1 PCP
    3 CP

    Roll for knowing eye and slaughter some goats

    2-4 PCP
    3-4 CP (to turn into PCP if you want).

    That's a very good start.

    What's not viable? 

  14. 12 minutes ago, Kazimer said:

    How are Chimeras and Cockatrices? I'm thinking of grabbing one for my new Beastmen army. The Chimera seems pretty like a glass cannon, dies to a stiff wind but can pretty much thanos snap an entire unit off the board.

    For me, Chimera has been the MVP in the games I’ve played so far. It can instantly kill a hero, wipe out a unit and is just a threat they HAVE to deal with ASAP. 

    I have a doubles tournament coming up and my 1.000 point list is looking like this. I’ve been playtesting a lot and I like this the most:

    1 Great Bray-Shaman (general), Vicious Stranglethorns

    1 Beastlord, with the Gavespawn artifact

    20 Bestigor

    20 Bestigor

    10 Ungor

    1 Chimera

    Ravening Direflock

    Gavespawn

    1000/1000

  15. 1 minute ago, ColsBols said:

    Guys, I'm torn between BoC and FEC. Can someone give me a quick run-down on how  the BoC faction plays (keeping in mind I don't have any other chaos) and in general how is the faction doing these days? Or can someone link me to somewhere it's already been written? thanks

    Somebody asked that question just some posts up. Did you do any research yourself or checked any of the recent posts in this discussion?

    That will probably get you started.

  16. 7 minutes ago, Myrdin said:

    @Great Bray Tom

    As for my, I would  swap those Gors for 1x10 Bestigors

    Use the remaning points to get a two units of ungors for objective holding.

    Place your Herdstone close to an objective if possible (there are scenarios where you know where the objectives are, others you do not), The Shaman will hold the objective while sacrificing on unit of ungors for summoning points. The other should hunker down around the second objective you plan to hold. Use Bestigors to threaten around your weak side.

    Also the monster mesh, while it gets a +1 for cool factor, is a lot of points tied into fragile monsters. One of them will die before it gets to combat. Most likely the Chimera. Gorghon willbe focused next. I would drop he Cygor and get Dragon Ogors, who for less points are more efficient.

    Depending on how many points are left over you can considering adding units or upgrading some of them into better ones (as in instead of 1 unit of ungors you add the extra points and got with 1 unit of Bestigors), or maybe looking into an Andless Spell.

    Also - Titanic fury is really only usable with the Chimera. The spell is not great as it adds attacks for weapon profiles. Great for Chimera, bad for all the other big guys. If you still want a spell to invest into the big Gribblies, go with the -1Save Reroll To Wound rolls. The big mosnters will be focused fired anyway, so the amount of attacks will drop regardless due to the Wound chart, but unlike Titanic fury its less Chimera oriented, and can be used on pretty much anything in the army.

    First of all, thank you for taking the time and effort to review my list!

    If I understand you correctly, you would play it like this:

    - Great Bray-Shaman
    - Great Bray-Shaman
    - Doombull (general)

    6x Bullgor
    6x Bullgor
    10x Ungor
    10x Ungor

    10x Bestigor
    3x Dragon Ogor

    Ghorgon
    Chimera

    1780/2000 points

    And use the remaining 220 points for either (or a combination of)  swapping Ungor for Bestigor, Endless Spells or more Dragon Ogors. Maybe Dragon Ogor Shaggoth?

  17. Hi guys! 

    I've just started playing Age of Sigmar (or Warhammer in general..) about 5 weeks ago, When reviewing all the armies I instantly fell in love with the way Beasts of Chaos looks on the battlefield. Now, a couple weeks in, I have some doubts about the competitiveness of the army but I still want to give it a shot. 

    I was hoping to get some tips from you guys. Right now this is my 2.000 point list, below I have added the units I also have in my collection just so you guys can give me some pointers. 

    As I said I just started playing so I have zero experience to what's good or bad. The list is purely based on reading the Battletomes and some online reviews and filling in the blank spots myself. I have my first tournament in a couple of weeks so that's why I decided to join the forum and ask you guys :).

    I started off purchasing a Start Collecting Box and browsing the internet for people selling off their units/armies. Took off all the paint and am now repainting everything myself. That's how I tried to get some cheap stuff. I also purchased some random sprues to assemble and practice painting on before starting off with my main army. Right now the list I assembled looks like this:

    Total points: 1980/2000
    Warscroll Battalions:
    - Desolating Beastherd (* for units part of the battalion, did this from the top of my head so I can be mistaken)
    Greatfray:
    - Allherd

    +1 Command point
     

    Leaders:
    1 Doombull (general)*
    - Blade of the Desecrator
    - Dominator
    1 Great Bray-Shaman*
    - Titanic Fur
    1 Great Bray-Shaman*
    - Vicious Stranglethorns
    - The Knowing Eye

    Battlelines:
    6 Bullgor*
    - Warherd Banner
    - Warherd Drummer
    - Great Axe
    6 Bullgor*
    - Warherd Banner
    - Warherd Drummer
    - Great Axe
    30 Gors*
    - Banner
    - Brayhorn

    Behemoths:
    - Ghorgon*
    - Chimera
    - Cygor

    Not using but also owned:
    - Dragon Ogor Shaggoth
    - 20 Bestigor (used for summoning)
    - 20 Ungor with spears (used for summoning)
    - 10 Ungor with Blades (used for summoning)
    - Great Bray-Shaman

    Please shoot! I still have to purchase some Chaos Spawns for summoning purposes. 

    Thanks in advance guys! And take it a little easy on my please :).

     

     

×
×
  • Create New...