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snaga

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Posts posted by snaga

  1. 17 hours ago, Azamar said:

    Yes you can- using their command ability a unit strikes first. Then once all units with a strike first ability have gone you start alternating normal units starting with one of yours. This means, in your turn and assuming no enemy units have a strike first ability, you’d fight with the unit you used “skull breakers and oath takers” on, them immediately follow with a unit fighting normally. 

    Thanks

  2. 14 hours ago, Beliman said:

    It sounds really fun. Big spell for a 1250 game btw! It will be a nightmare for some oponents!

    Thx!! It seems that only the Grundstock Wing, Aether-gold and Command Abilities can buff the Special-Weapon Squad (I need to find a name for that unit, so fun to play with them!!)  if I want to use them as an alpha-strike.

    Maybe someone can think about something some rerolls? Some CP can still work, but I usually I'm really hungry for that.

    Haha yes we don't have a lot of endless spells in my meta. So something different. 

  3. Just wnt to know what you all think. Fun 1250 list

    Zilfin
    LEADERS
    Aether-Khemist (90)
    - General
    Endrinmaster with Endrinharness (100)
    UNITS
    10 x Arkanaut Company (90)
    - 1 x Skypikes
    - 1 x Aethermatic Volley Guns
    6 x Endrinriggers (200)
    1 x Grundstok Gunhauler (150)
    - Main Gun : Sky Cannon
    10 x Grundstok Thunderers (240)
    BEHEMOTHS
    Arkanaut Frigate (250)
    - Main Gun : Heavy Sky Cannon
    - Kharadron Overlords Battleline (Sky Port: Barak Zilfin)
    ENDLESS SPELLS / TERRAIN / COMMAND POINTS
    Warp Lightning Vortex (100)
     

  4. 12 hours ago, Cauthon said:

    Hold my beer..

    Egg basket of death

    Barak urbaz  

     

    Loondrinmaster- grudgebearer

    admiral

    navigator-flarepistol

    endrinmaster

    endrinmaster

     

    riggers x 3 

    riggers x 3 

    riggers x 3

     

    ironclad- skyhook, ebullient 

    thunderers x 20, cannons, decksweepers, rifles

     

    Eggbasket comes down, navigator paints a target, thunderers pop aether gold to reroll wounds, ironclad charged using skyhook bonus, admiral increases endrinmasters attacks, gun butts and admirals swings +1 to hit, endrinriggers bubblewrap the ironclad.

     

    get the doubleturn, win. 

    Sorry for the stupid question but how does the admiral increase the attacks for the endrinmaster

     

  5. 22 hours ago, Kramer said:

    If you can take out the leaders most of his ‘more more damage’ abilities on all his shooting units. 
    the big thing is probably the storm fiends for pure damage. 6 wounds with a 4+ save will need some work to take out as well. 
    be prepared to keep away while you take out his key heroes. So the big challenge will most likely be. When do you risk claiming objectives? 
     

    good luck and let us know how it goes. 😊

    Thanks. Will let you all know 

    • Like 1
  6. 23 hours ago, stickybluetoffee said:

    Fyreslayers is in White Dwarf this month. Wasn’t expecting that

     

    everyone else probably knew that lol!

    Will this be in the February or March one

  7. Hi All

    My 1250 list to do battle against Skaven 2 x 40 clan rats Warp lightning cannon, Stromfiends and a couple of other Rat men.

    First, what do you think and second any tips for beating him?

    Allegiance: Kharadron Overlords
    - Sky Port: Barak Zilfin
    LEADERS
    Endrinmaster with Dirigible Suit (220)
    - General
    - Command Trait : Master Commander
    - Artefact : Staff of Ocular Optimisation
    UNITS
    10 x Grundstok Thunderers (240)
    5 x Grundstok Thunderers (120)
    1 x Grundstok Gunhauler (150)
    - Main Gun : Sky Cannon
    - Great Endrinworks : Coalbeard's Collapsible Compartments
    6 x Endrinriggers (200)
    BEHEMOTHS
    Arkanaut Frigate (250)
    - Main Gun : Heavy Sky Cannon
    - Kharadron Overlords Battleline (Sky Port: Barak Zilfin)
    ENDLESS SPELLS / TERRAIN / COMMAND POINTS
    Extra Command Point (50)
    TOTAL: 1230/1250 EXTRA COMMAND POINTS: 1 WOUNDS: 57
    LEADERS: 1/4 BATTLELINES: 2 (2+) BEHEMOTHS: 1/2 ARTILLERY: 0/2
    ARTEFACTS: 1/1 ALLIES: 0/200

     

     

  8. 1 hour ago, Cauthon said:

    You are correct.

    It turns into a question of do you want the volley guns for range or would you rather have the chain cutlasses.

    If you have volley guns the grapnel and skyhook lose a little shine imo.

    Are you wanting to be in combat or do you not want to be in combat? 

     

    Thanks. I am looking to run 2 groups of 6. 1 with chain saws and 1 shoot with 2 Volley gun and 2 drill. What do you think

  9. Hi All

    New KO player, just a question.

    On a unit of 6 x Endrinriggers I can have 2 volley guns and then any 2 of the other special weapons like 2 drill launchers or 1 skyhook and 1 drill launcher.

    So in a unit of 6, you can have 4 other weapons

    Am I correct in this

  10. 1 hour ago, RaiderX said:

    This is the 3 boxes that you can buy

    https://www.games-workshop.com/en-WW/Ironjawz-Orruk-Brutes

    https://www.games-workshop.com/en-WW/Ironjawz-Orruk-Ardboys

    https://www.games-workshop.com/en-WW/Etb-Ironjawz-Ironskulls-Boyz-2018

    The Ironskull Boyz is 4 Ardboyz with fix loadout. But they have much better sculpt than the Ardboys kit, and also cheaper, come with scenic bases.

    The easiest band that you can build is 5 brute. Should come at 990-995 points.

    The other is 8 Ardboys.

    And then there're the mix list.

    My advice is to get the brute first, then Ironskulls boyz or Ardboys, but seriously, It'll be great if you can find someone to split the ardboys box with.

    The ardboys box give you 15 ardboys, they're 3 sets of the same 4 ardboys + leader, which mean you can split it with 3 people if you want to.

    Thanks man that helps alot

  11. 6 hours ago, kimmykikko said:

    Hello, friends!

    I am new to Fyreslayers and pretty new to AoS as well. Can you guys give me some advice on the direction of this 1,000 list I made? I would really appreciate it!

     

    Auric Runesmiter on Magmadroth

    Auric Runeson on Magmadroth

    Vulkite Berserkers x10

    Hearthguard Berserkers x5

    Battlesmith

    Molten Infernoth

    970 points

    I am also new to AOS and Fyreslayers but from what I see and played you need to hold objectives to win, to hold objectives you need more models then you have at the moment but that are just my two cents.

    I will drop the Magmadroths and run foot heroes’ and have more Hearthguard berserkers.

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